#include "state4.xpm"
#include "state5.xpm"
+#include "unchecked.xpm"
+#include "checked.xpm"
+
#ifndef __WXMSW__
#include "../sample.xpm"
#endif
}
else
{
-#if 0
- int width = ::GetSystemMetrics(SM_CXMENUCHECK),
- height = ::GetSystemMetrics(SM_CYMENUCHECK);
-#else
- int width = 16;
- int height = 16;
-#endif
-
- // make an state checkbox image list
+ wxIcon icons[2];
+ icons[0] = wxIcon(unchecked_xpm);
+ icons[1] = wxIcon(checked_xpm);
+
+ int width = icons[0].GetWidth(),
+ height = icons[0].GetHeight();
+
+ // Make an state image list containing small icons
states = new wxImageList(width, height, true);
- wxBitmap checkBmp(width, height);
- wxRect rect (0, 0, width, height);
-
- wxRendererNative& renderer = wxRendererNative::Get();
-
- // create no checked image
- {
- // first create bitmap in a memory DC
- wxMemoryDC memDC(checkBmp);
- memDC.Clear();
- // then draw a check mark into it
- renderer.DrawCheckBox(this, memDC, rect, 0);
- } // select checkBmp out of memDC
-
- states->Add(checkBmp);
-
- // create checked image
- {
- wxMemoryDC memDC(checkBmp);
- renderer.DrawCheckBox(this, memDC, rect, wxCONTROL_CHECKED);
- }
-
- states->Add(checkBmp);
+ for ( size_t i = 0; i < WXSIZEOF(icons); i++ )
+ states->Add(icons[i]);
}
AssignStateImageList(states);