-/////////////////////////////////////////////////////////////////////////////
-// Name: bitmap.h
-// Purpose: wxBitmap class
-// Author: AUTHOR
-// Modified by:
-// Created: ??/??/98
-// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
-// Licence: wxWindows licence
-/////////////////////////////////////////////////////////////////////////////
-
-#ifndef _WX_BITMAP_H_
-#define _WX_BITMAP_H_
-
-#ifdef __GNUG__
-#pragma interface "bitmap.h"
+#ifdef __WXMAC_CLASSIC__
+#include "wx/mac/classic/bitmap.h"
+#else
+#include "wx/mac/carbon/bitmap.h"
#endif
-
-#include "wx/gdiobj.h"
-#include "wx/gdicmn.h"
-#include "wx/palette.h"
-
-// Bitmap
-class WXDLLEXPORT wxDC;
-class WXDLLEXPORT wxControl;
-class WXDLLEXPORT wxBitmap;
-class WXDLLEXPORT wxBitmapHandler;
-class WXDLLEXPORT wxIcon;
-class WXDLLEXPORT wxCursor;
-
-// A mask is a mono bitmap used for drawing bitmaps
-// transparently.
-class WXDLLEXPORT wxMask: public wxObject
-{
- DECLARE_DYNAMIC_CLASS(wxMask)
-
-public:
- wxMask();
-
- // Construct a mask from a bitmap and a colour indicating
- // the transparent area
- wxMask(const wxBitmap& bitmap, const wxColour& colour);
-
- // Construct a mask from a bitmap and a palette index indicating
- // the transparent area
- wxMask(const wxBitmap& bitmap, int paletteIndex);
-
- // Construct a mask from a mono bitmap (copies the bitmap).
- wxMask(const wxBitmap& bitmap);
-
- ~wxMask();
-
- bool Create(const wxBitmap& bitmap, const wxColour& colour);
- bool Create(const wxBitmap& bitmap, int paletteIndex);
- bool Create(const wxBitmap& bitmap);
-
-/* TODO: platform-specific data access
- // Implementation
- inline WXHBITMAP GetMaskBitmap() const { return m_maskBitmap; }
- inline void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; }
-protected:
- WXHBITMAP m_maskBitmap;
-*/
-};
-
-class WXDLLEXPORT wxBitmapRefData: public wxGDIRefData
-{
- friend class WXDLLEXPORT wxBitmap;
- friend class WXDLLEXPORT wxIcon;
- friend class WXDLLEXPORT wxCursor;
-public:
- wxBitmapRefData();
- ~wxBitmapRefData();
-
-public:
- int m_width;
- int m_height;
- int m_depth;
- bool m_ok;
- int m_numColors;
- wxPalette m_bitmapPalette;
- int m_quality;
-
-/* WXHBITMAP m_hBitmap; TODO: platform-specific handle */
- wxMask * m_bitmapMask; // Optional mask
-};
-
-#define M_BITMAPDATA ((wxBitmapRefData *)m_refData)
-
-class WXDLLEXPORT wxBitmapHandler: public wxObject
-{
- DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
-public:
- wxBitmapHandler() { m_name = ""; m_extension = ""; m_type = 0; };
-
- virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1);
- virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
- int desiredWidth, int desiredHeight);
- virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
-
- inline void SetName(const wxString& name) { m_name = name; }
- inline void SetExtension(const wxString& ext) { m_extension = ext; }
- inline void SetType(long type) { m_type = type; }
- inline wxString GetName() const { return m_name; }
- inline wxString GetExtension() const { return m_extension; }
- inline long GetType() const { return m_type; }
-protected:
- wxString m_name;
- wxString m_extension;
- long m_type;
-};
-
-#define M_BITMAPHANDLERDATA ((wxBitmapRefData *)bitmap->GetRefData())
-
-class WXDLLEXPORT wxBitmap: public wxGDIObject
-{
- DECLARE_DYNAMIC_CLASS(wxBitmap)
-
- friend class WXDLLEXPORT wxBitmapHandler;
-
-public:
- wxBitmap(); // Platform-specific
-
- // Copy constructors
- inline wxBitmap(const wxBitmap& bitmap)
- { Ref(bitmap); if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this); }
-
- // Initialize with raw data.
- wxBitmap(const char bits[], int width, int height, int depth = 1);
-
-/* TODO: maybe implement XPM reading
- // Initialize with XPM data
- wxBitmap(const char **data);
-*/
-
- // Load a file or resource
- // TODO: make default type whatever's appropriate for the platform.
- wxBitmap(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE);
-
- // Constructor for generalised creation from data
- wxBitmap(void *data, long type, int width, int height, int depth = 1);
-
- // If depth is omitted, will create a bitmap compatible with the display
- wxBitmap(int width, int height, int depth = -1);
- ~wxBitmap();
-
- virtual bool Create(int width, int height, int depth = -1);
- virtual bool Create(void *data, long type, int width, int height, int depth = 1);
- virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE);
- virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL);
-
- inline bool Ok() const { return (M_BITMAPDATA && M_BITMAPDATA->m_ok); }
- inline int GetWidth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_width : 0); }
- inline int GetHeight() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_height : 0); }
- inline int GetDepth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_depth : 0); }
- inline int GetQuality() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_quality : 0); }
- void SetWidth(int w);
- void SetHeight(int h);
- void SetDepth(int d);
- void SetQuality(int q);
- void SetOk(bool isOk);
-
- inline wxPalette* GetPalette() const { return (M_BITMAPDATA ? (& M_BITMAPDATA->m_bitmapPalette) : (wxPalette*) NULL); }
- void SetPalette(const wxPalette& palette);
-
- inline wxMask *GetMask() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_bitmapMask : (wxMask*) NULL); }
- void SetMask(wxMask *mask) ;
-
- inline wxBitmap& operator = (const wxBitmap& bitmap) { if (*this == bitmap) return (*this); Ref(bitmap); return *this; }
- inline bool operator == (const wxBitmap& bitmap) { return m_refData == bitmap.m_refData; }
- inline bool operator != (const wxBitmap& bitmap) { return m_refData != bitmap.m_refData; }
-
- // Format handling
- static inline wxList& GetHandlers() { return sm_handlers; }
- static void AddHandler(wxBitmapHandler *handler);
- static void InsertHandler(wxBitmapHandler *handler);
- static bool RemoveHandler(const wxString& name);
- static wxBitmapHandler *FindHandler(const wxString& name);
- static wxBitmapHandler *FindHandler(const wxString& extension, long bitmapType);
- static wxBitmapHandler *FindHandler(long bitmapType);
-
- static void InitStandardHandlers();
- static void CleanUpHandlers();
-protected:
- static wxList sm_handlers;
-
-/*
- // TODO: Implementation
-public:
- void SetHBITMAP(WXHBITMAP bmp);
- inline WXHBITMAP GetHBITMAP() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_hBitmap : 0); }
- bool FreeResource(bool force = FALSE);
-*/
-
-};
-#endif
- // _WX_BITMAP_H_