#include "wx/msw/winundef.h"
class WXDLLEXPORT wxFont;
+class WXDLLEXPORT wxWindow;
// ---------------------------------------------------------------------------
// private constants
// standard icons from the resources
// ---------------------------------------------------------------------------
+#if wxUSE_GUI
+
WXDLLEXPORT_DATA(extern HICON) wxSTD_FRAME_ICON;
WXDLLEXPORT_DATA(extern HICON) wxSTD_MDIPARENTFRAME_ICON;
WXDLLEXPORT_DATA(extern HICON) wxSTD_MDICHILDFRAME_ICON;
WXDLLEXPORT_DATA(extern HICON) wxDEFAULT_MDICHILDFRAME_ICON;
WXDLLEXPORT_DATA(extern HFONT) wxSTATUS_LINE_FONT;
+#endif // wxUSE_GUI
+
+// ---------------------------------------------------------------------------
+// define things missing from some compilers' headers
// ---------------------------------------------------------------------------
+
+#if defined(__GNUWIN32__) && !defined(wxUSE_NORLANDER_HEADERS)
+#ifndef ZeroMemory
+ inline void ZeroMemory(void *buf, size_t len) { memset(buf, 0, len); }
+#endif
+#endif // old mingw32
+
// this defines a CASTWNDPROC macro which casts a pointer to the type of a
// window proc
-// ---------------------------------------------------------------------------
-#if defined(__GNUWIN32__) && !defined(__MINGW32__)
+#ifdef __GNUWIN32_OLD__
# define CASTWNDPROC (long unsigned)
#else
# ifdef __BORLANDC__
# ifdef __WIN32__
-# define CASTWNDPROC
+#if __BORLANDC__ > 0x530
+ typedef long (__stdcall * WndProcCast)( HWND__*, unsigned int, unsigned int, long) ;
+#else
+ typedef int (pascal * WndProcCast) ();
+#endif
+# define CASTWNDPROC (WndProcCast)
# else
typedef int (pascal * WndProcCast) ();
# define CASTWNDPROC (WndProcCast)
typedef int (pascal * WndProcCast) ();
# define CASTWNDPROC (WndProcCast)
# else
- typedef int (PASCAL * WndProcCast) ();
-# define CASTWNDPROC (WndProcCast)
+# if defined(__VISUALC__) && defined(STRICT)
+# define CASTWNDPROC (WNDPROC)
+# else
+ typedef int (PASCAL * WndProcCast) ();
+# define CASTWNDPROC (WndProcCast)
+# endif
# endif
# else
# define CASTWNDPROC
#endif
#if !defined(__WIN32__) // 3.x uses FARPROC for dialogs
+#ifndef STRICT
#define DLGPROC FARPROC
#endif
+#endif
#if wxUSE_PENWIN
WXDLLEXPORT void wxRegisterPenWin();
* for this combination of CTl3D/FAFA settings
*/
-#define STATIC_CLASS "STATIC"
+#define STATIC_CLASS wxT("STATIC")
#define STATIC_FLAGS (SS_LEFT|WS_CHILD|WS_VISIBLE)
-#define CHECK_CLASS "BUTTON"
+#define CHECK_CLASS wxT("BUTTON")
#define CHECK_FLAGS (BS_AUTOCHECKBOX|WS_TABSTOP|WS_CHILD)
#define CHECK_IS_FAFA FALSE
-#define RADIO_CLASS "BUTTON"
+#define RADIO_CLASS wxT("BUTTON")
#define RADIO_FLAGS (BS_AUTORADIOBUTTON|WS_CHILD|WS_VISIBLE)
#define RADIO_SIZE 20
#define RADIO_IS_FAFA FALSE
#define PURE_WINDOWS
-#define GROUP_CLASS "BUTTON"
+#define GROUP_CLASS wxT("BUTTON")
#define GROUP_FLAGS (BS_GROUPBOX|WS_CHILD|WS_VISIBLE)
/*
// ---------------------------------------------------------------------------
#define MEANING_CHARACTER '0'
-#define DEFAULT_ITEM_WIDTH 200
+#define DEFAULT_ITEM_WIDTH 100
#define DEFAULT_ITEM_HEIGHT 80
// Scale font to get edit control height
#endif
// ---------------------------------------------------------------------------
-// debug messages
+// useful macros and functions
// ---------------------------------------------------------------------------
-#if defined(__WIN95__) && defined(__WXDEBUG__) && wxUSE_DBWIN32
- #ifndef __TWIN32__
- #ifdef OutputDebugString
- #undef OutputDebugString
- #endif
+// a wrapper macro for ZeroMemory()
+#ifdef __WIN32__
+#define wxZeroMemory(obj) ::ZeroMemory(&obj, sizeof(obj))
+#else
+#define wxZeroMemory(obj) memset((void*) & obj, 0, sizeof(obj))
+#endif
- #define OutputDebugString OutputDebugStringW95
- #endif // __TWIN32__
+#include <wx/gdicmn.h>
- extern void OutputDebugStringW95(const wxChar*, ...);
-#endif // USE_DBWIN32
+// make conversion from wxColour and COLORREF a bit less painful
+inline COLORREF wxColourToRGB(const wxColour& c)
+{
+ return RGB(c.Red(), c.Green(), c.Blue());
+}
+
+inline void wxRGBToColour(wxColour& c, COLORREF rgb)
+{
+ c.Set(GetRValue(rgb), GetGValue(rgb), GetBValue(rgb));
+}
+
+// copy Windows RECT to our wxRect
+inline void wxCopyRECTToRect(const RECT& r, wxRect& rect)
+{
+ rect.y = r.top;
+ rect.x = r.left;
+ rect.width = r.right - r.left;
+ rect.height = r.bottom - r.top;
+}
+
+// translations between HIMETRIC units (which OLE likes) and pixels (which are
+// liked by all the others) - implemented in msw/utilsexc.cpp
+extern void HIMETRICToPixel(LONG *x, LONG *y);
+extern void PixelToHIMETRIC(LONG *x, LONG *y);
+
+// Windows convention of the mask is opposed to the wxWindows one, so we need
+// to invert the mask each time we pass one/get one to/from Windows
+extern HBITMAP wxInvertMask(HBITMAP hbmpMask, int w = 0, int h = 0);
+
+// get (x, y) from DWORD - notice that HI/LOWORD can *not* be used because they
+// will fail on system with multiple monitors where the coords may be negative
+//
+// these macros are standard now (Win98) but some older headers don't have them
+#ifndef GET_X_LPARAM
+ #define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp))
+ #define GET_Y_LPARAM(lp) ((int)(short)HIWORD(lp))
+#endif // GET_X_LPARAM
+
+// ---------------------------------------------------------------------------
+// small helper classes
+// ---------------------------------------------------------------------------
+
+// create an instance of this class and use it as the HDC for screen, will
+// automatically release the DC going out of scope
+class ScreenHDC
+{
+public:
+ ScreenHDC() { m_hdc = GetDC(NULL); }
+ ~ScreenHDC() { ReleaseDC(NULL, m_hdc); }
+ operator HDC() const { return m_hdc; }
+
+private:
+ HDC m_hdc;
+};
// ---------------------------------------------------------------------------
// macros to make casting between WXFOO and FOO a bit easier: the GetFoo()
-// returns Foo cast to the Windows type for oruselves, while GetFoosFoo() takes
-// an argument which should be a pointer to wxFoo (is this really clear?)
+// returns Foo cast to the Windows type for oruselves, while GetFooOf() takes
+// an argument which should be a pointer or reference to the object of the
+// corresponding class (this depends on the macro)
// ---------------------------------------------------------------------------
#define GetHwnd() ((HWND)GetHWND())
-#define GetWinHwnd(win) ((HWND)((win)->GetHWND()))
+#define GetHwndOf(win) ((HWND)((win)->GetHWND()))
+// old name
+#define GetWinHwnd GetHwndOf
#define GetHdc() ((HDC)GetHDC())
+#define GetHdcOf(dc) ((HDC)(dc).GetHDC())
+
+#define GetHbitmap() ((HBITMAP)GetHBITMAP())
+#define GetHbitmapOf(bmp) ((HBITMAP)(bmp).GetHBITMAP())
#define GetHicon() ((HICON)GetHICON())
-#define GetIconHicon(icon) ((HICON)(icon).GetHICON())
+#define GetHiconOf(icon) ((HICON)(icon).GetHICON())
#define GetHaccel() ((HACCEL)GetHACCEL())
-#define GetTableHaccel(table) ((HACCEL)((table).GetHACCEL()))
+#define GetHaccelOf(table) ((HACCEL)((table).GetHACCEL()))
+
+#define GetHmenu() ((HMENU)GetHMenu())
+#define GetHmenuOf(menu) ((HMENU)menu->GetHMenu())
// ---------------------------------------------------------------------------
// global data
// ---------------------------------------------------------------------------
+#if 0 // where is this??
// The MakeProcInstance version of the function wxSubclassedGenericControlProc
WXDLLEXPORT_DATA(extern FARPROC) wxGenericControlSubClassProc;
+#endif // 0
+
WXDLLEXPORT_DATA(extern wxChar*) wxBuffer;
+
WXDLLEXPORT_DATA(extern HINSTANCE) wxhInstance;
// ---------------------------------------------------------------------------
// global functions
// ---------------------------------------------------------------------------
-WXDLLEXPORT HINSTANCE wxGetInstance();
+extern "C"
+{
+ WXDLLEXPORT HINSTANCE wxGetInstance();
+}
+
WXDLLEXPORT void wxSetInstance(HINSTANCE hInst);
+#if wxUSE_GUI
+
WXDLLEXPORT wxWindow* wxFindWinFromHandle(WXHWND hWnd);
-WXDLLEXPORT void wxGetCharSize(WXHWND wnd, int *x, int *y,wxFont *the_font);
-WXDLLEXPORT void wxFillLogFont(LOGFONT *logFont, wxFont *font);
-WXDLLEXPORT wxFont wxCreateFontFromLogFont(LOGFONT *logFont);
+WXDLLEXPORT void wxGetCharSize(WXHWND wnd, int *x, int *y, const wxFont *the_font);
+WXDLLEXPORT void wxFillLogFont(LOGFONT *logFont, const wxFont *font);
+WXDLLEXPORT wxFont wxCreateFontFromLogFont(const LOGFONT *logFont);
WXDLLEXPORT void wxSliderEvent(WXHWND control, WXWORD wParam, WXWORD pos);
WXDLLEXPORT void wxScrollBarEvent(WXHWND hbar, WXWORD wParam, WXWORD pos);
wxSUNKEN_BORDER | wxDOUBLE_BORDER)) != 0;
}
+// find the window for HWND which is part of some wxWindow, returns just the
+// corresponding wxWindow for HWND which just is one
+//
+// may return NULL
+extern wxWindow *wxGetWindowFromHWND(WXHWND hwnd);
+
+#endif // wxUSE_GUI
+
#endif
// _WX_PRIVATE_H_