#ifndef _WX_APP_H_
#define _WX_APP_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "app.h"
#endif
#include "wx/event.h"
class WXDLLEXPORT wxFrame;
-class WXDLLEXPORT wxWindow;
+class WXDLLEXPORT wxWindowMac;
class WXDLLEXPORT wxApp ;
class WXDLLEXPORT wxKeyEvent;
class WXDLLEXPORT wxLog;
// Represents the application. Derive OnInit and declare
// a new App object to start application
-class WXDLLEXPORT wxApp: public wxEvtHandler
+class WXDLLEXPORT wxApp: public wxAppBase
{
- DECLARE_DYNAMIC_CLASS(wxApp)
- wxApp();
- inline ~wxApp() {}
-
- static void SetInitializerFunction(wxAppInitializerFunction fn) { m_appInitFn = fn; }
- static wxAppInitializerFunction GetInitializerFunction() { return m_appInitFn; }
-
- virtual int MainLoop();
- void ExitMainLoop();
- bool Initialized();
- virtual bool Pending() ;
- virtual void Dispatch() ;
-
- void OnIdle(wxIdleEvent& event);
-
-// Generic
- virtual bool OnInit() { return FALSE; };
-
- // No specific tasks to do here.
- virtual bool OnInitGui() { return TRUE; }
-
- // Called to set off the main loop
- virtual int OnRun() { return MainLoop(); };
- virtual int OnExit() { return 0; }
-
- inline void SetPrintMode(int mode) { m_printMode = mode; }
- inline int GetPrintMode() const { return m_printMode; }
-
- inline void SetExitOnFrameDelete(bool flag) { m_exitOnFrameDelete = flag; }
- inline bool GetExitOnFrameDelete() const { return m_exitOnFrameDelete; }
-
- inline wxString GetAppName() const {
- if (m_appName != "")
- return m_appName;
- else return m_className;
- }
-
- inline void SetAppName(const wxString& name) { m_appName = name; };
- inline wxString GetClassName() const { return m_className; }
- inline void SetClassName(const wxString& name) { m_className = name; }
-
- void SetVendorName(const wxString& vendorName) { m_vendorName = vendorName; }
- const wxString& GetVendorName() const { return m_vendorName; }
-
- wxWindow *GetTopWindow() const ;
- inline void SetTopWindow(wxWindow *win) { m_topWindow = win; }
+ DECLARE_DYNAMIC_CLASS(wxApp)
+
+ wxApp();
+ virtual ~wxApp() {}
+
+ virtual int MainLoop();
+ virtual void ExitMainLoop();
+ virtual bool Initialized();
+ virtual bool Pending() ;
+ virtual void Dispatch() ;
+ virtual bool Yield(bool onlyIfNeeded = FALSE);
+ virtual bool ProcessIdle();
+
+ virtual void SetPrintMode(int mode) { m_printMode = mode; }
+ virtual int GetPrintMode() const { return m_printMode; }
+
+ // implementation only
+ void OnIdle(wxIdleEvent& event);
+ void OnEndSession(wxCloseEvent& event);
+ void OnQueryEndSession(wxCloseEvent& event);
+
+ // Send idle event to all top-level windows.
+ // Returns TRUE if more idle time is requested.
+ bool SendIdleEvents();
+
+ // Send idle event to window and all subwindows
+ // Returns TRUE if more idle time is requested.
+ bool SendIdleEvents(wxWindowMac* win);
+
+ // Windows only, but for compatibility...
+ inline void SetAuto3D(bool flag) { m_auto3D = flag; }
+ inline bool GetAuto3D() const { return m_auto3D; }
+
+protected:
+ bool m_showOnInit;
+ int m_printMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
+ bool m_auto3D ; // Always use 3D controls, except
+ // where overriden
+public:
- inline void SetWantDebugOutput(bool flag) { m_wantDebugOutput = flag; }
- inline bool GetWantDebugOutput() { return m_wantDebugOutput; }
+ // Implementation
+ static bool Initialize();
+ static void CleanUp();
+
+ virtual bool OnInit();
+ void DeletePendingObjects();
+ bool IsExiting() { return !m_keepGoing ; }
+
+public:
+ static long sm_lastMessageTime;
+ static wxWindow* s_captureWindow ;
+ static int s_lastMouseDown ; // 0 = none , 1 = left , 2 = right
+ static WXHRGN s_macCursorRgn ;
+ static long s_lastModifiers ;
+ WXEVENTREF m_macCurrentEvent ;
+
+ int m_nCmdShow;
+
+protected:
+ bool m_keepGoing ;
- // Send idle event to all top-level windows.
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents();
+ // mac specifics
- // Send idle event to window and all subwindows
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents(wxWindow* win);
+public:
+ static bool s_macDefaultEncodingIsPC ;
+ static bool s_macSupportPCMenuShortcuts ;
+ static long s_macAboutMenuItemId ;
+ static wxString s_macHelpMenuTitleName ;
+
+ static bool s_macHasAppearance ;
+ static long s_macAppearanceVersion ;
+ static bool s_macHasNavigation ;
+ static bool s_macNavigationVersion ;
+ static bool s_macHasWindowManager ;
+ static long s_macWindowManagerVersion ;
+ static bool s_macHasMenuManager ;
+ static long s_macMenuManagerVersion ;
+ static bool s_macHasDialogManager ;
+ static long s_macDialogManagerVersion ;
+
+ WXHRGN m_macCursorRgn ;
+ WXHRGN m_macSleepRgn ;
+ WXHRGN m_macHelpRgn ;
+
+ virtual void MacSuspend( bool convertClipboard ) ;
+ virtual void MacResume( bool convertClipboard ) ;
+
+ virtual void MacConvertPrivateToPublicScrap() ;
+ virtual void MacConvertPublicToPrivateScrap() ;
+
+ // event main methods
+
+ void MacDoOneEvent() ;
+ void MacHandleOneEvent( WXEVENTREF ev ) ;
+ void MacHandleModifierEvents( WXEVENTREF ev ) ;
+ WXEVENTREF MacGetCurrentEvent() { return m_macCurrentEvent ; }
+
+ // primary events
+
+ virtual void MacHandleMouseDownEvent( WXEVENTREF ev ) ;
+ virtual void MacHandleMouseUpEvent( WXEVENTREF ev ) ;
+ virtual void MacHandleActivateEvent( WXEVENTREF ev ) ;
+ virtual void MacHandleUpdateEvent( WXEVENTREF ev ) ;
+ virtual void MacHandleKeyDownEvent( WXEVENTREF ev ) ;
+ virtual void MacHandleKeyUpEvent( WXEVENTREF ev ) ;
+ virtual void MacHandleDiskEvent( WXEVENTREF ev ) ;
+ virtual void MacHandleOSEvent( WXEVENTREF ev ) ;
+ virtual void MacHandleHighLevelEvent( WXEVENTREF ev ) ;
+ virtual void MacHandleMenuSelect( int menuid , int menuitem ) ;
+
+ virtual bool MacSendKeyDownEvent( wxWindow* focus , long keyval , long modifiers , long when , short wherex , short wherey ) ;
+ virtual bool MacSendKeyUpEvent( wxWindow* focus , long keyval , long modifiers , long when , short wherex , short wherey ) ;
+
+ virtual short MacHandleAEODoc(const WXAPPLEEVENTREF event , WXAPPLEEVENTREF reply) ;
+ virtual short MacHandleAEPDoc(const WXAPPLEEVENTREF event , WXAPPLEEVENTREF reply) ;
+ virtual short MacHandleAEOApp(const WXAPPLEEVENTREF event , WXAPPLEEVENTREF reply) ;
+ virtual short MacHandleAEQuit(const WXAPPLEEVENTREF event , WXAPPLEEVENTREF reply) ;
+
+ // in response of an open-document apple event
+ virtual void MacOpenFile(const wxString &fileName) ;
+ // in response of a print-document apple event
+ virtual void MacPrintFile(const wxString &fileName) ;
+ // in response of a open-application apple event
+ virtual void MacNewFile() ;
+
+ DECLARE_EVENT_TABLE()
+};
- // Windows only, but for compatibility...
- inline void SetAuto3D(bool flag) { m_auto3D = flag; }
- inline bool GetAuto3D() const { return m_auto3D; }
+class WXDLLEXPORT wxStAppResource
+{
+public:
+ wxStAppResource() ;
+ ~wxStAppResource() ;
- // Creates a log object
- virtual wxLog* CreateLogTarget();
+ // opaque pointer for CFragInitBlock
+ static void OpenSharedLibraryResource(const void *) ;
+ static void CloseSharedLibraryResource() ;
+
+private:
+ short m_currentRefNum ;
+} ;
-public:
- // Will always be set to the appropriate, main-style values.
- int argc;
- char ** argv;
+// TODO: add platform-specific arguments
+#ifndef __DARWIN__
+int WXDLLEXPORT wxEntry( int argc, char *argv[] , bool enterLoop = TRUE);
+#endif
-protected:
- bool m_wantDebugOutput ;
- wxString m_className;
- wxString m_appName,
- m_vendorName;
- wxWindow * m_topWindow;
- bool m_exitOnFrameDelete;
- bool m_showOnInit;
- int m_printMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
- bool m_auto3D ; // Always use 3D controls, except
- // where overriden
- static wxAppInitializerFunction m_appInitFn;
+void wxMacConvertFromPCForControls( char * p ) ;
-public:
+void wxMacConvertToPC( const char *from , char *to , int len ) ;
+void wxMacConvertFromPC( const char *from , char *to , int len ) ;
+void wxMacConvertToPC( const char *from , char *to , int len ) ;
+void wxMacConvertFromPC( char * p ) ;
+void wxMacConvertFromPC( unsigned char *p ) ;
+wxString wxMacMakeMacStringFromPC( const char * p ) ;
+void wxMacConvertToPC( char * p ) ;
+void wxMacConvertToPC( unsigned char *p ) ;
+wxString wxMacMakePCStringFromMac( const char * p ) ;
- // Implementation
- static bool Initialize();
- static void CleanUp();
+// converts this string into a pascal with optional pc 2 mac encoding
+void wxMacStringToPascal( const char * from , unsigned char* to , bool pc2macEncoding ) ;
- void DeletePendingObjects();
- bool ProcessIdle();
+// converts this string into a pascal with pc 2 mac encoding if s_macDefaultEncodingIsPC
+inline void wxMacStringToPascal( const char * from , unsigned char* to )
+ { wxMacStringToPascal( from , to , wxApp::s_macDefaultEncodingIsPC ) ; }
-public:
- static long sm_lastMessageTime;
- int m_nCmdShow;
+// converts this string into a pascal with optional mac 2 pc encoding
+wxString wxMacMakeStringFromPascal( unsigned char* from , bool mac2pcEncoding ) ;
-protected:
- bool m_keepGoing ;
+// converts this pascal string into a wxString with pc 2 mac encoding if s_macDefaultEncodingIsPC
+inline wxString wxMacMakeStringFromPascal( unsigned char* from )
+ { return wxMacMakeStringFromPascal( from , wxApp::s_macDefaultEncodingIsPC ) ; }
-DECLARE_EVENT_TABLE()
-};
+// converts this c string into a wxString with optional mac 2 pc encoding
+wxString wxMacMakeStringFromMacString( const char* from , bool mac2pcEncoding ) ;
-// TODO: add platform-specific arguments
-int WXDLLEXPORT wxEntry( int argc, char *argv[] );
+// converts this c string into a wxString with pc 2 mac encoding if s_macDefaultEncodingIsPC
+inline wxString wxMacMakeStringFromMacString( const char* from )
+ { return wxMacMakeStringFromMacString( from , wxApp::s_macDefaultEncodingIsPC ) ; }
#endif
// _WX_APP_H_