// ----------------------------------------------------------------------------
// mutable hack (see also registry.cpp)
// ----------------------------------------------------------------------------
-#if USE_MUTABLE
+#if wxUSE_MUTABLE
#define MUTABLE mutable
#else
#define MUTABLE
Type_Multi_String, // Multiple Unicode strings
Type_Resource_list, // Resource list in the resource map
Type_Full_resource_descriptor, // Resource list in the hardware description
- Type_Resource_requirements_list, // ???
+ Type_Resource_requirements_list // ???
#endif //WIN32
};
// predefined registry keys
enum StdKey
{
- HKCR, // classes root
+ HKCR // classes root
#ifdef __WIN32__
- HKCU, // current user
+ , HKCU, // current user
HKLM, // local machine
HKUSR, // users
- HKPD, // performance data (@@ NT only?)
+ HKPD // performance data (@@ NT only?)
#if WINVER >= 0x0400
- HKCC, // current config
- HKDD, // dynamic data
+ , HKCC, // current config
+ HKDD // dynamic data
#endif // Winver
#endif // Win32/16
};
// number of standard keys
static const size_t nStdKeys;
// get the name of a standard key
- static const char *GetStdKeyName(size_t key);
+ static const wxChar *GetStdKeyName(size_t key);
// get the short name of a standard key
- static const char *GetStdKeyShortName(size_t key);
+ static const wxChar *GetStdKeyShortName(size_t key);
// get StdKey from root HKEY
static StdKey GetStdKeyFromHkey(WXHKEY hkey);
// deletes this key and all of it's subkeys/values
bool DeleteSelf();
// deletes the subkey with all of it's subkeys/values recursively
- bool DeleteKey(const char *szKey);
+ bool DeleteKey(const wxChar *szKey);
// deletes the named value (may be NULL to remove the default value)
- bool DeleteValue(const char *szValue);
+ bool DeleteValue(const wxChar *szValue);
// access to values and subkeys
// get value type
- ValueType GetValueType(const char *szValue);
+ ValueType GetValueType(const wxChar *szValue) const;
+ // returns TRUE if the value contains a number (else it's some string)
+ bool IsNumericValue(const wxChar *szValue) const;
// assignment operators set the default value of the key
wxRegKey& operator=(const wxString& strValue)
operator wxString() const;
// set the string value
- bool SetValue(const char *szValue, const wxString& strValue);
+ bool SetValue(const wxChar *szValue, const wxString& strValue);
// return the string value
- bool QueryValue(const char *szValue, wxString& strValue) const;
+ bool QueryValue(const wxChar *szValue, wxString& strValue) const;
#ifdef __WIN32__
// set the numeric value
- bool SetValue(const char *szValue, long lValue);
+ bool SetValue(const wxChar *szValue, long lValue);
// return the numeric value
- bool QueryValue(const char *szValue, long *plValue) const;
+ bool QueryValue(const wxChar *szValue, long *plValue) const;
#endif //Win32
// query existence of a key/value
// return true if value exists
- bool HasValue(const char *szKey) const;
+ bool HasValue(const wxChar *szKey) const;
// return true if given subkey exists
- bool HasSubKey(const char *szKey) const;
+ bool HasSubKey(const wxChar *szKey) const;
// return true if any subkeys exist
bool HasSubkeys() const;
wxRegKey(const wxRegKey& key); // not implemented
wxRegKey& operator=(const wxRegKey& key); // not implemented
- WXHKEY m_hKey, // our handle
+ WXHKEY m_hKey, // our handle
m_hRootKey; // handle of the top key (i.e. StdKey)
wxString m_strKey; // key name (relative to m_hRootKey)