#include "wx/list.h"
#include "wx/cmndata.h"
#include "wx/string.h"
+#include "wx/frame.h"
#if wxUSE_PRINTING_ARCHITECTURE
#include "wx/print.h"
class WXDLLEXPORT wxDocTemplate;
class WXDLLEXPORT wxDocManager;
class WXDLLEXPORT wxPrintInfo;
-class WXDLLEXPORT wxCommand;
class WXDLLEXPORT wxCommandProcessor;
class WXDLLEXPORT wxFileHistory;
class WXDLLEXPORT wxConfigBase;
virtual wxInputStream& LoadObject(wxInputStream& stream);
#endif
-#if wxUSE_SERIAL
- // need this to keep from hiding the virtual from wxObject
- virtual void LoadObject(wxObjectInputStream& stream) { wxObject::LoadObject(stream); };
-#endif
-
// Called by wxWindows
virtual bool OnSaveDocument(const wxString& filename);
virtual bool OnOpenDocument(const wxString& filename);
~wxView();
wxDocument *GetDocument() const { return m_viewDocument; }
- void SetDocument(wxDocument *doc);
+ virtual void SetDocument(wxDocument *doc);
wxString GetViewName() const { return m_viewTypeName; }
void SetViewName(const wxString& name) { m_viewTypeName = name; };
// Handlers for common user commands
void OnFileClose(wxCommandEvent& event);
+ void OnFileCloseAll(wxCommandEvent& event);
void OnFileNew(wxCommandEvent& event);
void OnFileOpen(wxCommandEvent& event);
void OnFileRevert(wxCommandEvent& event);
void AddDocument(wxDocument *doc);
void RemoveDocument(wxDocument *doc);
+ // closes all currently open documents
+ bool CloseDocuments(bool force = TRUE);
+
// Clear remaining documents and templates
bool Clear(bool force = TRUE);
};
#endif // wxUSE_PRINTING_ARCHITECTURE
-// ----------------------------------------------------------------------------
-// Command processing framework
-// ----------------------------------------------------------------------------
-
-class WXDLLEXPORT wxCommand : public wxObject
-{
- DECLARE_CLASS(wxCommand)
-
-public:
- wxCommand(bool canUndoIt = FALSE, const wxString& name = "");
- ~wxCommand();
-
- // Override this to perform a command
- virtual bool Do() = 0;
-
- // Override this to undo a command
- virtual bool Undo() = 0;
-
- virtual bool CanUndo() const { return m_canUndo; }
- virtual wxString GetName() const { return m_commandName; }
-
-protected:
- bool m_canUndo;
- wxString m_commandName;
-};
-
-class WXDLLEXPORT wxCommandProcessor : public wxObject
-{
- DECLARE_DYNAMIC_CLASS(wxCommandProcessor)
-
-public:
- wxCommandProcessor(int maxCommands = 100);
- ~wxCommandProcessor();
-
- // Pass a command to the processor. The processor calls Do(); if
- // successful, is appended to the command history unless storeIt is FALSE.
- virtual bool Submit(wxCommand *command, bool storeIt = TRUE);
- virtual bool Undo();
- virtual bool Redo();
- virtual bool CanUndo() const;
- virtual bool CanRedo() const;
-
- // Call this to manage an edit menu.
- void SetEditMenu(wxMenu *menu) { m_commandEditMenu = menu; }
- wxMenu *GetEditMenu() const { return m_commandEditMenu; }
- virtual void SetMenuStrings();
- virtual void Initialize();
-
- wxList& GetCommands() const { return (wxList&) m_commands; }
- int GetMaxCommands() const { return m_maxNoCommands; }
- virtual void ClearCommands();
-
- // By default, the accelerators are "\tCtrl+Z" and "\tCtrl+Y"
- const wxString& GetUndoAccelerator() const { return m_undoAccelerator; }
- const wxString& GetRedoAccelerator() const { return m_redoAccelerator; }
-
- void SetUndoAccelerator(const wxString& accel) { m_undoAccelerator = accel; }
- void SetRedoAccelerator(const wxString& accel) { m_redoAccelerator = accel; }
-
-protected:
- int m_maxNoCommands;
- wxList m_commands;
- wxNode* m_currentCommand;
- wxMenu* m_commandEditMenu;
- wxString m_undoAccelerator;
- wxString m_redoAccelerator;
-};
-
// ----------------------------------------------------------------------------
// File history management
// ----------------------------------------------------------------------------