// Name: wx/debug.h
// Purpose: Misc debug functions and macros
// Author: Vadim Zeitlin
-// Modified by:
// Created: 29/01/98
// RCS-ID: $Id$
-// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
-// Licence: wxWindows license
+// Copyright: (c) 1998-2009 Vadim Zeitlin <vadim@wxwidgets.org>
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifndef _WX_DEBUG_H_
-#define _WX_DEBUG_H_
+#ifndef _WX_DEBUG_H_
+#define _WX_DEBUG_H_
-#ifndef __WXWINCE__
-#include <assert.h>
-#endif
-#include <limits.h> // for CHAR_BIT used below
+#if !defined(__WXPALMOS5__) && !defined(__WXWINCE__)
+ #include <assert.h>
+#endif // systems without assert.h
+
+#include <limits.h> // for CHAR_BIT used below
-#include "wx/wxchar.h" // for __TFILE__ and wxChar
+#include "wx/chartype.h" // for __TFILE__ and wxChar
+#include "wx/cpp.h" // for __WXFUNCTION__
// ----------------------------------------------------------------------------
// Defines controlling the debugging macros
// ----------------------------------------------------------------------------
// Debugging macros
//
-// All debugging macros rely on ASSERT() which in turn calls user-defined
+// All debugging macros rely on ASSERT() which in turn calls the user-defined
// OnAssert() function. To keep things simple, it's called even when the
-// expression is TRUE (i.e. everything is ok) and by default does nothing: just
+// expression is true (i.e. everything is ok) and by default does nothing: just
// returns the same value back. But if you redefine it to do something more sexy
// (popping up a message box in your favourite GUI, sending you e-mail or
// whatever) it will affect all ASSERTs, FAILs and CHECKs in your code.
//
-// Warning: if you don't like advices on programming style, don't read
+// Warning: if you don't like advice on programming style, don't read
// further! ;-)
//
// Extensive use of these macros is recommended! Remember that ASSERTs are
-// disabled in final (without __WXDEBUG__ defined) build, so they add strictly
+// disabled in final build (without __WXDEBUG__ defined), so they add strictly
// nothing to your program's code. On the other hand, CHECK macros do stay
// even in release builds, but in general are not much of a burden, while
// a judicious use of them might increase your program's stability.
// Macros which are completely disabled in 'release' mode
//
// NB: these functions are implemented in src/common/appcmn.cpp
-#ifdef __WXDEBUG__
+#if defined(__WXDEBUG__)
/*
- this function may be redefined to do something non trivial and is called
- whenever one of debugging macros fails (i.e. condition is false in an
- assertion)
+ This function is called whenever one of debugging macros fails (i.e.
+ condition is false in an assertion). To customize its behaviour, override
+ wxApp::OnAssertFailure().
- parameters:
+ Parameters:
szFile and nLine - file name and line number of the ASSERT
+ szFunc - function name of the ASSERT, may be NULL (NB: ASCII)
+ szCond - text form of the condition which failed
szMsg - optional message explaining the reason
*/
- extern void WXDLLEXPORT wxOnAssert(const wxChar *szFile,
- int nLine,
- const wxChar *szCond,
- const wxChar *szMsg = NULL);
- // call this function to break into the debugger uncodnitionally (assuming
+ /* this version is for compatibility with wx 2.8 Unicode build only: */
+ extern void WXDLLIMPEXP_BASE wxOnAssert(const wxChar *szFile,
+ int nLine,
+ const char *szFunc,
+ const wxChar *szCond,
+ const wxChar *szMsg = NULL);
+
+#if wxUSE_UNICODE
+ /* char versions are used by debugging macros; we have to provide
+ wxChar* szMsg version because it's common to use _T() in the macros
+ and finally, we can't use const wx(char)* szMsg = NULL, because that
+ would be ambiguous: */
+ extern void WXDLLIMPEXP_BASE wxOnAssert(const char *szFile,
+ int nLine,
+ const char *szFunc,
+ const char *szCond);
+
+ extern void WXDLLIMPEXP_BASE wxOnAssert(const char *szFile,
+ int nLine,
+ const char *szFunc,
+ const char *szCond,
+ const char *szMsg);
+
+ extern void WXDLLIMPEXP_BASE wxOnAssert(const char *szFile,
+ int nLine,
+ const char *szFunc,
+ const char *szCond,
+ const wxChar *szMsg);
+#endif /* wxUSE_UNICODE */
+
+ class WXDLLIMPEXP_FWD_BASE wxString;
+ class WXDLLIMPEXP_FWD_BASE wxCStrData;
+
+ /* these two work when szMsg passed to debug macro is a string,
+ we also have to provide wxCStrData overload to resolve ambiguity
+ which would otherwise arise from wxASSERT( s.c_str() ): */
+ extern void WXDLLIMPEXP_BASE wxOnAssert(const wxString& szFile,
+ int nLine,
+ const wxString& szFunc,
+ const wxString& szCond,
+ const wxString& szMsg);
+
+ extern void WXDLLIMPEXP_BASE wxOnAssert(const wxString& szFile,
+ int nLine,
+ const wxString& szFunc,
+ const wxString& szCond);
+
+ extern void WXDLLIMPEXP_BASE wxOnAssert(const char *szFile,
+ int nLine,
+ const char *szFunc,
+ const char *szCond,
+ const wxCStrData& msg);
+
+ extern void WXDLLIMPEXP_BASE wxOnAssert(const char *szFile,
+ int nLine,
+ const char *szFunc,
+ const char *szCond,
+ const wxString& szMsg);
+
+ // call this function to break into the debugger unconditionally (assuming
// the program is running under debugger, of course)
- extern void WXDLLEXPORT wxTrap();
-
- // helper function used to implement wxASSERT and wxASSERT_MSG
- //
- // note using "int" and not "bool" for cond to avoid VC++ warnings about
- // implicit conversions when doing "wxAssert( pointer )" and also use of
- // "!!cond" below to ensure that everything is converted to int
- extern void WXDLLEXPORT wxAssert(int cond,
- const wxChar *szFile,
- int nLine,
- const wxChar *szCond,
- const wxChar *szMsg = NULL) ;
+ extern void WXDLLIMPEXP_BASE wxTrap();
// generic assert macro
- #define wxASSERT(cond) wxAssert(!!(cond), __TFILE__, __LINE__, _T(#cond))
+ #define wxASSERT(cond) wxASSERT_MSG(cond, (const char*)NULL)
+
+
+ // assert with additional message explaining its cause
- // assert with additional message explaining it's cause
- #define wxASSERT_MSG(cond, msg) \
- wxAssert(!!(cond), __TFILE__, __LINE__, _T(#cond), msg)
+ // Note: some compilers will give a warning (such as
+ // "possible unwanted ;") when using a ";" instead of the "{}".
+ #define wxASSERT_MSG(cond, msg) \
+ if ( cond ) \
+ {} \
+ else \
+ wxOnAssert(__FILE__, __LINE__, __WXFUNCTION__, #cond, msg)
- // an assert helper used to avoid warning when testing constant expressions,
+ // special form of assert: always triggers it (in debug mode)
+ #define wxFAIL wxFAIL_MSG((const char*)NULL)
+
+ // FAIL with some message
+ #define wxFAIL_MSG(msg) wxFAIL_COND_MSG("wxAssertFailure", msg)
+
+ // FAIL with some message and a condition
+ #define wxFAIL_COND_MSG(cond, msg) \
+ wxOnAssert(__FILE__, __LINE__, __WXFUNCTION__, cond, msg)
+
+ // An assert helper used to avoid warning when testing constant expressions,
// i.e. wxASSERT( sizeof(int) == 4 ) can generate a compiler warning about
// expression being always true, but not using
// wxASSERT( wxAssertIsEqual(sizeof(int), 4) )
//
- // NB: this is made obsolete by wxCOMPILE_TIME_ASSERT() and shouldn't be
- // used any longer
- extern bool WXDLLEXPORT wxAssertIsEqual(int x, int y);
+ // NB: this is made obsolete by wxCOMPILE_TIME_ASSERT() and should no
+ // longer be used.
+ extern bool WXDLLIMPEXP_BASE wxAssertIsEqual(int x, int y);
#else
#define wxTrap()
- // nothing to do in release modes (hopefully at this moment there are
+ // nothing to do in release mode (hopefully at this moment there are
// no more bugs ;-)
#define wxASSERT(cond)
- #define wxASSERT_MSG(x, m)
-#endif //__WXDEBUG__
+ #define wxASSERT_MSG(cond, msg)
+ #define wxFAIL
+ #define wxFAIL_MSG(msg)
+ #define wxFAIL_COND_MSG(cond, msg)
+#endif /* __WXDEBUG__ */
-// Use of wxFalse instead of FALSE suppresses compiler warnings about testing
+// Use of wxFalse instead of false suppresses compiler warnings about testing
// constant expression
-WXDLLEXPORT_DATA(extern const bool) wxFalse;
-#define wxAssertFailure wxFalse
-
-// special form of assert: always triggers it (in debug mode)
-#define wxFAIL wxASSERT(wxAssertFailure)
+extern WXDLLIMPEXP_DATA_BASE(const bool) wxFalse;
-// FAIL with some message
-#define wxFAIL_MSG(msg) wxASSERT_MSG(wxAssertFailure, msg)
+#define wxAssertFailure wxFalse
-// NB: the following macros work also in release mode!
+// NB: the following macros also work in release mode!
/*
These macros must be used only in invalid situation: for example, an
- invalid parameter (NULL pointer) is passed to a function. Instead of
+ invalid parameter (e.g. a NULL pointer) is passed to a function. Instead of
dereferencing it and causing core dump the function might try using
CHECK( p != NULL ) or CHECK( p != NULL, return LogError("p is NULL!!") )
*/
// check that expression is true, "return" if not (also FAILs in debug mode)
-#define wxCHECK(x, rc) if (!(x)) {wxFAIL; return rc; }
+#define wxCHECK(cond, rc) wxCHECK_MSG(cond, rc, (const char*)NULL)
// as wxCHECK but with a message explaining why we fail
-#define wxCHECK_MSG(x, rc, msg) if (!(x)) {wxFAIL_MSG(msg); return rc; }
+#define wxCHECK_MSG(cond, rc, msg) wxCHECK2_MSG(cond, return rc, msg)
// check that expression is true, perform op if not
-#define wxCHECK2(x, op) if (!(x)) {wxFAIL; op; }
+#define wxCHECK2(cond, op) wxCHECK2_MSG(cond, op, (const char*)NULL)
// as wxCHECK2 but with a message explaining why we fail
-#define wxCHECK2_MSG(x, op, msg) if (!(x)) {wxFAIL_MSG(msg); op; }
+
+#define wxCHECK2_MSG(cond, op, msg) \
+ if ( cond ) \
+ {} \
+ else \
+ { \
+ wxFAIL_COND_MSG(#cond, msg); \
+ op; \
+ } \
+ struct wxDummyCheckStruct /* just to force a semicolon */
// special form of wxCHECK2: as wxCHECK, but for use in void functions
//
// there is no other way to tell the caller what exactly went wrong
// from the void function (of course, the function shouldn't be void
// to begin with...)
-#define wxCHECK_RET(x, msg) if (!(x)) {wxFAIL_MSG(msg); return; }
+#define wxCHECK_RET(cond, msg) wxCHECK2_MSG(cond, return, msg)
// ----------------------------------------------------------------------------
// Compile time asserts
particular, this is why we define a struct and not an object (which would
result in a warning about unused variable) and a named struct (otherwise we'd
get a warning about an unnamed struct not used to define an object!).
- The _n__ part is to stop VC++ 7 being confused since it encloses __LINE++ in
- parentheses.
*/
-#define wxMAKE_ASSERT_NAME_HELPER(line) wxAssert_ ## line
-#define wxMAKE_ASSERT_NAME(line) wxMAKE_ASSERT_NAME_HELPER(line)
-#define wxMAKE_UNIQUE_ASSERT_NAME wxMAKE_ASSERT_NAME(_n___ ## __LINE__)
-#define wxMAKE_UNIQUE_ASSERT_NAME2(text) wxMAKE_ASSERT_NAME(text)
+#define wxMAKE_UNIQUE_ASSERT_NAME wxMAKE_UNIQUE_NAME(wxAssert_)
/*
The second argument of this macro must be a valid C++ identifier and not a
It may be used both within a function and in the global scope.
*/
-#define wxCOMPILE_TIME_ASSERT(expr, msg) \
- struct wxMAKE_UNIQUE_ASSERT_NAME { unsigned int msg: expr; }
+#if defined(__WATCOMC__)
+ /* avoid "unused symbol" warning */
+ #define wxCOMPILE_TIME_ASSERT(expr, msg) \
+ class wxMAKE_UNIQUE_ASSERT_NAME { \
+ unsigned int msg: expr; \
+ wxMAKE_UNIQUE_ASSERT_NAME() { wxUnusedVar(msg); } \
+ }
+#else
+ #define wxCOMPILE_TIME_ASSERT(expr, msg) \
+ struct wxMAKE_UNIQUE_ASSERT_NAME { unsigned int msg: expr; }
+#endif
+
+/*
+ When using VC++ 6 with "Edit and Continue" on, the compiler completely
+ mishandles __LINE__ and so wxCOMPILE_TIME_ASSERT() doesn't work, provide a
+ way to make "unique" assert names by specifying a unique prefix explicitly
+ */
+#define wxMAKE_UNIQUE_ASSERT_NAME2(text) wxCONCAT(wxAssert_, text)
#define wxCOMPILE_TIME_ASSERT2(expr, msg, text) \
struct wxMAKE_UNIQUE_ASSERT_NAME2(text) { unsigned int msg: expr; }
wxCOMPILE_TIME_ASSERT(sizeof(type) * CHAR_BIT >= size, \
wxMAKE_BITSIZE_MSG(type, size))
-#endif // _WX_DEBUG_H_
+// ----------------------------------------------------------------------------
+// other miscellaneous debugger-related functions
+// ----------------------------------------------------------------------------
+
+/*
+ Return true if we're running under debugger.
+
+ Currently this only really works under Win32 and Mac in CodeWarrior builds,
+ it always returns false in other cases.
+ */
+#if defined(__WXMAC__) || defined(__WIN32__)
+ extern bool WXDLLIMPEXP_BASE wxIsDebuggerRunning();
+#else // !Mac
+ inline bool wxIsDebuggerRunning() { return false; }
+#endif // Mac/!Mac
+#endif // _WX_DEBUG_H_