const wxNativeFontInfo *wxFont::GetNativeFontInfo() const
{
- wxCHECK_MSG( Ok(), (wxNativeFontInfo *)NULL, wxT("invalid font") );
+ wxCHECK_MSG( Ok(), NULL, wxT("invalid font") );
if(M_FONTDATA->m_nativeFontInfo.GetXFontName().empty())
GetInternalFont();
wxXFont* wxFont::GetInternalFont(double scale, WXDisplay* display) const
{
if ( !Ok() )
- return (wxXFont *)NULL;
+ return NULL;
long intScale = long(scale * 100.0 + 0.5); // key for wxXFont
int pointSize = (M_FONTDATA->m_pointSize * 10 * intScale) / 100;
{
wxFAIL_MSG( wxT("Could not allocate even a default font -- something is wrong.") );
- return (wxXFont*) NULL;
+ return NULL;
}
wxXFont* f = new wxXFont;