wxASSERT_MSG(key != WXK_LBUTTON && key != WXK_RBUTTON && key !=
WXK_MBUTTON, wxT("can't use wxGetKeyState() for mouse buttons"));
-#if defined(__WXX11__)
- Display *pDisplay = (Display*) wxApp::GetDisplay();
-#elif defined(__WXGTK__)
- Display *pDisplay = GDK_DISPLAY();
-#elif defined(__WXMOTIF__)
- Display *pDisplay = (Display*) (wxTheApp ? wxTheApp->GetInitialDisplay() : NULL);
-#else
-#error Add code to get the DISPLAY for this platform
-#endif
+ Display *pDisplay = (Display*) wxGetDisplay();
int iKey = wxCharCodeWXToX(key);
int iKeyMask = 0;
Window wDummy1, wDummy2;
int iDummy3, iDummy4, iDummy5, iDummy6;
unsigned int iMask;
- XModifierKeymap* map = XGetModifierMapping(pDisplay);
KeyCode keyCode = XKeysymToKeycode(pDisplay,iKey);
if (keyCode == NoSymbol)
return false;
if ( IsModifierKey(iKey) ) // If iKey is a modifier key, use a different method
- { for (int i = 0; i < 8; ++i)
{
- if ( map->modifiermap[map->max_keypermod * i] == keyCode)
+ XModifierKeymap *map = XGetModifierMapping(pDisplay);
+ wxCHECK_MSG( map, false, _T("failed to get X11 modifiers map") );
+
+ for (int i = 0; i < 8; ++i)
{
- iKeyMask = 1 << i;
+ if ( map->modifiermap[map->max_keypermod * i] == keyCode)
+ {
+ iKeyMask = 1 << i;
+ }
}
+
+ XQueryPointer(pDisplay, DefaultRootWindow(pDisplay), &wDummy1, &wDummy2,
+ &iDummy3, &iDummy4, &iDummy5, &iDummy6, &iMask );
+ XFreeModifiermap(map);
+ return (iMask & iKeyMask) != 0;
}
- XQueryPointer(pDisplay, DefaultRootWindow(pDisplay), &wDummy1, &wDummy2,
- &iDummy3, &iDummy4, &iDummy5, &iDummy6, &iMask );
- XFreeModifiermap(map);
- return (iMask & iKeyMask) != 0;
- }
// From the XLib manual:
- // The XQueryKeymap() function returns a bit vector for the logical state of the keyboard,
- // where each bit set to 1 indicates that the corresponding key is currently pressed down.
- // The vector is represented as 32 bytes. Byte N (from 0) contains the bits for keys 8N to 8N + 7
+ // The XQueryKeymap() function returns a bit vector for the logical state of the keyboard,
+ // where each bit set to 1 indicates that the corresponding key is currently pressed down.
+ // The vector is represented as 32 bytes. Byte N (from 0) contains the bits for keys 8N to 8N + 7
// with the least-significant bit in the byte representing key 8N.
char key_vector[32];
XQueryKeymap(pDisplay, key_vector);
- return key_vector[keyCode >> 3] & (1 << (keyCode & 7));
+ return key_vector[keyCode >> 3] & (1 << (keyCode & 7));
}
#endif // __WXX11__ || __WXGTK__ || __WXMOTIF__