+
+#if !wxUSE_NANOX
+ // Someone find a better place for these
+ int m_visualType; // TrueColor, DirectColor etc.
+ int m_visualDepth;
+ int m_visualColormapSize;
+ void *m_visualColormap;
+ int m_visualScreen;
+ unsigned long m_visualRedMask;
+ unsigned long m_visualGreenMask;
+ unsigned long m_visualBlueMask;
+ int m_visualRedShift;
+ int m_visualGreenShift;
+ int m_visualBlueShift;
+ int m_visualRedPrec;
+ int m_visualGreenPrec;
+ int m_visualBluePrec;
+
+ unsigned char *m_colorCube;
+#endif
+