wxMotif TODO
------------
-Updated: 20/10/98
+Updated: 28/12/98
-------------------------------o-------------------------
High Priority
-------------
-- Work out why XFreeFont in font.cpp produces a segv. This is
- currently commented out, which presumably causes a memory leak.
+- Have a central/per app file for colour settings, with a wxWin
+ app to allow changing settings interactively.
-- Also work out why wxWindow::SetFont causes the widget to be shrunk
- to fit its text, in dialogs. Uncomment the SetFont implementation and pop
- up a dialog, e.g. an About box. Widgets are arranged
- incorrectly. Seems to be OK for non-dialog panels, once the
- size has been restored after the font setting.
+- Colour setting in widgets (almost done). Should scrollbars take
+ on the background colour? Not right for e.g. wxScrolledWindows,
+ so maybe have wxSystemSettings value for scrollbar colour, and/or
+ ability to set scrollbar colour independently.
-- Colour setting in widgets.
+- Optimize wxWindow OnPaint to avoid flicker, collapsing Expose events
+ as per flicker fix in 1.68. It will be tricky to avoid
+ interfering with non-wxScrolledWindow widgets except by
+ explicitly testing for wxScrolledWindow.
- Implementation of OnEraseBackground. How? Call OnEraseBackground
just before OnPaint? Will duplicate Xlib's own erase of the background.
painting a tiled bitmap, then a slight flicker might be seen unless
X can be persuaded not to repaint the window background by default.
-- wxBitmapCheckBox, wxBitmapRadioButton
+- wxRadioBox doesn't show up in the controls sample, though it's
+ OK on other dialogs (e.g. printing sample).
- wxSpinButton
-- wxTextCtrl text file loading and saving.
-
-- A generic version of wxNotebook that can be used in wxMotif and
- other toolkits that don't have a native control. Perhaps use wxTab as a
- starting point.
-
-- Complete the MDI implementation. Could eventually alter the MDI
- widgets to be more Windows-like -- currently it's half-hearted.
-
-- Tidy dialogs such as the colour and font selectors.
-
-- Use generic wxTreeCtrl, wxListCtrl: debug and enhance these.
-
-- Write a better generic wxToolBar class than wxToolBarSimple.
- Alternatively, write a toolbar using Motif as described here:
- http://www.motifzone.com/tmd/articles/Kurt_Huhner/jun96.html.
- This article also explains how to implement tooltips.
-
-- Find out why modal dialogs give a grab warning.
-
-- Find out why UI updates aren't working (probably an OnIdle failure).
-
-- wxSystemSettings
-
-- wxThread (hopefully, similar to wxGTK)
+- wxToolTip
- Miscellaneous events.
-- Write makefiles for all samples and utilities.
-
-- Create some samples for testing.
+- Use wxImage to load other formats into wxBitmaps, such as PNG, BMP.
Low Priority
------------
+- Visuals: how to select an appropriate one? See Thomas Runge's
+ visual patch for 1.68 -- should be straightforward to port to 2.0.
+
+- Work out why XFreeFont in font.cpp produces a segv. This is
+ currently commented out, which presumably causes a memory leak.
+
- Better makefile system that can put objects in different dirs.
- Use wxGTK config system? It's really complex to debug and
- doesn't offer a way of compiling apps outside the wxWin
- hierarchy.
- Extra wxBitmap formats: PNG, BMP. Could use old wxWin 1.68
wxImage code (derived from XV) for BMP/GIF but it's very bloated. However,
when implemented as extra bitmap handlers, the code won't be linked
- unless needed.
-
-- Print/preview framework in print.cpp (see wxGTK).
+ unless needed. Update: see if wxImage can handle these formats.
- Enhance event handling such that you override e.g. left-click
and unless you call the base OnMouseEvent, the click won't be
- Get Dialog Editor working under Motif.
- New wxHelp version: try using the XmHTML widget at
- http://www.xs4all.nl/~ripley/XmHTML/
-
-- Optimize screen refresh for non-native widgets, e.g. wxWindow
- created with Create(), using technique in flicker patch for 1.68
- (see JACS for latest patch).
-
-- Copy and paste, drag and drop. Use a standard X drag
+ http://www.xs4all.nl/~ripley/XmHTML/.
+
+ We need to:
+ - make a minimal distribution under wx/src/xmhtml, just enough
+ to compile the source.
+ - add XMHTML_C_SRC to src/motif/makefile.unx with the source files
+ listed.
+ - make sure we can compile the sources, passing the correct
+ flags for zlib/png compilation.
+ - make a wxHTMLWindow class from e.g. examples/example_2.c. Should
+ probably make the cache and history facilities part of the class.
+ - add the driver code to src/motif/helphtml.cpp (a frame, toolbar,
+ history list).
+
+- Drag and drop. Use a standard X drag
and drop standard - see http://www.cco.caltech.edu/~jafl/xdnd/
or use Motif drag and drop as described here:
http://www.motifzone.com/tmd/articles/DnD/dnd.html
Netscape is running. See:
http://www.motifzone.com/tmd/articles/John_Cwikla/index.html
+- wxRCConfig (a config class using X .rc files). Could simply
+ implement it in terms of current wxGet/WriteResource functions.
+
- wxCheckBoxList
-- Write generic wxDirDialog (directory selector)
+- wxBitmapCheckBox, wxBitmapRadioButton
-- Use native Motif dialogs for wxMessageBox
+- Reimplement combobox using Lesstif's widget (avoiding GPL'ed
+ widget currently used).
- Miscellaneous classes e.g. wxJoystick (identical to GTK's one for
Linux)
- Blit scaling
+
+- Get ODBC classes and sample working.
+
+- Work out why wxTextCtrl doesn't work as a stream buffer under
+ gcc
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