#include "wx/colour.h"
#include "wx/bitmap.h"
-typedef long wxDash ;
-
class WXDLLEXPORT wxPen;
class WXDLLEXPORT wxPenRefData: public wxGDIRefData
wxPenRefData(const wxPenRefData& data);
~wxPenRefData();
+ wxPenRefData& operator=(const wxPenRefData& data);
+
protected:
int m_width;
int m_style;
wxPen();
wxPen(const wxColour& col, int width, int style);
wxPen(const wxBitmap& stipple, int width);
- inline wxPen(const wxPen& pen) { Ref(pen); }
+ wxPen(const wxPen& pen)
+ : wxGDIObject()
+ { Ref(pen); }
~wxPen();
inline wxPen& operator = (const wxPen& pen) { if (*this == pen) return (*this); Ref(pen); return *this; }