// ----------------------------------------------------------------------------
// mutable hack (see also registry.cpp)
// ----------------------------------------------------------------------------
-#if USE_MUTABLE
+#if wxUSE_MUTABLE
#define MUTABLE mutable
#else
#define MUTABLE
Type_Multi_String, // Multiple Unicode strings
Type_Resource_list, // Resource list in the resource map
Type_Full_resource_descriptor, // Resource list in the hardware description
- Type_Resource_requirements_list, // ???
+ Type_Resource_requirements_list // ???
#endif //WIN32
};
// predefined registry keys
enum StdKey
{
- HKCR, // classes root
+ HKCR // classes root
#ifdef __WIN32__
- HKCU, // current user
+ , HKCU, // current user
HKLM, // local machine
HKUSR, // users
- HKPD, // performance data (@@ NT only?)
+ HKPD // performance data (@@ NT only?)
#if WINVER >= 0x0400
- HKCC, // current config
- HKDD, // dynamic data
+ , HKCC, // current config
+ HKDD // dynamic data
#endif // Winver
#endif // Win32/16
};
// access to values and subkeys
// get value type
- ValueType GetValueType(const char *szValue);
+ ValueType GetValueType(const char *szValue) const;
+ // returns TRUE if the value contains a number (else it's some string)
+ bool IsNumericValue(const char *szValue) const;
// assignment operators set the default value of the key
wxRegKey& operator=(const wxString& strValue)
wxRegKey(const wxRegKey& key); // not implemented
wxRegKey& operator=(const wxRegKey& key); // not implemented
- WXHKEY m_hKey, // our handle
+ WXHKEY m_hKey, // our handle
m_hRootKey; // handle of the top key (i.e. StdKey)
wxString m_strKey; // key name (relative to m_hRootKey)