/**
@class wxString
+ The wxString class has been completely rewritten for wxWidgets 3.0
+ and this change was actually the main reason for the calling that
+ version wxWidgets 3.0.
+
wxString is a class representing a Unicode character string.
wxString uses @c std::string internally to store its content
unless this is not supported by the compiler or disabled
- specifically when building wxWidgets. Therefore wxString
- inherits many features from @c std::string. Most
- implementations of @c std::string are thread-safe and don't
- use reference counting. By default, wxString uses @c std::string
- internally even if wxUSE_STL is not defined.
-
- Since wxWidgets 3.0 wxString internally uses UCS-2 (basically 2-byte per
- character wchar_t and nearly the same as UTF-16) under Windows and
- UTF-8 under Unix, Linux and OS X to store its content.
+ specifically when building wxWidgets and it therefore inherits
+ many features from @c std::string. Most implementations of
+ @c std::string are thread-safe and don't use reference counting.
+ By default, wxString uses @c std::string internally even if
+ wxUSE_STL is not defined.
+
+ wxString now internally uses UTF-16 under Windows and UTF-8 under
+ Unix, Linux and OS X to store its content. Note that when iterating
+ over a UTF-16 string under Windows, the user code has to take care
+ of surrogate pair handling whereas Windows itself has built-in
+ support pairs in UTF-16, such as for drawing strings on screen.
+
Much work has been done to make existing code using ANSI string literals
- work as before. If you need to have a wxString that uses wchar_t on Unix
- and Linux, too, you can specify this on the command line with the
- @c configure @c --disable-utf8 switch.
-
- If you need a Unicode string class with O(1) access on all platforms
- you should consider using wxUString.
-
- Since iterating over a wxString by index can become inefficient in UTF-8
- mode iterators should be used instead of index based access:
+ work as before. If you nonetheless need to have a wxString that uses wchar_t
+ on Unix and Linux, too, you can specify this on the command line with the
+ @c configure @c --disable-utf8 switch or you can consider using wxUString
+ or std::wstring instead.
+
+ Accessing a UTF-8 string by index can be very inefficient because
+ a single character is represented by a variable number of bytes so that
+ the entire string has to be parsed in order to find the character.
+ Since iterating over a string by index is a common programming technique and
+ was also possible and encouraged by wxString using the access operator[]()
+ wxString implements caching of the last used index so that iterating over
+ a string is a linear operation even in UTF-8 mode.
+
+ It is nonetheless recommended to use iterators (instead of index based
+ access) like this:
@code
wxString s = "hello";
append something to a C string (including literal constants), so to do this it
should be converted to a wxString first.
+ @li insert()
+ @li append()
@li operator<<()
@li operator+=()
@li operator+()
@li wxString()
@li operator=()
@li ~wxString()
+ @li assign()
The MakeXXX() variants modify the string in place, while the other functions
return a new string which contains the original text converted to the upper or
@li Upper()
@li MakeLower()
@li Lower()
+ @li MakeCapitalized()
+ @li Capitalize()
Many functions below take a character index in the string. As with C
strings and arrays, the indices start from 0, so the first character of a
@li mb_str()
@li fn_str()
- The default comparison function Cmp() is case-sensitive and
- so is the default version of IsSameAs(). For case
- insensitive comparisons you should use CmpNoCase() or
- give a second parameter to IsSameAs. This last function is may be more
+ The default comparison function Cmp() is case-sensitive and so is the default
+ version of IsSameAs(). For case insensitive comparisons you should use CmpNoCase()
+ or give a second parameter to IsSameAs(). This last function is maybe more
convenient if only equality of the strings matters because it returns a boolean
@true value if the strings are the same and not 0 (which is usually @false
in C) as Cmp() does.
with some predefined prefix and is more efficient than doing direct string
comparison as you would also have to precalculate the length of the prefix.
+ @li compare()
@li Cmp()
@li CmpNoCase()
@li IsSameAs()
when working with some external API which requires the caller to provide
a writable buffer.
+ @li reserve()
+ @li resize()
@li Alloc()
@li Shrink()
@li wxStringBuffer
These functions return the string length and check whether the string
is empty or they empty it.
+ @li length()
+ @li size()
@li Len()
@li IsEmpty()
@li operator!()
original string is not modified and the function returns the extracted
substring.
+ @li substr()
@li Mid()
@li operator()()
@li Left()
These functions replace the standard @e strchr() and @e strstr()
functions.
+ @li find()
+ @li rfind()
+ @li replace()
@li Find()
@li Replace()
/**
Appends the string literal @e psz with max length @e nLen.
*/
- wxString& Append(const char* psz, size_t nLen);
+ wxString& Append(const wchar_t* pwz);
/**
Appends the wide string literal @e psz with max length @e nLen.
/**
Appends the string @e s.
*/
- wxString &Append(const wxString &s);
+ wxString& Append(const wchar_t* pwz, size_t nLen);
/**
Appends the character @e ch @e count times.
wxString& MakeCapitalized();
/**
- Converts all characters to lower case and returns the result.
+ Converts all characters to lower case and returns the reference to the
+ modified string.
@see Lower()
*/
wxString& MakeLower();
/**
- Converts all characters to upper case and returns the result.
+ Converts all characters to upper case and returns the reference to the
+ modified string.
@see Upper()
*/
wxString& operator<<(const char* psz)
wxString& operator<<(const wchar_t* pwz)
wxString& operator<<(const wxCStrData& psz)
- wxString& operator<<(wxUniChar ch);
+ wxString& operator<<(const char* psz);
wxString& operator<<(wxUniCharRef ch)
wxString& operator<<(char ch)
wxString& operator<<(unsigned char ch)
wxString& operator<<(wchar_t ch)
wxString& operator<<(const wxCharBuffer& s)
wxString& operator<<(const wxWCharBuffer& s)
- wxString& operator<<(int i);
+ wxString& operator<<(wxUniCharRef ch);
wxString& operator<<(unsigned int ui);
wxString& operator<<(long l);
wxString& operator<<(unsigned long ul);