#include "wx/stattext.h"
#endif
+#include "wx/artprov.h"
#include "wx/sysopt.h"
#include "wx/dcclient.h"
+#include "wx/scopedarray.h"
#include "wx/msw/private.h"
#include "wx/msw/dc.h"
#define TB_GETMAXSIZE (WM_USER + 83)
#endif
-// these values correspond to those used by comctl32.dll
-#define DEFAULTBITMAPX 16
-#define DEFAULTBITMAPY 15
-
// ----------------------------------------------------------------------------
// wxWin macros
// ----------------------------------------------------------------------------
size_t m_nSepCount;
wxStaticText *m_staticText;
- DECLARE_NO_COPY_CLASS(wxToolBarTool)
+ wxDECLARE_NO_COPY_CLASS(wxToolBarTool);
};
// ----------------------------------------------------------------------------
m_nButtons = 0;
- m_defaultWidth = DEFAULTBITMAPX;
- m_defaultHeight = DEFAULTBITMAPY;
+ // even though modern Windows applications typically use 24*24 (or even
+ // 32*32) size for their bitmaps, the native control itself still uses the
+ // old 16*15 default size (see TB_SETBITMAPSIZE documentation in MSDN), so
+ // default to it so that we don't call SetToolBitmapSize() unnecessarily in
+ // AdjustToolBitmapSize()
+ m_defaultWidth = 16;
+ m_defaultHeight = 15;
m_pInTool = NULL;
}
}
}
+void wxToolBar::AdjustToolBitmapSize()
+{
+ const wxSize sizeOrig(m_defaultWidth, m_defaultHeight);
+
+ wxSize sizeActual(sizeOrig);
+
+ for ( wxToolBarToolsList::const_iterator i = m_tools.begin();
+ i != m_tools.end();
+ ++i )
+ {
+ const wxBitmap& bmp = (*i)->GetNormalBitmap();
+ sizeActual.IncTo(bmp.GetSize());
+ }
+
+ if ( sizeActual != sizeOrig )
+ SetToolBitmapSize(sizeActual);
+}
+
bool wxToolBar::Realize()
{
const size_t nTools = GetToolsCount();
// nothing to do
return true;
+ // make sure tool size is larger enough for all all bitmaps to fit in
+ // (this is consistent with what other ports do):
+ AdjustToolBitmapSize();
+
#ifdef wxREMAP_BUTTON_COLOURS
// don't change the values of these constants, they can be set from the
// user code via wxSystemOptions
wxToolBarToolsList::compatibility_iterator node;
int bitmapId = 0;
- wxSize sizeBmp;
- if ( HasFlag(wxTB_NOICONS) )
- {
- // no icons, don't leave space for them
- sizeBmp.x =
- sizeBmp.y = 0;
- }
- else // do show icons
+ if ( !HasFlag(wxTB_NOICONS) )
{
// if we already have a bitmap, we'll replace the existing one --
// otherwise we'll install a new one
HBITMAP oldToolBarBitmap = (HBITMAP)m_hBitmap;
- sizeBmp.x = m_defaultWidth;
- sizeBmp.y = m_defaultHeight;
-
const wxCoord totalBitmapWidth = m_defaultWidth *
wx_truncate_cast(wxCoord, nTools),
totalBitmapHeight = m_defaultHeight;
}
}
- // don't call SetToolBitmapSize() as we don't want to change the values of
- // m_defaultWidth/Height
- if ( !::SendMessage(GetHwnd(), TB_SETBITMAPSIZE, 0,
- MAKELONG(sizeBmp.x, sizeBmp.y)) )
- {
- wxLogLastError(_T("TB_SETBITMAPSIZE"));
- }
// Next add the buttons and separators
// -----------------------------------
- TBBUTTON *buttons = new TBBUTTON[nTools];
+ wxScopedArray<TBBUTTON> buttons(new TBBUTTON[nTools]);
// this array will hold the indices of all controls in the toolbar
wxArrayInt controlIds;
i++;
}
- if ( !::SendMessage(GetHwnd(), TB_ADDBUTTONS, (WPARAM)i, (LPARAM)buttons) )
+ if ( !::SendMessage(GetHwnd(), TB_ADDBUTTONS, i, (LPARAM)buttons.get()) )
{
wxLogLastError(wxT("TB_ADDBUTTONS"));
}
- delete [] buttons;
// Deal with the controls finally
// ------------------------------
bool toggled = false; // just to suppress warnings
+ LRESULT state = ::SendMessage(GetHwnd(), TB_GETSTATE, id, 0);
+
if ( tool->CanBeToggled() )
{
- LRESULT state = ::SendMessage(GetHwnd(), TB_GETSTATE, id, 0);
toggled = (state & TBSTATE_CHECKED) != 0;
// ignore the event when a radio button is released, as this doesn't
UnToggleRadioGroup(tool);
}
+ // Without the two lines of code below, if the toolbar was repainted during
+ // OnLeftClick(), then it could end up without the tool bitmap temporarily
+ // (see http://lists.nongnu.org/archive/html/lmi/2008-10/msg00014.html).
+ // The Update() call bellow ensures that this won't happen, by repainting
+ // invalidated areas of the toolbar immediately.
+ //
+ // To complicate matters, the tool would be drawn in depressed state (this
+ // code is called when mouse button is released, not pressed). That's not
+ // ideal, having the tool pressed for the duration of OnLeftClick()
+ // provides the user with useful visual clue that the app is busy reacting
+ // to the event. So we manually put the tool into pressed state, handle the
+ // event and then finally restore tool's original state.
+ ::SendMessage(GetHwnd(), TB_SETSTATE, id, MAKELONG(state | TBSTATE_PRESSED, 0));
+ Update();
+
+ bool allowLeftClick = OnLeftClick(id, toggled);
+
+ // Restore the unpressed state. Enabled/toggled state might have been
+ // changed since so take care of it.
+ if (tool->IsEnabled())
+ state |= TBSTATE_ENABLED;
+ else
+ state &= ~TBSTATE_ENABLED;
+ if (tool->IsToggled())
+ state |= TBSTATE_CHECKED;
+ else
+ state &= ~TBSTATE_CHECKED;
+ ::SendMessage(GetHwnd(), TB_SETSTATE, id, MAKELONG(state, 0));
+
// OnLeftClick() can veto the button state change - for buttons which
// may be toggled only, of couse
- if ( !OnLeftClick(id, toggled) && tool->CanBeToggled() )
+ if ( !allowLeftClick && tool->CanBeToggled() )
{
// revert back
tool->Toggle(!toggled);
// TB_HITTEST returns m_nButtons ( not -1 )
if ( index < 0 || (size_t)index >= m_nButtons )
// it's a separator or there is no tool at all there
- return (wxToolBarToolBase *)NULL;
+ return NULL;
// when TB_SETBUTTONINFO is available (both during compile- and run-time),
// we don't use the dummy separators hack
void wxToolBar::SetToolNormalBitmap( int id, const wxBitmap& bitmap )
{
- wxToolBarTool* tool = wx_static_cast(wxToolBarTool*, FindById(id));
+ wxToolBarTool* tool = static_cast<wxToolBarTool*>(FindById(id));
if ( tool )
{
wxCHECK_RET( tool->IsButton(), wxT("Can only set bitmap on button tools."));
void wxToolBar::SetToolDisabledBitmap( int id, const wxBitmap& bitmap )
{
- wxToolBarTool* tool = wx_static_cast(wxToolBarTool*, FindById(id));
+ wxToolBarTool* tool = static_cast<wxToolBarTool*>(FindById(id));
if ( tool )
{
wxCHECK_RET( tool->IsButton(), wxT("Can only set bitmap on button tools."));
#ifndef __WXWINCE__
case WM_PAINT:
- if ( HandlePaint(wParam, lParam) )
+ // refreshing the controls in the toolbar inside a composite window
+ // results in an endless stream of WM_PAINT messages -- and seems
+ // to be unnecessary anyhow as everything works just fine without
+ // any special workarounds in this case
+ if ( !IsDoubleBuffered() && HandlePaint(wParam, lParam) )
return 0;
-#endif
-
- default:
break;
+#endif // __WXWINCE__
}
return wxControl::MSWWindowProc(nMsg, wParam, lParam);