#endif
#include <stdarg.h>
+#if wxUSE_IPC
+ #include "wx/dde.h" // for WX_DDE hack in wxExecute
+#endif // wxUSE_IPC
+
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
-#endif
+#endif // Win32
-long wxExecute(const wxString& command, bool sync, wxProcess *handler)
+long wxExecute(const wxString& cmd, bool sync, wxProcess *handler)
{
- wxCHECK_MSG( !!command, 0, wxT("empty command in wxExecute") );
+ wxCHECK_MSG( !!cmd, 0, wxT("empty command in wxExecute") );
+
+ wxString command;
+#if wxUSE_IPC
+ // DDE hack: this is really not pretty, but we need to allow this for
+ // transparent handling of DDE servers in wxMimeTypesManager. Usually it
+ // returns the command which should be run to view/open/... a file of the
+ // given type. Sometimes, however, this command just launches the server
+ // and an additional DDE request must be made to really open the file. To
+ // keep all this well hidden from the application, we allow a special form
+ // of command: WX_DDE:<command>:DDE_SERVER:DDE_TOPIC:DDE_COMMAND in which
+ // case we execute just <command> and process the rest below
+ wxString ddeServer, ddeTopic, ddeCommand;
+ static const size_t lenDdePrefix = 7; // strlen("WX_DDE:")
+ if ( cmd.Left(lenDdePrefix) == _T("WX_DDE#") )
+ {
+ const wxChar *p = cmd.c_str() + 7;
+ while ( *p && *p != _T('#') )
+ {
+ command += *p++;
+ }
+
+ if ( *p )
+ {
+ // skip '#'
+ p++;
+ }
+ else
+ {
+ wxFAIL_MSG(_T("invalid WX_DDE command in wxExecute"));
+ }
+
+ while ( *p && *p != _T('#') )
+ {
+ ddeServer += *p++;
+ }
+
+ if ( *p )
+ {
+ // skip '#'
+ p++;
+ }
+ else
+ {
+ wxFAIL_MSG(_T("invalid WX_DDE command in wxExecute"));
+ }
+
+ while ( *p && *p != _T('#') )
+ {
+ ddeTopic += *p++;
+ }
+
+ if ( *p )
+ {
+ // skip '#'
+ p++;
+ }
+ else
+ {
+ wxFAIL_MSG(_T("invalid WX_DDE command in wxExecute"));
+ }
+
+ while ( *p )
+ {
+ ddeCommand += *p++;
+ }
+ }
+ else
+#endif // wxUSE_IPC
+ {
+ // no DDE
+ command = cmd;
+ }
#if defined(__WIN32__) && !defined(__TWIN32__)
// the old code is disabled because we really need a process handle
return result;
#else // 1
+
// create the process
STARTUPINFO si;
wxZeroMemory(si);
return pi.dwProcessId;
}
+#if wxUSE_IPC
+ // second part of DDE hack: now establish the DDE conversation with the
+ // just launched process
+ if ( !!ddeServer )
+ {
+ wxDDEClient client;
+ wxConnectionBase *conn = client.MakeConnection(_T(""),
+ ddeServer,
+ ddeTopic);
+ if ( !conn || !conn->Execute(ddeCommand) )
+ {
+ wxLogError(_("Couldn't launch DDE server '%s'."), command.c_str());
+ }
+ }
+#endif // wxUSE_IPC
+
if ( !sync )
{
// clean up will be done when the process terminates