// Author: Julian Smart
// Modified by:
// Created: 10/09/98
-// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
inline operator wxString () const { return MakeString(); }
wxString GetString() const;
+#if wxUSE_STD_STRING
+ wxVariant(const std::string& val, const wxString& name = wxEmptyString);
+ bool operator==(const std::string& value) const
+ { return operator==(wxString(value)); }
+ bool operator!=(const std::string& value) const
+ { return operator!=(wxString(value)); }
+ wxVariant& operator=(const std::string& value)
+ { return operator=(wxString(value)); }
+ operator std::string() const { return (operator wxString()).ToStdString(); }
+
+ wxVariant(const wxStdWideString& val, const wxString& name = wxEmptyString);
+ bool operator==(const wxStdWideString& value) const
+ { return operator==(wxString(value)); }
+ bool operator!=(const wxStdWideString& value) const
+ { return operator!=(wxString(value)); }
+ wxVariant& operator=(const wxStdWideString& value)
+ { return operator=(wxString(value)); }
+ operator wxStdWideString() const { return (operator wxString()).ToStdWstring(); }
+#endif // wxUSE_STD_STRING
+
// wxUniChar
wxVariant(const wxUniChar& val, const wxString& name = wxEmptyString);
wxVariant(const wxUniCharRef& val, const wxString& name = wxEmptyString);
#if wxUSE_LONGLONG
bool Convert(wxLongLong* value) const;
bool Convert(wxULongLong* value) const;
+ #ifdef wxLongLong_t
+ bool Convert(wxLongLong_t* value) const
+ {
+ wxLongLong temp;
+ if ( !Convert(&temp) )
+ return false;
+ *value = temp.GetValue();
+ return true;
+ }
+ bool Convert(wxULongLong_t* value) const
+ {
+ wxULongLong temp;
+ if ( !Convert(&temp) )
+ return false;
+ *value = temp.GetValue();
+ return true;
+ }
+ #endif // wxLongLong_t
#endif // wxUSE_LONGLONG
// Attributes
{
public:
wxAnyToVariantRegistration(wxVariantDataFactory factory);
+ virtual ~wxAnyToVariantRegistration();
virtual wxAnyValueType* GetAssociatedType() = 0;
wxVariantDataFactory GetFactory() const { return m_factory; }
virtual bool GetAsAny(wxAny* any) const; \
static wxVariantData* VariantDataFactory(const wxAny& any);
-#define REGISTER_WXANY_CONVERSION(T, CLASSNAME) \
+#define _REGISTER_WXANY_CONVERSION(T, CLASSNAME, FUNC) \
static wxAnyToVariantRegistrationImpl<T> \
gs_##CLASSNAME##AnyToVariantRegistration = \
- wxAnyToVariantRegistrationImpl<T>(&CLASSNAME::VariantDataFactory);
+ wxAnyToVariantRegistrationImpl<T>(&FUNC);
+
+#define REGISTER_WXANY_CONVERSION(T, CLASSNAME) \
+_REGISTER_WXANY_CONVERSION(T, CLASSNAME, CLASSNAME::VariantDataFactory)
#define IMPLEMENT_TRIVIAL_WXANY_CONVERSION(T, CLASSNAME) \
bool CLASSNAME::GetAsAny(wxAny* any) const \
} \
REGISTER_WXANY_CONVERSION(T, CLASSNAME)
-// This is needed for wxVariantList conversion
-WX_DECLARE_LIST_WITH_DECL(wxAny, wxAnyList, class WXDLLIMPEXP_BASE);
-
#else // if !wxUSE_ANY
#define DECLARE_WXANY_CONVERSION()
var.GetWxObjectPtr() : NULL));
// Replacement for using wxDynamicCast on a wxVariantData object
-#define wxDynamicCastVariantData(data, classname) dynamic_cast<classname*>(data)
+#ifndef wxNO_RTTI
+ #define wxDynamicCastVariantData(data, classname) dynamic_cast<classname*>(data)
+#endif
+
+#define wxStaticCastVariantData(data, classname) static_cast<classname*>(data)
extern wxVariant WXDLLIMPEXP_BASE wxNullVariant;