// Name: list.h
// Purpose: wxList, wxStringList classes
// Author: Julian Smart
-// Modified by:
+// Modified by: VZ at 16/11/98: WX_DECLARE_LIST() and typesafe lists added
// Created: 29/01/98
// RCS-ID: $Id$
// Copyright: (c) 1998 Julian Smart
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifndef __LISTH__
-#define __LISTH__
+/*
+ All this is quite ugly but serves two purposes:
+ 1. Be almost 100% compatible with old, untyped, wxList class
+ 2. Ensure compile-time type checking for the linked lists
-#ifdef __GNUG__
-#pragma interface "list.h"
-#endif
+ The idea is to have one base class (wxListBase) working with "void *" data,
+ but to hide these untyped functions - i.e. make them protected, so they
+ can only be used from derived classes which have inline member functions
+ working with right types. This achieves the 2nd goal. As for the first one,
+ we provide a special derivation of wxListBase called wxList which looks just
+ like the old class.
+*/
+
+#ifndef _WX_LISTH__
+#define _WX_LISTH__
+
+// -----------------------------------------------------------------------------
+// headers
+// -----------------------------------------------------------------------------
#include "wx/defs.h"
#include "wx/object.h"
+#include "wx/string.h"
+
+#if wxUSE_STL
+ #include "wx/beforestd.h"
+ #include <algorithm>
+ #include <iterator>
+ #include <list>
+ #include "wx/afterstd.h"
+#endif
+
+// ----------------------------------------------------------------------------
+// types
+// ----------------------------------------------------------------------------
+
+// type of compare function for list sort operation (as in 'qsort'): it should
+// return a negative value, 0 or positive value if the first element is less
+// than, equal or greater than the second
+
+extern "C"
+{
+typedef int (* LINKAGEMODE wxSortCompareFunction)(const void *elem1, const void *elem2);
+}
+
+class WXDLLIMPEXP_BASE wxObjectListNode;
+typedef wxObjectListNode wxNode;
+
+//
+typedef int (* LINKAGEMODE wxListIterateFunction)(void *current);
+
+// ----------------------------------------------------------------------------
+// constants
+// ----------------------------------------------------------------------------
+
+#if !defined(wxENUM_KEY_TYPE_DEFINED)
+#define wxENUM_KEY_TYPE_DEFINED
+
+enum wxKeyType
+{
+ wxKEY_NONE,
+ wxKEY_INTEGER,
+ wxKEY_STRING
+};
+
+#endif
+
+#if wxUSE_STL
-class WXDLLEXPORT wxList;
+#define wxLIST_COMPATIBILITY
-#define wxKEY_NONE 0
-#define wxKEY_INTEGER 1
-#define wxKEY_STRING 2
-class WXDLLEXPORT wxNode: public wxObject
+#define WX_DECLARE_LIST_3(elT, dummy1, liT, dummy2, decl) \
+ WX_DECLARE_LIST_WITH_DECL(elT, liT, decl)
+#define WX_DECLARE_LIST_PTR_3(elT, dummy1, liT, dummy2, decl) \
+ WX_DECLARE_LIST_3(elT, dummy1, liT, dummy2, decl)
+
+#define WX_DECLARE_LIST_2(elT, liT, dummy, decl) \
+ WX_DECLARE_LIST_WITH_DECL(elT, liT, decl)
+#define WX_DECLARE_LIST_PTR_2(elT, liT, dummy, decl) \
+ WX_DECLARE_LIST_2(elT, liT, dummy, decl) \
+
+#define WX_DECLARE_LIST_WITH_DECL(elT, liT, decl) \
+ WX_DECLARE_LIST_XO(elT*, liT, decl)
+
+#if !defined( __VISUALC__ )
+
+template<class T>
+class WXDLLIMPEXP_BASE wxList_SortFunction
+{
+public:
+ wxList_SortFunction(wxSortCompareFunction f) : m_f(f) { }
+ bool operator()(const T& i1, const T& i2)
+ { return m_f((T*)&i1, (T*)&i2) < 0; }
+private:
+ wxSortCompareFunction m_f;
+};
+
+#define WX_LIST_SORTFUNCTION( elT, f ) wxList_SortFunction<elT>(f)
+#define VC6_WORKAROUND(elT, liT, decl)
+
+#else // if defined( __VISUALC__ )
+
+#define WX_LIST_SORTFUNCTION( elT, f ) std::greater<elT>( f )
+#define VC6_WORKAROUND(elT, liT, decl) \
+ decl liT; \
+ \
+ /* Workaround for broken VC6 STL incorrectly requires a std::greater<> */ \
+ /* to be passed into std::list::sort() */ \
+ template <> \
+ struct std::greater<elT> \
+ { \
+ private: \
+ wxSortCompareFunction m_CompFunc; \
+ public: \
+ greater( wxSortCompareFunction compfunc = NULL ) \
+ : m_CompFunc( compfunc ) {} \
+ bool operator()(const elT X, const elT Y) const \
+ { \
+ return m_CompFunc ? \
+ ( m_CompFunc( X, Y ) < 0 ) : \
+ ( X > Y ); \
+ } \
+ };
+
+#endif // defined( __VISUALC__ )
+
+#define WX_DECLARE_LIST_XO(elT, liT, decl) \
+ VC6_WORKAROUND(elT, liT, decl) \
+ decl liT : public std::list<elT> \
+ { \
+ private: \
+ bool m_destroy; \
+ private: \
+ typedef elT _WX_LIST_ITEM_TYPE_##liT; \
+ static void DeleteFunction( const _WX_LIST_ITEM_TYPE_##liT X ); \
+ public: \
+ class compatibility_iterator \
+ { \
+ private: \
+ /* Workaround for broken VC6 nested class name resolution */ \
+ typedef std::list<elT>::iterator iterator; \
+ friend class liT; \
+ private: \
+ iterator m_iter; \
+ liT * m_list; \
+ public: \
+ compatibility_iterator() \
+ : m_iter(), m_list( NULL ) {} \
+ compatibility_iterator( liT* li, iterator i ) \
+ : m_iter( i ), m_list( li ) {} \
+ compatibility_iterator( const liT* li, iterator i ) \
+ : m_iter( i ), m_list( const_cast< liT* >( li ) ) {} \
+ \
+ compatibility_iterator* operator->() { return this; } \
+ const compatibility_iterator* operator->() const { return this; } \
+ \
+ bool operator==(const compatibility_iterator& i) const \
+ { return (m_list == i.m_list) && (m_iter == i.m_iter); } \
+ bool operator!=(const compatibility_iterator& i) const \
+ { return !( operator==( i ) ); } \
+ operator bool() const \
+ { return m_list ? m_iter != m_list->end() : false; } \
+ bool operator !() const \
+ { return !( operator bool() ); } \
+ \
+ elT GetData() const \
+ { return *m_iter; } \
+ void SetData( elT e ) \
+ { *m_iter = e; } \
+ \
+ compatibility_iterator GetNext() const \
+ { \
+ iterator i = m_iter; \
+ return compatibility_iterator( m_list, ++i ); \
+ } \
+ compatibility_iterator GetPrevious() const \
+ { \
+ iterator i = m_iter; \
+ return compatibility_iterator( m_list, --i ); \
+ } \
+ int IndexOf() const \
+ { \
+ return m_list ? \
+ m_iter != m_list->end() ? \
+ std::distance( m_list->begin(), m_iter ) : \
+ wxNOT_FOUND : \
+ wxNOT_FOUND; \
+ } \
+ }; \
+ public: \
+ liT() : m_destroy( false ) {} \
+ \
+ compatibility_iterator Find( const elT e ) const \
+ { \
+ liT* _this = const_cast< liT* >( this ); \
+ return compatibility_iterator( _this, \
+ std::find( _this->begin(), _this->end(), e ) ); \
+ } \
+ \
+ bool IsEmpty() const \
+ { return empty(); } \
+ size_t GetCount() const \
+ { return size(); } \
+ int Number() const \
+ { return static_cast< int >( GetCount() ); } \
+ \
+ compatibility_iterator Item( size_t idx ) const \
+ { \
+ iterator i = const_cast< liT* >(this)->begin(); \
+ std::advance( i, idx ); \
+ return compatibility_iterator( this, i ); \
+ } \
+ compatibility_iterator GetFirst() const \
+ { \
+ return compatibility_iterator( this, \
+ const_cast< liT* >(this)->begin() ); \
+ } \
+ compatibility_iterator GetLast() const \
+ { \
+ iterator i = const_cast< liT* >(this)->end(); \
+ return compatibility_iterator( this, !empty() ? --i : i ); \
+ } \
+ compatibility_iterator Member( elT e ) const \
+ { return Find( e ); } \
+ compatibility_iterator Nth( int n ) const \
+ { return Item( n ); } \
+ int IndexOf( elT e ) const \
+ { return Find( e ).IndexOf(); } \
+ \
+ compatibility_iterator Append( elT e ) \
+ { \
+ push_back( e ); \
+ return GetLast(); \
+ } \
+ compatibility_iterator Insert( elT e ) \
+ { \
+ push_front( e ); \
+ return compatibility_iterator( this, begin() ); \
+ } \
+ compatibility_iterator Insert( compatibility_iterator & i, elT e ) \
+ { \
+ return compatibility_iterator( this, insert( i.m_iter, e ) ); \
+ } \
+ compatibility_iterator Insert( size_t idx, elT e ) \
+ { \
+ return compatibility_iterator( this, \
+ insert( Item( idx ).m_iter, e ) ); \
+ } \
+ \
+ void DeleteContents( bool destroy ) \
+ { m_destroy = destroy; } \
+ bool GetDeleteContents() const \
+ { return m_destroy; } \
+ void Erase( const compatibility_iterator& i ) \
+ { \
+ if ( m_destroy ) \
+ DeleteFunction( i->GetData() ); \
+ erase( i.m_iter ); \
+ } \
+ bool DeleteNode( const compatibility_iterator& i ) \
+ { \
+ if( i ) \
+ { \
+ Erase( i ); \
+ return true; \
+ } \
+ return false; \
+ } \
+ bool DeleteObject( elT e ) \
+ { \
+ return DeleteNode( Find( e ) ); \
+ } \
+ void Clear() \
+ { \
+ if ( m_destroy ) \
+ std::for_each( begin(), end(), DeleteFunction ); \
+ clear(); \
+ } \
+ /* Workaround for broken VC6 std::list::sort() see above */ \
+ void Sort( wxSortCompareFunction compfunc ) \
+ { sort( WX_LIST_SORTFUNCTION( elT, compfunc ) ); } \
+ ~liT() { Clear(); } \
+ }
+
+#define WX_DECLARE_LIST(elementtype, listname) \
+ WX_DECLARE_LIST_WITH_DECL(elementtype, listname, class)
+#define WX_DECLARE_LIST_PTR(elementtype, listname) \
+ WX_DECLARE_LIST(elementtype, listname)
+
+#define WX_DECLARE_EXPORTED_LIST(elementtype, listname) \
+ WX_DECLARE_LIST_WITH_DECL(elementtype, listname, class WXDLLEXPORT)
+#define WX_DECLARE_EXPORTED_LIST_PTR(elementtype, listname) \
+ WX_DECLARE_EXPORTED_LIST(elementtype, listname)
+
+#define WX_DECLARE_USER_EXPORTED_LIST(elementtype, listname, usergoo) \
+ WX_DECLARE_LIST_WITH_DECL(elementtype, listname, class usergoo)
+#define WX_DECLARE_USER_EXPORTED_LIST_PTR(elementtype, listname, usergoo) \
+ WX_DECLARE_USER_EXPORTED_LIST(elementtype, listname, usergoo)
+
+// this macro must be inserted in your program after
+// #include <wx/listimpl.cpp>
+#define WX_DEFINE_LIST(name) "don't forget to include listimpl.cpp!"
+
+#define WX_DEFINE_EXPORTED_LIST(name) WX_DEFINE_LIST(name)
+#define WX_DEFINE_USER_EXPORTED_LIST(name) WX_DEFINE_LIST(name)
+
+#else // if !wxUSE_STL
+
+// due to circular header dependencies this function has to be declared here
+// (normally it's found in utils.h which includes itself list.h...)
+#if WXWIN_COMPATIBILITY_2_4
+extern WXDLLIMPEXP_BASE wxChar* copystring(const wxChar *s);
+#endif
+
+// undef it to get rid of old, deprecated functions
+#define wxLIST_COMPATIBILITY
+
+// -----------------------------------------------------------------------------
+// key stuff: a list may be optionally keyed on integer or string key
+// -----------------------------------------------------------------------------
+
+union wxListKeyValue
{
- DECLARE_DYNAMIC_CLASS(wxNode)
- private:
-
- wxObject *data;
- wxNode *next;
- wxNode *previous;
-
- public:
- wxList *list;
-
- // Optional key stuff
- union
- {
long integer;
- char *string;
- } key;
-
- wxNode(wxList *the_list = NULL, wxNode *last_one = NULL, wxNode *next_one = NULL, wxObject *object = NULL);
- wxNode(wxList *the_list, wxNode *last_one, wxNode *next_one,
- wxObject *object, long the_key);
- wxNode(wxList *the_list, wxNode *last_one, wxNode *next_one,
- wxObject *object, const char *the_key);
- ~wxNode(void);
-
- inline wxNode *Next(void) const { return next; }
- inline wxNode *Previous(void) const { return previous; }
- inline wxObject *Data(void) const { return (wxObject *)data; }
- inline void SetData(wxObject *the_data) { data = the_data; }
+ wxChar *string;
+};
+
+// a struct which may contain both types of keys
+//
+// implementation note: on one hand, this class allows to have only one function
+// for any keyed operation instead of 2 almost equivalent. OTOH, it's needed to
+// resolve ambiguity which we would otherwise have with wxStringList::Find() and
+// wxList::Find(const char *).
+class WXDLLIMPEXP_BASE wxListKey
+{
+public:
+ // implicit ctors
+ wxListKey() : m_keyType(wxKEY_NONE)
+ { }
+ wxListKey(long i) : m_keyType(wxKEY_INTEGER)
+ { m_key.integer = i; }
+ wxListKey(const wxChar *s) : m_keyType(wxKEY_STRING)
+ { m_key.string = wxStrdup(s); }
+ wxListKey(const wxString& s) : m_keyType(wxKEY_STRING)
+ { m_key.string = wxStrdup(s.c_str()); }
+
+ // accessors
+ wxKeyType GetKeyType() const { return m_keyType; }
+ const wxChar *GetString() const
+ { wxASSERT( m_keyType == wxKEY_STRING ); return m_key.string; }
+ long GetNumber() const
+ { wxASSERT( m_keyType == wxKEY_INTEGER ); return m_key.integer; }
+
+ // comparison
+ // Note: implementation moved to list.cpp to prevent BC++ inline
+ // expansion warning.
+ bool operator==(wxListKeyValue value) const ;
+
+ // dtor
+ ~wxListKey()
+ {
+ if ( m_keyType == wxKEY_STRING )
+ free(m_key.string);
+ }
+
+private:
+ wxKeyType m_keyType;
+ wxListKeyValue m_key;
};
-// type of compare function for list sort operation (as in 'qsort')
-typedef int (*wxSortCompareFunction)(const void *elem1, const void *elem2);
-typedef int (*wxListIterateFunction)(wxObject *o);
+// -----------------------------------------------------------------------------
+// wxNodeBase class is a (base for) node in a double linked list
+// -----------------------------------------------------------------------------
-class WXDLLEXPORT wxList: public wxObject
+extern WXDLLIMPEXP_DATA_BASE(wxListKey) wxDefaultListKey;
+
+class WXDLLIMPEXP_BASE wxListBase;
+
+class WXDLLIMPEXP_BASE wxNodeBase
{
- DECLARE_DYNAMIC_CLASS(wxList)
-
- public:
- int n;
- int destroy_data;
- wxNode *first_node;
- wxNode *last_node;
- unsigned int key_type;
-
- wxList(void);
- wxList(const unsigned int the_key_type);
- wxList(const int N, wxObject *Objects[]);
- wxList(wxObject *object, ...);
-
-#ifdef USE_STORABLE_CLASSES
- wxList( istream &stream, char *data );
- virtual void StoreObject( ostream &stream );
+friend class wxListBase;
+public:
+ // ctor
+ wxNodeBase(wxListBase *list = (wxListBase *)NULL,
+ wxNodeBase *previous = (wxNodeBase *)NULL,
+ wxNodeBase *next = (wxNodeBase *)NULL,
+ void *data = NULL,
+ const wxListKey& key = wxDefaultListKey);
+
+ virtual ~wxNodeBase();
+
+ // FIXME no check is done that the list is really keyed on strings
+ const wxChar *GetKeyString() const { return m_key.string; }
+ long GetKeyInteger() const { return m_key.integer; }
+
+ // Necessary for some existing code
+ void SetKeyString(wxChar* s) { m_key.string = s; }
+ void SetKeyInteger(long i) { m_key.integer = i; }
+
+#ifdef wxLIST_COMPATIBILITY
+ // compatibility methods, use Get* instead.
+ wxDEPRECATED( wxNode *Next() const );
+ wxDEPRECATED( wxNode *Previous() const );
+ wxDEPRECATED( wxObject *Data() const );
+#endif // wxLIST_COMPATIBILITY
+
+protected:
+ // all these are going to be "overloaded" in the derived classes
+ wxNodeBase *GetNext() const { return m_next; }
+ wxNodeBase *GetPrevious() const { return m_previous; }
+
+ void *GetData() const { return m_data; }
+ void SetData(void *data) { m_data = data; }
+
+ // get 0-based index of this node within the list or wxNOT_FOUND
+ int IndexOf() const;
+
+ virtual void DeleteData() { }
+public:
+ // for wxList::iterator
+ void** GetDataPtr() const { return &(((wxNodeBase*)this)->m_data); }
+private:
+ // optional key stuff
+ wxListKeyValue m_key;
+
+ void *m_data; // user data
+ wxNodeBase *m_next, // next and previous nodes in the list
+ *m_previous;
+
+ wxListBase *m_list; // list we belong to
+
+ DECLARE_NO_COPY_CLASS(wxNodeBase)
+};
+
+// -----------------------------------------------------------------------------
+// a double-linked list class
+// -----------------------------------------------------------------------------
+
+class WXDLLIMPEXP_BASE wxList;
+
+class WXDLLIMPEXP_BASE wxListBase : public wxObject
+{
+friend class WXDLLIMPEXP_BASE wxNodeBase; // should be able to call DetachNode()
+friend class wxHashTableBase; // should be able to call untyped Find()
+
+public:
+ // default ctor & dtor
+ wxListBase(wxKeyType keyType = wxKEY_NONE)
+ { Init(keyType); }
+ virtual ~wxListBase();
+
+ // accessors
+ // count of items in the list
+ size_t GetCount() const { return m_count; }
+
+ // return true if this list is empty
+ bool IsEmpty() const { return m_count == 0; }
+
+ // operations
+
+ // delete all nodes
+ void Clear();
+
+ // instruct it to destroy user data when deleting nodes
+ void DeleteContents(bool destroy) { m_destroy = destroy; }
+
+ // query if to delete
+ bool GetDeleteContents() const
+ { return m_destroy; }
+
+ // get the keytype
+ wxKeyType GetKeyType() const
+ { return m_keyType; }
+
+ // set the keytype (required by the serial code)
+ void SetKeyType(wxKeyType keyType)
+ { wxASSERT( m_count==0 ); m_keyType = keyType; }
+
+#ifdef wxLIST_COMPATIBILITY
+ // compatibility methods from old wxList
+ wxDEPRECATED( int Number() const ); // use GetCount instead.
+ wxDEPRECATED( wxNode *First() const ); // use GetFirst
+ wxDEPRECATED( wxNode *Last() const ); // use GetLast
+ wxDEPRECATED( wxNode *Nth(size_t n) const ); // use Item
+
+ // kludge for typesafe list migration in core classes.
+ wxDEPRECATED( operator wxList&() const );
+#endif // wxLIST_COMPATIBILITY
+
+protected:
+
+ // all methods here are "overloaded" in derived classes to provide compile
+ // time type checking
+
+ // create a node for the list of this type
+ virtual wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next,
+ void *data,
+ const wxListKey& key = wxDefaultListKey) = 0;
+
+// Can't access these from derived classes otherwise (bug in Salford C++?)
+#ifdef __SALFORDC__
+public:
+#endif
+
+ // ctors
+ // from an array
+ wxListBase(size_t count, void *elements[]);
+ // from a sequence of objects
+ wxListBase(void *object, ... /* terminate with NULL */);
+
+protected:
+ void Assign(const wxListBase& list)
+ { Clear(); DoCopy(list); }
+
+ // get list head/tail
+ wxNodeBase *GetFirst() const { return m_nodeFirst; }
+ wxNodeBase *GetLast() const { return m_nodeLast; }
+
+ // by (0-based) index
+ wxNodeBase *Item(size_t index) const;
+
+ // get the list item's data
+ void *operator[](size_t n) const
+ {
+ wxNodeBase *node = Item(n);
+
+ return node ? node->GetData() : (wxNodeBase *)NULL;
+ }
+
+ // operations
+ // append to end of list
+ wxNodeBase *Prepend(void *object)
+ { return (wxNodeBase *)wxListBase::Insert(object); }
+ // append to beginning of list
+ wxNodeBase *Append(void *object);
+ // insert a new item at the beginning of the list
+ wxNodeBase *Insert(void *object) { return Insert( (wxNodeBase*)NULL, object); }
+ // insert a new item at the given position
+ wxNodeBase *Insert(size_t pos, void *object)
+ { return pos == GetCount() ? Append(object)
+ : Insert(Item(pos), object); }
+ // insert before given node or at front of list if prev == NULL
+ wxNodeBase *Insert(wxNodeBase *prev, void *object);
+
+ // keyed append
+ wxNodeBase *Append(long key, void *object);
+ wxNodeBase *Append(const wxChar *key, void *object);
+
+ // removes node from the list but doesn't delete it (returns pointer
+ // to the node or NULL if it wasn't found in the list)
+ wxNodeBase *DetachNode(wxNodeBase *node);
+ // delete element from list, returns false if node not found
+ bool DeleteNode(wxNodeBase *node);
+ // finds object pointer and deletes node (and object if DeleteContents
+ // is on), returns false if object not found
+ bool DeleteObject(void *object);
+
+ // search (all return NULL if item not found)
+ // by data
+ wxNodeBase *Find(const void *object) const;
+
+ // by key
+ wxNodeBase *Find(const wxListKey& key) const;
+
+ // get 0-based index of object or wxNOT_FOUND
+ int IndexOf( void *object ) const;
+
+ // this function allows the sorting of arbitrary lists by giving
+ // a function to compare two list elements. The list is sorted in place.
+ void Sort(const wxSortCompareFunction compfunc);
+
+ // functions for iterating over the list
+ void *FirstThat(wxListIterateFunction func);
+ void ForEach(wxListIterateFunction func);
+ void *LastThat(wxListIterateFunction func);
+
+ // for STL interface, "last" points to one after the last node
+ // of the controlled sequence (NULL for the end of the list)
+ void Reverse();
+ void DeleteNodes(wxNodeBase* first, wxNodeBase* last);
+private:
+
+ // common part of all ctors
+ void Init(wxKeyType keyType = wxKEY_NONE);
+
+ // helpers
+ // common part of copy ctor and assignment operator
+ void DoCopy(const wxListBase& list);
+ // common part of all Append()s
+ wxNodeBase *AppendCommon(wxNodeBase *node);
+ // free node's data and node itself
+ void DoDeleteNode(wxNodeBase *node);
+
+ size_t m_count; // number of elements in the list
+ bool m_destroy; // destroy user data when deleting list items?
+ wxNodeBase *m_nodeFirst, // pointers to the head and tail of the list
+ *m_nodeLast;
+
+ wxKeyType m_keyType; // type of our keys (may be wxKEY_NONE)
+};
+
+// -----------------------------------------------------------------------------
+// macros for definition of "template" list type
+// -----------------------------------------------------------------------------
+
+// and now some heavy magic...
+
+// declare a list type named 'name' and containing elements of type 'T *'
+// (as a by product of macro expansion you also get wx##name##Node
+// wxNode-derived type)
+//
+// implementation details:
+// 1. We define _WX_LIST_ITEM_TYPE_##name typedef to save in it the item type
+// for the list of given type - this allows us to pass only the list name
+// to WX_DEFINE_LIST() even if it needs both the name and the type
+//
+// 2. We redefine all non-type-safe wxList functions with type-safe versions
+// which don't take any space (everything is inline), but bring compile
+// time error checking.
+//
+// 3. The macro which is usually used (WX_DECLARE_LIST) is defined in terms of
+// a more generic WX_DECLARE_LIST_2 macro which, in turn, uses the most
+// generic WX_DECLARE_LIST_3 one. The last macro adds a sometimes
+// interesting capability to store polymorphic objects in the list and is
+// particularly useful with, for example, "wxWindow *" list where the
+// wxWindowBase pointers are put into the list, but wxWindow pointers are
+// retrieved from it.
+//
+// 4. final hack is that WX_DECLARE_LIST_3 is defined in terms of
+// WX_DECLARE_LIST_4 to allow defining classes without operator->() as
+// it results in compiler warnings when this operator doesn't make sense
+// (i.e. stored elements are not pointers)
+
+// common part of WX_DECLARE_LIST_3 and WX_DECLARE_LIST_PTR_3
+#define WX_DECLARE_LIST_4(T, Tbase, name, nodetype, classexp, ptrop) \
+ typedef int (*wxSortFuncFor_##name)(const T **, const T **); \
+ \
+ classexp nodetype : public wxNodeBase \
+ { \
+ public: \
+ nodetype(wxListBase *list = (wxListBase *)NULL, \
+ nodetype *previous = (nodetype *)NULL, \
+ nodetype *next = (nodetype *)NULL, \
+ T *data = (T *)NULL, \
+ const wxListKey& key = wxDefaultListKey) \
+ : wxNodeBase(list, previous, next, data, key) { } \
+ \
+ nodetype *GetNext() const \
+ { return (nodetype *)wxNodeBase::GetNext(); } \
+ nodetype *GetPrevious() const \
+ { return (nodetype *)wxNodeBase::GetPrevious(); } \
+ \
+ T *GetData() const \
+ { return (T *)wxNodeBase::GetData(); } \
+ void SetData(T *data) \
+ { wxNodeBase::SetData(data); } \
+ \
+ protected: \
+ virtual void DeleteData(); \
+ \
+ DECLARE_NO_COPY_CLASS(nodetype) \
+ }; \
+ \
+ classexp name : public wxListBase \
+ { \
+ public: \
+ typedef nodetype Node; \
+ typedef Node* compatibility_iterator; \
+ \
+ name(wxKeyType keyType = wxKEY_NONE) : wxListBase(keyType) \
+ { } \
+ name(const name& list) : wxListBase(list.GetKeyType()) \
+ { Assign(list); } \
+ name(size_t count, T *elements[]) \
+ : wxListBase(count, (void **)elements) { } \
+ \
+ name& operator=(const name& list) \
+ { Assign(list); return *this; } \
+ \
+ nodetype *GetFirst() const \
+ { return (nodetype *)wxListBase::GetFirst(); } \
+ nodetype *GetLast() const \
+ { return (nodetype *)wxListBase::GetLast(); } \
+ \
+ nodetype *Item(size_t index) const \
+ { return (nodetype *)wxListBase::Item(index); } \
+ \
+ T *operator[](size_t index) const \
+ { \
+ nodetype *node = Item(index); \
+ return node ? (T*)(node->GetData()) : (T*)NULL; \
+ } \
+ \
+ nodetype *Append(Tbase *object) \
+ { return (nodetype *)wxListBase::Append(object); } \
+ nodetype *Insert(Tbase *object) \
+ { return (nodetype *)Insert((nodetype*)NULL, object); } \
+ nodetype *Insert(size_t pos, Tbase *object) \
+ { return (nodetype *)wxListBase::Insert(pos, object); } \
+ nodetype *Insert(nodetype *prev, Tbase *object) \
+ { return (nodetype *)wxListBase::Insert(prev, object); } \
+ \
+ nodetype *Append(long key, void *object) \
+ { return (nodetype *)wxListBase::Append(key, object); } \
+ nodetype *Append(const wxChar *key, void *object) \
+ { return (nodetype *)wxListBase::Append(key, object); } \
+ \
+ nodetype *DetachNode(nodetype *node) \
+ { return (nodetype *)wxListBase::DetachNode(node); } \
+ bool DeleteNode(nodetype *node) \
+ { return wxListBase::DeleteNode(node); } \
+ bool DeleteObject(Tbase *object) \
+ { return wxListBase::DeleteObject(object); } \
+ void Erase(compatibility_iterator it) \
+ { DeleteNode(it); } \
+ \
+ nodetype *Find(const Tbase *object) const \
+ { return (nodetype *)wxListBase::Find(object); } \
+ \
+ virtual nodetype *Find(const wxListKey& key) const \
+ { return (nodetype *)wxListBase::Find(key); } \
+ \
+ int IndexOf(Tbase *object) const \
+ { return wxListBase::IndexOf(object); } \
+ \
+ void Sort(wxSortCompareFunction func) \
+ { wxListBase::Sort(func); } \
+ void Sort(wxSortFuncFor_##name func) \
+ { Sort((wxSortCompareFunction)func); } \
+ \
+ protected: \
+ virtual wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next, \
+ void *data, \
+ const wxListKey& key = wxDefaultListKey) \
+ { \
+ return new nodetype(this, \
+ (nodetype *)prev, (nodetype *)next, \
+ (T *)data, key); \
+ } \
+ /* STL interface */ \
+ public: \
+ typedef size_t size_type; \
+ typedef int difference_type; \
+ typedef T* value_type; \
+ typedef Tbase* base_value_type; \
+ typedef value_type& reference; \
+ typedef const value_type& const_reference; \
+ typedef base_value_type& base_reference; \
+ typedef const base_value_type& const_base_reference; \
+ \
+ class iterator \
+ { \
+ typedef name list; \
+ public: \
+ typedef nodetype Node; \
+ typedef iterator itor; \
+ typedef T* value_type; \
+ typedef value_type* ptr_type; \
+ typedef value_type& reference; \
+ \
+ Node* m_node; \
+ Node* m_init; \
+ public: \
+ typedef reference reference_type; \
+ typedef ptr_type pointer_type; \
+ \
+ iterator(Node* node, Node* init) : m_node(node), m_init(init) {}\
+ iterator() : m_node(NULL), m_init(NULL) { } \
+ reference_type operator*() const \
+ { return *(pointer_type)m_node->GetDataPtr(); } \
+ ptrop \
+ itor& operator++() { m_node = m_node->GetNext(); return *this; }\
+ const itor operator++(int) \
+ { itor tmp = *this; m_node = m_node->GetNext(); return tmp; }\
+ itor& operator--() \
+ { \
+ m_node = m_node ? m_node->GetPrevious() : m_init; \
+ return *this; \
+ } \
+ const itor operator--(int) \
+ { \
+ itor tmp = *this; \
+ m_node = m_node ? m_node->GetPrevious() : m_init; \
+ return tmp; \
+ } \
+ bool operator!=(const itor& it) const \
+ { return it.m_node != m_node; } \
+ bool operator==(const itor& it) const \
+ { return it.m_node == m_node; } \
+ }; \
+ class const_iterator \
+ { \
+ typedef name list; \
+ public: \
+ typedef nodetype Node; \
+ typedef T* value_type; \
+ typedef const value_type& const_reference; \
+ typedef const_iterator itor; \
+ typedef value_type* ptr_type; \
+ \
+ Node* m_node; \
+ Node* m_init; \
+ public: \
+ typedef const_reference reference_type; \
+ typedef const ptr_type pointer_type; \
+ \
+ const_iterator(Node* node, Node* init) \
+ : m_node(node), m_init(init) { } \
+ const_iterator() : m_node(NULL), m_init(NULL) { } \
+ const_iterator(const iterator& it) \
+ : m_node(it.m_node), m_init(it.m_init) { } \
+ reference_type operator*() const \
+ { return *(pointer_type)m_node->GetDataPtr(); } \
+ ptrop \
+ itor& operator++() { m_node = m_node->GetNext(); return *this; }\
+ const itor operator++(int) \
+ { itor tmp = *this; m_node = m_node->GetNext(); return tmp; }\
+ itor& operator--() \
+ { \
+ m_node = m_node ? m_node->GetPrevious() : m_init; \
+ return *this; \
+ } \
+ const itor operator--(int) \
+ { \
+ itor tmp = *this; \
+ m_node = m_node ? m_node->GetPrevious() : m_init; \
+ return tmp; \
+ } \
+ bool operator!=(const itor& it) const \
+ { return it.m_node != m_node; } \
+ bool operator==(const itor& it) const \
+ { return it.m_node == m_node; } \
+ }; \
+ class reverse_iterator \
+ { \
+ typedef name list; \
+ public: \
+ typedef nodetype Node; \
+ typedef T* value_type; \
+ typedef reverse_iterator itor; \
+ typedef value_type* ptr_type; \
+ typedef value_type& reference; \
+ \
+ Node* m_node; \
+ Node* m_init; \
+ public: \
+ typedef reference reference_type; \
+ typedef ptr_type pointer_type; \
+ \
+ reverse_iterator(Node* node, Node* init) \
+ : m_node(node), m_init(init) { } \
+ reverse_iterator() : m_node(NULL), m_init(NULL) { } \
+ reference_type operator*() const \
+ { return *(pointer_type)m_node->GetDataPtr(); } \
+ ptrop \
+ itor& operator++() \
+ { m_node = m_node->GetPrevious(); return *this; } \
+ const itor operator++(int) \
+ { itor tmp = *this; m_node = m_node->GetPrevious(); return tmp; }\
+ itor& operator--() \
+ { m_node = m_node ? m_node->GetNext() : m_init; return *this; } \
+ const itor operator--(int) \
+ { \
+ itor tmp = *this; \
+ m_node = m_node ? m_node->GetNext() : m_init; \
+ return tmp; \
+ } \
+ bool operator!=(const itor& it) const \
+ { return it.m_node != m_node; } \
+ bool operator==(const itor& it) const \
+ { return it.m_node == m_node; } \
+ }; \
+ class const_reverse_iterator \
+ { \
+ typedef name list; \
+ public: \
+ typedef nodetype Node; \
+ typedef T* value_type; \
+ typedef const_reverse_iterator itor; \
+ typedef value_type* ptr_type; \
+ typedef const value_type& const_reference; \
+ \
+ Node* m_node; \
+ Node* m_init; \
+ public: \
+ typedef const_reference reference_type; \
+ typedef const ptr_type pointer_type; \
+ \
+ const_reverse_iterator(Node* node, Node* init) \
+ : m_node(node), m_init(init) { } \
+ const_reverse_iterator() : m_node(NULL), m_init(NULL) { } \
+ const_reverse_iterator(const reverse_iterator& it) \
+ : m_node(it.m_node), m_init(it.m_init) { } \
+ reference_type operator*() const \
+ { return *(pointer_type)m_node->GetDataPtr(); } \
+ ptrop \
+ itor& operator++() \
+ { m_node = m_node->GetPrevious(); return *this; } \
+ const itor operator++(int) \
+ { itor tmp = *this; m_node = m_node->GetPrevious(); return tmp; }\
+ itor& operator--() \
+ { m_node = m_node ? m_node->GetNext() : m_init; return *this;}\
+ const itor operator--(int) \
+ { \
+ itor tmp = *this; \
+ m_node = m_node ? m_node->GetNext() : m_init; \
+ return tmp; \
+ } \
+ bool operator!=(const itor& it) const \
+ { return it.m_node != m_node; } \
+ bool operator==(const itor& it) const \
+ { return it.m_node == m_node; } \
+ }; \
+ \
+ wxEXPLICIT name(size_type n, const_reference v = value_type()) \
+ { assign(n, v); } \
+ name(const const_iterator& first, const const_iterator& last) \
+ { assign(first, last); } \
+ iterator begin() { return iterator(GetFirst(), GetLast()); } \
+ const_iterator begin() const \
+ { return const_iterator(GetFirst(), GetLast()); } \
+ iterator end() { return iterator(NULL, GetLast()); } \
+ const_iterator end() const { return const_iterator(NULL, GetLast()); }\
+ reverse_iterator rbegin() \
+ { return reverse_iterator(GetLast(), GetFirst()); } \
+ const_reverse_iterator rbegin() const \
+ { return const_reverse_iterator(GetLast(), GetFirst()); } \
+ reverse_iterator rend() { return reverse_iterator(NULL, GetFirst()); }\
+ const_reverse_iterator rend() const \
+ { return const_reverse_iterator(NULL, GetFirst()); } \
+ void resize(size_type n, value_type v = value_type()) \
+ { \
+ while (n < size()) \
+ pop_back(); \
+ while (n > size()) \
+ push_back(v); \
+ } \
+ size_type size() const { return GetCount(); } \
+ size_type max_size() const { return INT_MAX; } \
+ bool empty() const { return IsEmpty(); } \
+ reference front() { return *begin(); } \
+ const_reference front() const { return *begin(); } \
+ reference back() { iterator tmp = end(); return *--tmp; } \
+ const_reference back() const { const_iterator tmp = end(); return *--tmp; }\
+ void push_front(const_reference v = value_type()) \
+ { Insert(GetFirst(), (const_base_reference)v); } \
+ void pop_front() { DeleteNode(GetFirst()); } \
+ void push_back(const_reference v = value_type()) \
+ { Append((const_base_reference)v); } \
+ void pop_back() { DeleteNode(GetLast()); } \
+ void assign(const_iterator first, const const_iterator& last) \
+ { \
+ clear(); \
+ for(; first != last; ++first) \
+ Append((const_base_reference)*first); \
+ } \
+ void assign(size_type n, const_reference v = value_type()) \
+ { \
+ clear(); \
+ for(size_type i = 0; i < n; ++i) \
+ Append((const_base_reference)v); \
+ } \
+ iterator insert(const iterator& it, const_reference v = value_type())\
+ { \
+ Insert(it.m_node, (const_base_reference)v); \
+ return iterator(it.m_node->GetPrevious(), GetLast()); \
+ } \
+ void insert(const iterator& it, size_type n, const_reference v = value_type())\
+ { \
+ for(size_type i = 0; i < n; ++i) \
+ Insert(it.m_node, (const_base_reference)v); \
+ } \
+ void insert(const iterator& it, const_iterator first, const const_iterator& last)\
+ { \
+ for(; first != last; ++first) \
+ Insert(it.m_node, (const_base_reference)*first); \
+ } \
+ iterator erase(const iterator& it) \
+ { \
+ iterator next = iterator(it.m_node->GetNext(), GetLast()); \
+ DeleteNode(it.m_node); return next; \
+ } \
+ iterator erase(const iterator& first, const iterator& last) \
+ { \
+ iterator next = last; ++next; \
+ DeleteNodes(first.m_node, last.m_node); \
+ return next; \
+ } \
+ void clear() { Clear(); } \
+ void splice(const iterator& it, name& l, const iterator& first, const iterator& last)\
+ { insert(it, first, last); l.erase(first, last); } \
+ void splice(const iterator& it, name& l) \
+ { splice(it, l, l.begin(), l.end() ); } \
+ void splice(const iterator& it, name& l, const iterator& first) \
+ { \
+ iterator tmp = first; ++tmp; \
+ if(it == first || it == tmp) return; \
+ insert(it, *first); \
+ l.erase(first); \
+ } \
+ void remove(const_reference v) \
+ { DeleteObject((const_base_reference)v); } \
+ void reverse() \
+ { Reverse(); } \
+ /* void swap(name& l) \
+ { \
+ { size_t t = m_count; m_count = l.m_count; l.m_count = t; } \
+ { bool t = m_destroy; m_destroy = l.m_destroy; l.m_destroy = t; }\
+ { wxNodeBase* t = m_nodeFirst; m_nodeFirst = l.m_nodeFirst; l.m_nodeFirst = t; }\
+ { wxNodeBase* t = m_nodeLast; m_nodeLast = l.m_nodeLast; l.m_nodeLast = t; }\
+ { wxKeyType t = m_keyType; m_keyType = l.m_keyType; l.m_keyType = t; }\
+ } */ \
+ }
+
+#define WX_LIST_PTROP \
+ pointer_type operator->() const \
+ { return (pointer_type)m_node->GetDataPtr(); }
+#define WX_LIST_PTROP_NONE
+
+#define WX_DECLARE_LIST_3(T, Tbase, name, nodetype, classexp) \
+ WX_DECLARE_LIST_4(T, Tbase, name, nodetype, classexp, WX_LIST_PTROP_NONE)
+#define WX_DECLARE_LIST_PTR_3(T, Tbase, name, nodetype, classexp) \
+ WX_DECLARE_LIST_4(T, Tbase, name, nodetype, classexp, WX_LIST_PTROP)
+
+#define WX_DECLARE_LIST_2(elementtype, listname, nodename, classexp) \
+ WX_DECLARE_LIST_3(elementtype, elementtype, listname, nodename, classexp)
+#define WX_DECLARE_LIST_PTR_2(elementtype, listname, nodename, classexp) \
+ WX_DECLARE_LIST_PTR_3(elementtype, elementtype, listname, nodename, classexp)
+
+#define WX_DECLARE_LIST(elementtype, listname) \
+ typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
+ WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node, class)
+#define WX_DECLARE_LIST_PTR(elementtype, listname) \
+ typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
+ WX_DECLARE_LIST_PTR_2(elementtype, listname, wx##listname##Node, class)
+
+#define WX_DECLARE_LIST_WITH_DECL(elementtype, listname, decl) \
+ typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
+ WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node, decl)
+
+#define WX_DECLARE_EXPORTED_LIST(elementtype, listname) \
+ WX_DECLARE_LIST_WITH_DECL(elementtype, listname, class WXDLLEXPORT)
+
+#define WX_DECLARE_EXPORTED_LIST_PTR(elementtype, listname) \
+ typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
+ WX_DECLARE_LIST_PTR_2(elementtype, listname, wx##listname##Node, class WXDLLEXPORT)
+
+#define WX_DECLARE_USER_EXPORTED_LIST(elementtype, listname, usergoo) \
+ typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
+ WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node, class usergoo)
+#define WX_DECLARE_USER_EXPORTED_LIST_PTR(elementtype, listname, usergoo) \
+ typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
+ WX_DECLARE_LIST_PTR_2(elementtype, listname, wx##listname##Node, class usergoo)
+
+// this macro must be inserted in your program after
+// #include <wx/listimpl.cpp>
+#define WX_DEFINE_LIST(name) "don't forget to include listimpl.cpp!"
+
+#define WX_DEFINE_EXPORTED_LIST(name) WX_DEFINE_LIST(name)
+#define WX_DEFINE_USER_EXPORTED_LIST(name) WX_DEFINE_LIST(name)
+
+#endif // !wxUSE_STL
+
+// ============================================================================
+// now we can define classes 100% compatible with the old ones
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// commonly used list classes
+// ----------------------------------------------------------------------------
+
+#if defined(wxLIST_COMPATIBILITY)
+
+// inline compatibility functions
+
+#if !wxUSE_STL
+
+// ----------------------------------------------------------------------------
+// wxNodeBase deprecated methods
+// ----------------------------------------------------------------------------
+
+inline wxNode *wxNodeBase::Next() const { return (wxNode *)GetNext(); }
+inline wxNode *wxNodeBase::Previous() const { return (wxNode *)GetPrevious(); }
+inline wxObject *wxNodeBase::Data() const { return (wxObject *)GetData(); }
+
+// ----------------------------------------------------------------------------
+// wxListBase deprecated methods
+// ----------------------------------------------------------------------------
+
+inline int wxListBase::Number() const { return (int)GetCount(); }
+inline wxNode *wxListBase::First() const { return (wxNode *)GetFirst(); }
+inline wxNode *wxListBase::Last() const { return (wxNode *)GetLast(); }
+inline wxNode *wxListBase::Nth(size_t n) const { return (wxNode *)Item(n); }
+inline wxListBase::operator wxList&() const { return *(wxList*)this; }
+
#endif
-
- ~wxList(void);
- inline int Number(void) const { return n; }
+// define this to make a lot of noise about use of the old wxList classes.
+//#define wxWARN_COMPAT_LIST_USE
- // Append to end of list
- wxNode *Append(wxObject *object);
+// ----------------------------------------------------------------------------
+// wxList compatibility class: in fact, it's a list of wxObjects
+// ----------------------------------------------------------------------------
- // Insert at front of list
- wxNode *Insert(wxObject *object);
+WX_DECLARE_LIST_2(wxObject, wxObjectList, wxObjectListNode,
+ class WXDLLIMPEXP_BASE);
- // Insert before given node
- wxNode *Insert(wxNode *position, wxObject *object);
+class WXDLLIMPEXP_BASE wxList : public wxObjectList
+{
+public:
+#if defined(wxWARN_COMPAT_LIST_USE) && !wxUSE_STL
+ wxList() { };
+ wxDEPRECATED( wxList(int key_type) );
+#elif !wxUSE_STL
+ wxList(int key_type = wxKEY_NONE);
+#endif
- // Keyed append
- wxNode *Append(const long key, wxObject *object);
- wxNode *Append(const char *key, wxObject *object);
+ // this destructor is required for Darwin
+ ~wxList() { }
- bool DeleteNode(wxNode *node);
- bool DeleteObject(wxObject *object); // Finds object pointer and
- // deletes node (and object if
- // DeleteContents is on)
- void Clear(void); // Delete all nodes
+#if !wxUSE_STL
+ wxList& operator=(const wxList& list)
+ { (void) wxListBase::operator=(list); return *this; }
- inline wxNode *First(void) const { return first_node; }
- inline wxNode *Last(void) const { return last_node; }
- wxNode *Nth(const int i) const; // nth node counting from 0
+ // compatibility methods
+ void Sort(wxSortCompareFunction compfunc) { wxListBase::Sort(compfunc); }
+#endif
- // Keyed search
- wxNode *Find(const long key) const;
- wxNode *Find(const char *key) const;
+#if wxUSE_STL
+#else
+ wxNode *Member(wxObject *object) const { return (wxNode *)Find(object); }
+#endif
- wxNode *Member(wxObject *object) const;
+private:
+#if !wxUSE_STL
+ DECLARE_DYNAMIC_CLASS(wxList)
+#endif
+};
+
+#if !wxUSE_STL
+
+// -----------------------------------------------------------------------------
+// wxStringList class for compatibility with the old code
+// -----------------------------------------------------------------------------
+WX_DECLARE_LIST_2(wxChar, wxStringListBase, wxStringListNode, class WXDLLIMPEXP_BASE);
+
+class WXDLLIMPEXP_BASE wxStringList : public wxStringListBase
+{
+public:
+ // ctors and such
+ // default
+#ifdef wxWARN_COMPAT_LIST_USE
+ wxStringList();
+ wxDEPRECATED( wxStringList(const wxChar *first ...) );
+#else
+ wxStringList();
+ wxStringList(const wxChar *first ...);
+#endif
+
+ // copying the string list: the strings are copied, too (extremely
+ // inefficient!)
+ wxStringList(const wxStringList& other) : wxStringListBase() { DeleteContents(true); DoCopy(other); }
+ wxStringList& operator=(const wxStringList& other)
+ { Clear(); DoCopy(other); return *this; }
+
+ // operations
+ // makes a copy of the string
+ wxNode *Add(const wxChar *s);
- inline void DeleteContents(const int destroy) { destroy_data = destroy; }
- // Instruct it to destroy user data
- // when deleting nodes
- // this function allows the sorting of arbitrary lists by giving
- // a function to compare two list elements.
- void Sort(const wxSortCompareFunction compfunc);
+ // Append to beginning of list
+ wxNode *Prepend(const wxChar *s);
- wxObject *FirstThat(wxListIterateFunction func);
- void ForEach(wxListIterateFunction func);
- wxObject *LastThat(wxListIterateFunction func);
+ bool Delete(const wxChar *s);
+
+ wxChar **ListToArray(bool new_copies = false) const;
+ bool Member(const wxChar *s) const;
+
+ // alphabetic sort
+ void Sort();
+
+private:
+ void DoCopy(const wxStringList&); // common part of copy ctor and operator=
+
+ DECLARE_DYNAMIC_CLASS(wxStringList)
};
-// String list class. N.B. this always copies strings
-// with Add and deletes them itself.
-class WXDLLEXPORT wxStringList: public wxList
+#else // if wxUSE_STL
+
+WX_DECLARE_LIST_XO(wxString, wxStringListBase, class WXDLLIMPEXP_BASE);
+
+class WXDLLIMPEXP_BASE wxStringList : public wxStringListBase
{
- DECLARE_DYNAMIC_CLASS(wxStringList)
-
- public:
- wxStringList(void);
- wxStringList(const char *first ...);
- ~wxStringList(void);
-
- virtual wxNode *Add(const char *s);
- virtual void Delete(const char *s);
- virtual char **ListToArray(const bool new_copies = FALSE) const;
- virtual void Sort(void);
- virtual bool Member(const char *s) const;
+public:
+ compatibility_iterator Append(wxChar* s)
+ { wxString tmp = s; delete[] s; return wxStringListBase::Append(tmp); }
+ compatibility_iterator Insert(wxChar* s)
+ { wxString tmp = s; delete[] s; return wxStringListBase::Insert(tmp); }
+ compatibility_iterator Insert(size_t pos, wxChar* s)
+ {
+ wxString tmp = s;
+ delete[] s;
+ return wxStringListBase::Insert(pos, tmp);
+ }
+ compatibility_iterator Add(const wxChar* s)
+ { push_back(s); return GetLast(); }
+ compatibility_iterator Prepend(const wxChar* s)
+ { push_front(s); return GetFirst(); }
};
+#endif // wxUSE_STL
+
+#endif // wxLIST_COMPATIBILITY
+
+// delete all list elements
+//
+// NB: the class declaration of the list elements must be visible from the
+// place where you use this macro, otherwise the proper destructor may not
+// be called (a decent compiler should give a warning about it, but don't
+// count on it)!
+#define WX_CLEAR_LIST(type, list) \
+ { \
+ type::iterator it, en; \
+ for( it = (list).begin(), en = (list).end(); it != en; ++it ) \
+ delete *it; \
+ (list).clear(); \
+ }
+
#endif
- // __LISTH__
+ // _WX_LISTH__