class WXDLLEXPORT wxCursorRefData: public wxBitmapRefData
{
+ DECLARE_NO_COPY_CLASS(wxCursorRefData)
+
friend class WXDLLEXPORT wxBitmap;
friend class WXDLLEXPORT wxCursor;
public:
~wxCursorRefData();
protected:
-/* TODO: implementation
- WXHCURSOR m_hCursor;
-*/
+ WXHCURSOR m_hCursor;
};
#define M_CURSORDATA ((wxCursorRefData *)m_refData)
wxCursor();
// Copy constructors
- inline wxCursor(const wxCursor& cursor) { Ref(cursor); }
+ wxCursor(const wxCursor& cursor)
+ : wxBitmap()
+ { Ref(cursor); }
wxCursor(const char bits[], int width, int height, int hotSpotX = -1, int hotSpotY = -1,
const char maskBits[] = NULL);
- /* TODO: make default type suit platform */
- wxCursor(const wxString& name, long flags = wxBITMAP_TYPE_CUR_RESOURCE,
+ wxCursor(const wxString& name, long flags = wxBITMAP_TYPE_MACCURSOR_RESOURCE,
int hotSpotX = 0, int hotSpotY = 0);
wxCursor(int cursor_type);
~wxCursor();
- // TODO: also verify the internal cursor handle
- virtual bool Ok() const { return (m_refData != NULL) ; }
+ virtual bool Ok() const { return (m_refData != NULL && M_CURSORDATA->m_hCursor != NULL ) ; }
inline wxCursor& operator = (const wxCursor& cursor) { if (*this == cursor) return (*this); Ref(cursor); return *this; }
inline bool operator == (const wxCursor& cursor) { return m_refData == cursor.m_refData; }
inline bool operator != (const wxCursor& cursor) { return m_refData != cursor.m_refData; }
-/* TODO: implementation
+ void MacInstall() const ;
+
void SetHCURSOR(WXHCURSOR cursor);
inline WXHCURSOR GetHCURSOR() const { return (M_CURSORDATA ? M_CURSORDATA->m_hCursor : 0); }
-*/
};
extern WXDLLEXPORT void wxSetCursor(const wxCursor& cursor);