wxAUI_MGR_TRANSPARENT_DRAG = 1 << 2,
wxAUI_MGR_TRANSPARENT_HINT = 1 << 3,
wxAUI_MGR_TRANSPARENT_HINT_FADE = 1 << 4,
+ // The venetian blind effect is ONLY used when the wxAUI_MGR_TRANSPARENT_HINT has been used, but
+ // at runtime we determine we cannot use transparency (because, for instance, the OS does not support it).
+ // setting this flag drops back in such circumstances (only) to the behaviour without wxAUI_MGR_TRANSPARENT_HINT
+ wxAUI_MGR_DISABLE_VENETIAN_BLINDS = 1 << 5,
+ wxAUI_MGR_DISABLE_VENETIAN_BLINDS_FADE = 1 << 6,
wxAUI_MGR_DEFAULT = wxAUI_MGR_ALLOW_FLOATING |
wxAUI_MGR_TRANSPARENT_HINT |
- wxAUI_MGR_TRANSPARENT_HINT_FADE
+ wxAUI_MGR_TRANSPARENT_HINT_FADE |
+ wxAUI_MGR_DISABLE_VENETIAN_BLINDS_FADE
};
enum wxPaneDockArtSetting
wxString caption; // caption displayed on the window
wxWindow* window; // window that is in this pane
- wxWindow* frame; // floating frame window that holds the pane
+ wxFrame* frame; // floating frame window that holds the pane
unsigned int state; // a combination of wxPaneState values
int dock_direction; // dock direction (top, bottom, left, right, center)
bool AddPane(wxWindow* window,
const wxPaneInfo& pane_info);
+
+ bool AddPane(wxWindow* window,
+ const wxPaneInfo& pane_info,
+ const wxPoint& drop_pos);
bool AddPane(wxWindow* window,
int direction = wxLEFT,
void Update();
+
+public:
+
+ void DrawHintRect(wxWindow* pane_window,
+ const wxPoint& pt,
+ const wxPoint& offset);
+ virtual void ShowHint(const wxRect& rect);
+ virtual void HideHint();
+
public:
// deprecated -- please use SetManagedWindow() and
protected:
- void DrawHintRect(wxWindow* pane_window,
- const wxPoint& pt,
- const wxPoint& offset);
+
void DoFrameLayout();
void LayoutAddPane(wxSizer* container,
void GetPanePositionsAndSizes(wxDockInfo& dock,
wxArrayInt& positions,
wxArrayInt& sizes);
- virtual void ShowHint(const wxRect& rect);
- virtual void HideHint();
+
public:
wxRect m_last_hint; // last hint rectangle
wxPoint m_last_mouse_move; // last mouse move position (see OnMotion)
- wxWindow* m_hint_wnd; // transparent hint window (for now, only msw)
- wxTimer m_hint_fadetimer; // transparent fade timer (for now, only msw)
- int m_hint_fadeamt; // transparent fade amount (for now, only msw)
+ wxFrame* m_hint_wnd; // transparent hint window, if supported by platform
+ wxTimer m_hint_fadetimer; // transparent fade timer
+ wxByte m_hint_fadeamt; // transparent fade amount
+ wxByte m_hint_fademax; // maximum value of hint fade
#ifndef SWIG
DECLARE_EVENT_TABLE()