// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "bmpbuttn.h"
#endif
+#ifdef __VMS
+#define XtScreen XTSCREEN
+#endif
+
+#include "wx/defs.h"
+
#include "wx/bmpbuttn.h"
+#ifdef __VMS__
+#pragma message disable nosimpint
+#endif
#include <Xm/PushBG.h>
#include <Xm/PushB.h>
+#ifdef __VMS__
+#pragma message enable nosimpint
+#endif
#include "wx/motif/private.h"
Pixmap XCreateInsensitivePixmap( Display *display, Pixmap pixmap );
-#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton)
-#endif
wxBitmapButton::wxBitmapButton()
{
}
bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
- const wxPoint& pos,
- const wxSize& size, long style,
- const wxValidator& validator,
- const wxString& name)
+ const wxPoint& pos,
+ const wxSize& size, long style,
+ const wxValidator& validator,
+ const wxString& name)
{
m_buttonBitmap = bitmap;
+ m_buttonBitmapOriginal = bitmap;
+ m_buttonBitmapSelected = bitmap;
+ m_buttonBitmapSelectedOriginal = bitmap;
+
SetName(name);
SetValidator(validator);
parent->AddChild(this);
m_marginX = 0;
m_marginY = 0;
+ /*
int x = pos.x;
int y = pos.y;
int width = size.x;
int height = size.y;
+ */
if (id == -1)
m_windowId = NewControlId();
Widget parentWidget = (Widget) parent->GetClientWidget();
- /*
- * Patch Note (important)
- * There is no major reason to put a defaultButtonThickness here.
- * Not requesting it give the ability to put wxButton with a spacing
- * as small as requested. However, if some button become a DefaultButton,
- * other buttons are no more aligned -- This is why we set
- * defaultButtonThickness of ALL buttons belonging to the same wxPanel,
- * in the ::SetDefaultButton method.
- */
+ /*
+ * Patch Note (important)
+ * There is no major reason to put a defaultButtonThickness here.
+ * Not requesting it give the ability to put wxButton with a spacing
+ * as small as requested. However, if some button become a DefaultButton,
+ * other buttons are no more aligned -- This is why we set
+ * defaultButtonThickness of ALL buttons belonging to the same wxPanel,
+ * in the ::SetDefaultButton method.
+ */
Widget buttonWidget = XtVaCreateManagedWidget ("button",
- // Gadget causes problems for default button operation.
+ // Gadget causes problems for default button operation.
#if wxUSE_GADGETS
- xmPushButtonGadgetClass, parentWidget,
+ xmPushButtonGadgetClass, parentWidget,
#else
- xmPushButtonWidgetClass, parentWidget,
+ xmPushButtonWidgetClass, parentWidget,
#endif
-// XmNdefaultButtonShadowThickness, 1, // See comment for wxButton::SetDefault
- NULL);
+ // XmNdefaultButtonShadowThickness, 1, // See comment for wxButton::SetDefault
+ NULL);
m_mainWidget = (WXWidget) buttonWidget;
- if (bitmap.Ok())
- {
- Pixmap p1, p2;
-
- p1 = (Pixmap) ((wxBitmap&)bitmap).GetLabelPixmap(m_mainWidget);
- p2 = (Pixmap) ((wxBitmap&)bitmap).GetInsensPixmap(m_mainWidget);
+ m_font = parent->GetFont();
+ ChangeFont(FALSE);
- if(p1 == p2) // <- the Get...Pixmap()-functions return the same pixmap!
- {
- p2 =
- XCreateInsensitivePixmap(DisplayOfScreen(XtScreen(buttonWidget)), p1);
- m_insensPixmap = (WXPixmap) p2;
- }
+ ChangeBackgroundColour ();
- XtVaSetValues (buttonWidget,
- XmNlabelPixmap, p1,
- XmNlabelInsensitivePixmap, p2,
- XmNarmPixmap, (Pixmap) ((wxBitmap&)bitmap).GetArmPixmap (m_mainWidget),
- XmNlabelType, XmPIXMAP,
- NULL);
- }
+ DoSetBitmap();
XtAddCallback (buttonWidget, XmNactivateCallback, (XtCallbackProc) wxButtonCallback,
- (XtPointer) this);
+ (XtPointer) this);
SetCanAddEventHandler(TRUE);
- AttachWidget (parent, m_mainWidget, (WXWidget) NULL, pos.x, pos.y, size.x, size.y);
-
- SetFont(* parent->GetFont());
-
- ChangeBackgroundColour ();
-
+
+ wxSize newSize = size;
+
+ if (m_buttonBitmap.Ok())
+ {
+ int border = (style & wxNO_BORDER) ? 4 : 10;
+ if (newSize.x == -1)
+ newSize.x = m_buttonBitmap.GetWidth()+border;
+ if (newSize.y == -1)
+ newSize.y = m_buttonBitmap.GetHeight()+border;
+ }
+
+ AttachWidget (parent, m_mainWidget, (WXWidget) NULL, pos.x, pos.y, newSize.x, newSize.y);
return TRUE;
}
void wxBitmapButton::SetBitmapLabel(const wxBitmap& bitmap)
{
+ m_buttonBitmapOriginal = bitmap;
m_buttonBitmap = bitmap;
- if (bitmap.Ok())
+ DoSetBitmap();
+}
+
+void wxBitmapButton::SetBitmapSelected(const wxBitmap& sel)
+{
+ m_buttonBitmapSelected = sel;
+ m_buttonBitmapSelectedOriginal = sel;
+
+ DoSetBitmap();
+};
+
+void wxBitmapButton::SetBitmapFocus(const wxBitmap& focus)
+{
+ m_buttonBitmapFocus = focus;
+ // Not used in Motif
+};
+
+void wxBitmapButton::SetBitmapDisabled(const wxBitmap& disabled)
+{
+ m_buttonBitmapDisabled = disabled;
+ m_buttonBitmapDisabledOriginal = disabled;
+
+ DoSetBitmap();
+};
+
+void wxBitmapButton::DoSetBitmap()
+{
+ if (m_buttonBitmapOriginal.Ok())
{
- Pixmap labelPixmap, insensPixmap, armPixmap;
+ Pixmap pixmap = 0;
+ Pixmap insensPixmap = 0;
+ Pixmap armPixmap = 0;
+
+ // Must re-make the bitmap to have its transparent areas drawn
+ // in the current widget background colour.
+ if (m_buttonBitmapOriginal.GetMask())
+ {
+ int backgroundPixel;
+ XtVaGetValues((Widget) m_mainWidget, XmNbackground, &backgroundPixel,
+ NULL);
+
+ wxColour col;
+ col.SetPixel(backgroundPixel);
- labelPixmap = (Pixmap) ((wxBitmap&)bitmap).GetLabelPixmap(m_mainWidget);
+ wxBitmap newBitmap = wxCreateMaskedBitmap(m_buttonBitmapOriginal, col);
+ m_buttonBitmap = newBitmap;
- if (m_buttonBitmapSelected.Ok())
- armPixmap = (Pixmap) m_buttonBitmapSelected.GetLabelPixmap(m_mainWidget);
+ pixmap = (Pixmap) m_buttonBitmap.GetPixmap();
+ }
else
- armPixmap = (Pixmap) ((wxBitmap&)bitmap).GetArmPixmap(m_mainWidget);
+ pixmap = (Pixmap) m_buttonBitmap.GetLabelPixmap(m_mainWidget);
- if (m_buttonBitmapDisabled.Ok())
- insensPixmap = (Pixmap) m_buttonBitmapDisabled.GetLabelPixmap(m_mainWidget);
+ if (m_buttonBitmapDisabledOriginal.Ok())
+ {
+ if (m_buttonBitmapDisabledOriginal.GetMask())
+ {
+ int backgroundPixel;
+ XtVaGetValues((Widget) m_mainWidget, XmNbackground, &backgroundPixel,
+ NULL);
+
+ wxColour col;
+ col.SetPixel(backgroundPixel);
+
+ wxBitmap newBitmap = wxCreateMaskedBitmap(m_buttonBitmapDisabledOriginal, col);
+ m_buttonBitmapDisabled = newBitmap;
+
+ insensPixmap = (Pixmap) m_buttonBitmapDisabled.GetPixmap();
+ }
+ else
+ insensPixmap = (Pixmap) m_buttonBitmap.GetInsensPixmap(m_mainWidget);
+ }
else
- insensPixmap = (Pixmap) ((wxBitmap&)bitmap).GetInsensPixmap(m_mainWidget);
+ insensPixmap = (Pixmap) m_buttonBitmap.GetInsensPixmap(m_mainWidget);
- if (!insensPixmap || (insensPixmap == labelPixmap)) // <- the Get...Pixmap()-functions return the same pixmap!
+ // Now make the bitmap representing the armed state
+ if (m_buttonBitmapSelectedOriginal.Ok())
{
- insensPixmap = XCreateInsensitivePixmap(DisplayOfScreen(XtScreen((Widget) m_mainWidget)), labelPixmap);
+ if (m_buttonBitmapSelectedOriginal.GetMask())
+ {
+ int backgroundPixel;
+ XtVaGetValues((Widget) m_mainWidget, XmNarmColor, &backgroundPixel,
+ NULL);
+
+ wxColour col;
+ col.SetPixel(backgroundPixel);
+
+ wxBitmap newBitmap = wxCreateMaskedBitmap(m_buttonBitmapSelectedOriginal, col);
+ m_buttonBitmapSelected = newBitmap;
+
+ armPixmap = (Pixmap) m_buttonBitmapSelected.GetPixmap();
+ }
+ else
+ armPixmap = (Pixmap) m_buttonBitmap.GetArmPixmap(m_mainWidget);
+ }
+ else
+ armPixmap = (Pixmap) m_buttonBitmap.GetArmPixmap(m_mainWidget);
+
+ if (insensPixmap == pixmap) // <- the Get...Pixmap()-functions return the same pixmap!
+ {
+ insensPixmap =
+ XCreateInsensitivePixmap(DisplayOfScreen(XtScreen((Widget) m_mainWidget)), pixmap);
m_insensPixmap = (WXPixmap) insensPixmap;
}
XtVaSetValues ((Widget) m_mainWidget,
- XmNlabelPixmap, labelPixmap,
- XmNlabelInsensitivePixmap, insensPixmap,
+ XmNlabelPixmap, pixmap,
+ XmNlabelInsensitivePixmap, insensPixmap,
XmNarmPixmap, armPixmap,
XmNlabelType, XmPIXMAP,
NULL);
// since it is no longer valid.
XtVaSetValues ((Widget) m_mainWidget,
XmNlabelType, XmSTRING,
- XmNlabelPixmap, NULL, // TODO: Does this work?
- XmNlabelInsensitivePixmap, NULL,
- XmNarmPixmap, NULL,
+ XmNlabelPixmap, XmUNSPECIFIED_PIXMAP,
+ XmNlabelInsensitivePixmap, XmUNSPECIFIED_PIXMAP,
+ XmNarmPixmap, XmUNSPECIFIED_PIXMAP,
NULL);
}
}
-void wxBitmapButton::SetBitmapSelected(const wxBitmap& sel)
+void wxBitmapButton::ChangeBackgroundColour()
{
- m_buttonBitmapSelected = sel;
-};
+ DoChangeBackgroundColour(m_mainWidget, m_backgroundColour, TRUE);
-void wxBitmapButton::SetBitmapFocus(const wxBitmap& focus)
-{
- m_buttonBitmapFocus = focus;
- // Not used in Motif
-};
+ // Must reset the bitmaps since the colours have changed.
+ DoSetBitmap();
+}
-void wxBitmapButton::SetBitmapDisabled(const wxBitmap& disabled)
+wxSize wxBitmapButton::DoGetBestSize() const
{
- m_buttonBitmapDisabled = disabled;
-};
+ wxSize ret( 30,30 );
+
+ if (m_buttonBitmap.Ok())
+ {
+ int border = (GetWindowStyle() & wxNO_BORDER) ? 4 : 10;
+ ret.x = m_buttonBitmap.GetWidth()+border;
+ ret.y = m_buttonBitmap.GetHeight()+border;
+ }
+ if (!HasFlag(wxBU_EXACTFIT))
+ {
+ if (ret.x < 80) ret.x = 80;
+ }
+
+ return ret;
+}