#include "wx/wxprec.h"
#ifndef WX_PRECOMP
-#include "wx/nonownedwnd.h"
+ #include "wx/nonownedwnd.h"
+ #include "wx/log.h"
#endif
#ifdef __WXMAC__
}
- (void)drawRect: (NSRect) rect;
+// TODO should the be moved to COMMON ?
+- (void)resetCursorRects;
WXCOCOAIMPL_COMMON_INTERFACE
}
}
+UInt32 g_lastButton = 0 ;
+bool g_lastButtonWasFakeRight = false ;
+
void SetupMouseEvent( wxMouseEvent &wxevent , NSEvent * nsEvent )
{
UInt32 modifiers = [nsEvent modifierFlags] ;
wxevent.m_metaDown = modifiers & NSCommandKeyMask;
wxevent.m_clickCount = clickCount;
wxevent.SetTimestamp( [nsEvent timestamp] * 1000.0 ) ;
-/*
- UInt32 mouseChord = 0; // TODO does this exist for cocoa
+
+ UInt32 mouseChord = 0;
+ int eventType = [nsEvent type];
+
+ switch (eventType)
+ {
+ case NSLeftMouseDown :
+ case NSLeftMouseDragged :
+ mouseChord = 1U;
+ break;
+ case NSRightMouseDown :
+ case NSRightMouseDragged :
+ mouseChord = 2U;
+ break;
+ case NSOtherMouseDown :
+ case NSOtherMouseDragged :
+ mouseChord = 4U;
+ break;
+ }
+
// a control click is interpreted as a right click
bool thisButtonIsFakeRight = false ;
- if ( button == kEventMouseButtonPrimary && (modifiers & controlKey) )
+ if ( button == 0 && (modifiers & NSControlKeyMask) )
{
- button = kEventMouseButtonSecondary ;
+ button = 1 ;
thisButtonIsFakeRight = true ;
}
// otherwise we report double clicks by connecting a left click with a ctrl-left click
if ( clickCount > 1 && button != g_lastButton )
clickCount = 1 ;
+
// we must make sure that our synthetic 'right' button corresponds in
// mouse down, moved and mouse up, and does not deliver a right down and left up
-
- if ( cEvent.GetKind() == kEventMouseDown )
+ switch (eventType)
{
- g_lastButton = button ;
- g_lastButtonWasFakeRight = thisButtonIsFakeRight ;
- }
+ case NSLeftMouseDown :
+ case NSRightMouseDown :
+ case NSOtherMouseDown :
+ g_lastButton = button ;
+ g_lastButtonWasFakeRight = thisButtonIsFakeRight ;
+ break;
+ }
if ( button == 0 )
{
g_lastButton = 0 ;
g_lastButtonWasFakeRight = false ;
}
- else if ( g_lastButton == kEventMouseButtonSecondary && g_lastButtonWasFakeRight )
+ else if ( g_lastButton == 1 && g_lastButtonWasFakeRight )
button = g_lastButton ;
// Adjust the chord mask to remove the primary button and add the
if(mouseChord & 4U)
wxevent.m_middleDown = true ;
-*/
// translate into wx types
- int eventType = [nsEvent type];
switch (eventType)
{
case NSLeftMouseDown :
}
}
+- (void) resetCursorRects
+{
+ [super resetCursorRects];
+ wxWindow* wxpeer = impl->GetWXPeer();
+ NSCursor *cursor = (NSCursor*)wxpeer->GetCursor().GetHCURSOR();
+ [self addCursorRect: [self bounds]
+ cursor: cursor];
+}
+
WXCOCOAIMPL_COMMON_IMPLEMENTATION
- (BOOL) canBecomeKeyView
void wxWidgetCocoaImpl::ScrollRect( const wxRect *rect, int dx, int dy )
{
+#if 1
+ SetNeedsDisplay() ;
+#else
+ // We should do something like this, but it wasn't working in 10.4.
+ if (GetNeedsDisplay() )
+ {
+ SetNeedsDisplay() ;
+ }
+ NSRect r = wxToNSRect( [m_osxView superview], *rect );
+ NSSize offset = NSMakeSize((float)dx, (float)dy);
+ [m_osxView scrollRect:r by:offset];
+#endif
}
void wxWidgetCocoaImpl::Move(int x, int y, int width, int height)
}
}
+void wxWidgetCocoaImpl::SetCursor(const wxCursor& cursor)
+{
+ NSPoint location = [NSEvent mouseLocation];
+ location = [[m_osxView window] convertScreenToBase:location];
+ NSPoint locationInView = [m_osxView convertPoint:location fromView:nil];
+
+ if( NSMouseInRect(locationInView, [m_osxView bounds], YES) )
+ {
+ [(NSCursor*)cursor.GetHCURSOR() set];
+ }
+ [[m_osxView window] invalidateCursorRectsForView:m_osxView];
+}
+
+void wxWidgetCocoaImpl::CaptureMouse()
+{
+ [[m_osxView window] disableCursorRects];
+}
+
+void wxWidgetCocoaImpl::ReleaseMouse()
+{
+ [[m_osxView window] enableCursorRects];
+}
//
// Factory methods