- // Set client size
- // Should take account of scrollbars
-// virtual void SetClientSize(int width, int size);
-
- // Is the window retained?
-// inline bool IsRetained(void) const;
-
- // Number of pixels per user unit (0 or -1 for no scrollbar)
- // Length of virtual canvas in user units
- // Length of page in user units
- virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
+ // Normally the wxScrolledWindow will scroll itself, but in
+ // some rare occasions you might want it to scroll another
+ // window (e.g. a child of it in order to scroll only a portion
+ // the area between the scrollbars (spreadsheet: only cell area
+ // will move).
+ virtual void SetTargetWindow( wxWindow *target );
+ virtual wxWindow *GetTargetWindow();
+
+ // Number of pixels per user unit (0 or -1 for no scrollbar)
+ // Length of virtual canvas in user units
+ // Length of page in user units
+ virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,