+ // tell the control to ignore next text changed signal
+ void IgnoreNextTextUpdate() { m_ignoreNextUpdate = true; }
+
+ // should we ignore the changed signal? always resets the flag
+ bool IgnoreTextUpdate();
+
+ // call this to indicate that the control is about to be changed
+ // programmatically and so m_modified flag shouldn't be set
+ void DontMarkDirtyOnNextChange() { m_dontMarkDirty = true; }
+
+ // should we mark the control as dirty? always resets the flag
+ bool MarkDirtyOnChange();
+
+
+ static wxVisualAttributes
+ GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
+