- // we erase the 1-pixel border
- Rectangle(hdc, x, y, x + nCheckWidth, y + nCheckHeight);
-
- // shift check mark 1 pixel to the right (it looks better like this)
- x++;
-
- if ( IsChecked() ) {
- // first create a monochrome bitmap in a memory DC
- HDC hdcMem = CreateCompatibleDC(hdc);
- HBITMAP hbmpCheck = CreateBitmap(nCheckWidth, nCheckHeight, 1, 1, 0);
- HBITMAP hbmpOld = (HBITMAP)SelectObject(hdcMem, hbmpCheck);
-
- // then draw a check mark into it
- RECT rect = { 0, 0, nCheckWidth, nCheckHeight };
-
-#ifdef __WIN32__
-#ifndef __SC__
- DrawFrameControl(hdcMem, &rect, DFC_MENU, DFCS_MENUCHECK);
-#endif
-#else
- // In WIN16, draw a cross
- HPEN blackPen = CreatePen(PS_SOLID, 1, RGB(0, 0, 0));
- HPEN whiteBrush = GetStockObject(WHITE_BRUSH);
- HPEN hPenOld = ::SelectObject(hdcMem, blackPen);
- HPEN hBrushOld = ::SelectObject(hdcMem, whiteBrush);
- ::SetROP2(hdcMem, R2_COPYPEN);
- Rectangle(hdcMem, 0, 0, nCheckWidth, nCheckHeight);
- MoveTo(hdcMem, 0, 0);
- LineTo(hdcMem, nCheckWidth, nCheckHeight);
- MoveTo(hdcMem, nCheckWidth, 0);
- LineTo(hdcMem, 0, nCheckHeight);
- ::SelectObject(hdcMem, hPenOld);
- ::SelectObject(hdcMem, hBrushOld);
- ::DeleteObject(blackPen);
-#endif
-
- // finally copy it to screen DC and clean up
- BitBlt(hdc, x, y, nCheckWidth - 1, nCheckHeight,
- hdcMem, 0, 0, SRCCOPY);
-
- SelectObject(hdcMem, hbmpOld);
- DeleteObject(hbmpCheck);
- DeleteDC(hdcMem);
- }
-
- // now we draw the smaller rectangle
- y++;
- nCheckWidth -= 2;
- nCheckHeight -= 2;