// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_OBJECTH__
#endif
#include "wx/defs.h"
+#include "wx/memory.h"
class WXDLLEXPORT wxObject;
-#if USE_DYNAMIC_CLASSES
+#if wxUSE_DYNAMIC_CLASSES
-#ifdef __GNUWIN32__
+// #ifdef __GNUWIN32__
#ifdef GetClassName
#undef GetClassName
#endif
+#ifdef GetClassInfo
+#undef GetClassInfo
#endif
+// #endif
class WXDLLEXPORT wxClassInfo;
-class WXDLLIMPORT ostream;
class WXDLLEXPORT wxInputStream;
+class WXDLLEXPORT wxOutputStream;
class WXDLLEXPORT wxObjectInputStream;
class WXDLLEXPORT wxObjectOutputStream;
class WXDLLEXPORT wxHashTable;
class WXDLLEXPORT wxObject_Serialize;
+#if wxUSE_IOSTREAMH
+ // N.B. BC++ doesn't have istream.h, ostream.h
+# include <iostream.h>
+#else
+# include <ostream>
+# if defined(__VISUALC__) || defined(__MWERKS__)
+ using namespace std;
+# endif
+#endif
+
/*
* Dynamic object system declarations
*/
wxClassInfo(char *cName, char *baseName1, char *baseName2, int sz, wxObjectConstructorFn fn);
wxObject *CreateObject(void);
-
+
inline char *GetClassName(void) const { return m_className; }
inline char *GetBaseClassName1(void) const { return m_baseClassName1; }
inline char *GetBaseClassName2(void) const { return m_baseClassName2; }
inline wxClassInfo* GetBaseClass2() const { return m_baseInfo2; }
inline int GetSize(void) const { return m_objectSize; }
inline wxObjectConstructorFn GetConstructor() const { return m_objectConstructor; }
- inline wxClassInfo* GetFirst() const { return sm_first; }
+ static inline wxClassInfo* GetFirst() { return sm_first; }
inline wxClassInfo* GetNext() const { return m_next; }
- bool IsKindOf(wxClassInfo *info);
+ bool IsKindOf(wxClassInfo *info) const;
static wxClassInfo *FindClass(char *c);
char* m_baseClassName2;
int m_objectSize;
wxObjectConstructorFn m_objectConstructor;
-
+
// Pointers to base wxClassInfos: set in InitializeClasses
// called from wx_main.cc
wxClassInfo* m_baseInfo1;
static wxHashTable* sm_classTable;
};
-wxObject* WXDLLEXPORT wxCreateDynamicObject(const char *name);
+WXDLLEXPORT wxObject* wxCreateDynamicObject(const char *name);
-#ifdef USE_SERIAL
-wxObject* WXDLLEXPORT wxCreateStoredObject( wxInputStream& stream );
+#if wxUSE_SERIAL
+WXDLLEXPORT wxObject* wxCreateStoredObject( wxInputStream& stream );
#endif
#define DECLARE_DYNAMIC_CLASS(name) \
public:\
static wxClassInfo sm_class##name;\
- wxClassInfo *GetClassInfo() \
+ wxClassInfo *GetClassInfo() const \
{ return &name::sm_class##name; }
#define DECLARE_ABSTRACT_CLASS(name) DECLARE_DYNAMIC_CLASS(name)
#endif
-#define IS_KIND_OF(obj, className) obj->IsKindOf(&className::sm_class##className)
+#define wxIS_KIND_OF(obj, className) obj->IsKindOf(&className::sm_class##className)
+
+// Just seems a bit nicer-looking (pretend it's not a macro)
+#define wxIsKindOf(obj, className) obj->IsKindOf(&className::sm_class##className)
// Unfortunately Borland seems to need this include.
#ifdef __BORLANDC__
-#if USE_IOSTREAMH
+#if wxUSE_IOSTREAMH
#include <iostream.h>
#else
#include <iostream>
wxObject(void);
virtual ~wxObject(void);
- virtual wxClassInfo *GetClassInfo(void) { return &sm_classwxObject; }
+ virtual wxClassInfo *GetClassInfo(void) const { return &sm_classwxObject; }
- bool IsKindOf(wxClassInfo *info);
+ bool IsKindOf(wxClassInfo *info) const;
-#if WXDEBUG && USE_MEMORY_TRACING
+#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING
void * operator new (size_t size, char * fileName = NULL, int lineNum = 0);
void operator delete (void * buf);
-
- // Cause problems for VC++
-#ifndef _MSC_VER
+
+// VC++ 6.0
+#if defined(__VISUALC__) && (__VISUALC__ >= 1200)
+ void operator delete(void *buf, char*, int);
+#endif
+
+ // Causes problems for VC++
+#if wxUSE_ARRAY_MEMORY_OPERATORS && !defined(__VISUALC__) && !defined( __MWERKS__)
void * operator new[] (size_t size, char * fileName = NULL, int lineNum = 0);
void operator delete[] (void * buf);
#endif
+#ifdef __MWERKS__
+ void * operator new[] (size_t size, char * fileName , int lineNum = 0);
+ void operator delete[] (void * buf);
#endif
-#if WXDEBUG || USE_DEBUG_CONTEXT
+#endif // Debug & memory tracing
+
+#if defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT
virtual void Dump(ostream& str);
#endif
-#ifdef USE_SERIAL
+#if wxUSE_SERIAL
virtual void StoreObject( wxObjectOutputStream &stream );
virtual void LoadObject( wxObjectInputStream &stream );
#endif
protected:
wxObjectRefData* m_refData;
-#ifdef USE_SERIAL
+#if wxUSE_SERIAL
wxObject_Serialize* m_serialObj;
#endif
};
int m_count;
};
-#if WXDEBUG && USE_GLOBAL_MEMORY_OPERATORS
+#ifdef __WXDEBUG__
#ifndef WXDEBUG_NEW
#define WXDEBUG_NEW new(__FILE__,__LINE__)
#endif
-#define new WXDEBUG_NEW
+#else
+#define WXDEBUG_NEW new
+#endif
+
+// Redefine new to be the debugging version. This doesn't
+// work with all compilers, in which case you need to
+// use WXDEBUG_NEW explicitly if you wish to use the debugging version.
+
+#if defined(__WXDEBUG__) && wxUSE_GLOBAL_MEMORY_OPERATORS && wxUSE_DEBUG_NEW_ALWAYS
+#define new new(__FILE__,__LINE__)
#endif
#endif