#include "wx/log.h"
#include "wx/intl.h"
#include "wx/bitmap.h"
+ #include "wx/image.h"
#endif //WX_PRECOMP
#include "wx/file.h"
#include <memory.h>
#endif
-#include "wx/image.h"
#include "wx/msw/dib.h"
#ifdef __WXWINCE__
dst[1] = *src++;
dst[0] = *src++;
- dst += 3;
-
if ( is32bit )
{
if ( alpha )
- *alpha++ = *src;
+ {
+ // wxImage uses non premultiplied alpha so undo
+ // premultiplication done in Create() above
+ const unsigned char a = *src;
+ *alpha++ = a;
+ if ( a > 0 )
+ {
+ dst[0] = (dst[0] * 255 - 127) / a;
+ dst[1] = (dst[1] * 255 - 127) / a;
+ dst[2] = (dst[2] * 255 - 127) / a;
+ }
+ }
+
src++;
}
+
+ dst += 3;
}
// pass to the previous line in the image