// Modified by:
// Created: 05/25/99
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Copyright: (c) wxWindows team
+// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#include "wx/wxprec.h"
#ifdef __BORLANDC__
-#pragma hdrstop
+ #pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/window.h"
+#endif
+
+#ifdef __WXMSW__
#include "wx/msw/private.h"
#endif
#include "wx/dc.h"
-void wxDCBase::DrawLines(const wxList *list, long xoffset, long yoffset)
+void wxDCBase::DrawLines(const wxList *list, wxCoord xoffset, wxCoord yoffset)
{
int n = list->Number();
wxPoint *points = new wxPoint[n];
void wxDCBase::DrawPolygon(const wxList *list,
- long xoffset, long yoffset,
+ wxCoord xoffset, wxCoord yoffset,
int fillStyle)
{
int n = list->Number();
#if wxUSE_SPLINES
// TODO: this API needs fixing (wxPointList, why (!const) "wxList *"?)
-void wxDCBase::DrawSpline(long x1, long y1, long x2, long y2, long x3, long y3)
+void wxDCBase::DrawSpline(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2, wxCoord x3, wxCoord y3)
{
wxList point_list;