# Compile Unicode build of wxWidgets? [0,1]
!ifndef UNICODE
-UNICODE = 0
+UNICODE = 1
!endif
# Use MSLU library when building Unicode version. [0,1]
USE_RICHTEXT = 1
!endif
+# Build wxStyledTextCtrl library (USE_GUI must be 1)? [0,1]
+!ifndef USE_STC
+USE_STC = 1
+!endif
+
# Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
!ifndef USE_OPENGL
USE_OPENGL = 0