virtual bool Initialized(void);
virtual bool Pending(void) ;
virtual void Dispatch(void);
+
+ virtual void Exit();
+
virtual bool Yield(bool onlyIfNeeded = FALSE);
+ virtual void WakeUpIdle(void);
virtual void SetPrintMode(int mode) { m_nPrintMode = mode; }
virtual int GetPrintMode(void) const { return m_nPrintMode; }
void OnEndSession(wxCloseEvent& rEvent);
void OnQueryEndSession(wxCloseEvent& rEvent);
- // Send idle event to all top-level windows.
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents(void);
-
- // Send idle event to window and all subwindows
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents(wxWindow* pWin);
-
- void SetAuto3D(bool bFlag) { m_bAuto3D = bFlag; }
- bool GetAuto3D(void) const { return m_bAuto3D; }
-
int AddSocketHandler(int handle, int mask,
void (*callback)(void*), void * gsock);
void RemoveSocketHandler(int handle);
protected:
bool m_bShowOnInit;
int m_nPrintMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
- bool m_bAuto3D ; // Always use 3D controls, except where overriden
//
// PM-specific wxApp definitions */
public:
// Implementation
- static bool Initialize(HAB vHab);
- static void CleanUp(void);
+ virtual bool Initialize(int& argc, wxChar **argv);
+ virtual void CleanUp(void);
static bool RegisterWindowClasses(HAB vHab);
virtual void DoMessage(WXMSG *pMsg);
virtual bool DoMessage(void);
virtual bool ProcessMessage(WXMSG* pMsg);
- void DeletePendingObjects(void);
- bool ProcessIdle(void);
public:
int m_nCmdShow;