-
- /* override to create top level frame, display splash screen etc. */
- virtual bool OnInit() { return FALSE; }
-
- virtual int OnRun() { return MainLoop(); }
- virtual int OnExit() { return 0; }
-
- wxWindow *GetTopWindow();
- void SetTopWindow( wxWindow *win );
- virtual int MainLoop();
- void ExitMainLoop();
- bool Initialized();
- virtual bool Pending();
- virtual void Dispatch();
-
- inline void SetWantDebugOutput(bool flag) { m_wantDebugOutput = flag; }
- inline bool GetWantDebugOutput() { return m_wantDebugOutput; }
-
- void OnIdle( wxIdleEvent &event );
- bool SendIdleEvents();
- bool SendIdleEvents( wxWindow* win );
-
- inline wxString GetAppName() const
- {
- if (m_appName != "")
- return m_appName;
- else return m_className;
- }
-
- inline void SetAppName(const wxString& name) { m_appName = name; };
- inline wxString GetClassName() const { return m_className; }
- inline void SetClassName(const wxString& name) { m_className = name; }
- const wxString& GetVendorName() const { return m_vendorName; }
- void SetVendorName(const wxString& name) { m_vendorName = name; }