+
+\subsection{Unicode-related compilation settings}
+
+You should define {\tt wxUSE\_UNICODE} to $1$ to compile your program in
+Unicode mode. Note that it currently only works in Win32 and GTK 2.0 and
+that some parts of
+wxWidgets are not Unicode-compliant yet (ODBC classes, for example). If you
+compile your program in ANSI mode you can still define {\tt wxUSE\_WCHAR\_T}
+to get some limited support for {\tt wchar\_t} type.
+
+This will allow your program to perform conversions between Unicode strings and
+ANSI ones (using \helpref{wxMBConv classes}{mbconvclasses})
+and construct wxString objects from Unicode strings (presumably read
+from some external file or elsewhere).
+