#include "wx/bmpbuttn.h"
#ifndef WX_PRECOMP
- #include "wx/window.h"
- #include "wx/bitmap.h"
+ #include "wx/dcmemory.h"
#endif
IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton)
if ( !wxControl::Create( parent, id, pos, size, style, validator, name ) )
return false;
- m_bmpNormal = bitmap;
-
if ( style & wxBU_AUTODRAW )
{
m_marginX =
m_marginY = 0;
}
- int width = size.x;
- int height = size.y;
-
- if ( bitmap.Ok() )
- {
- wxSize newSize = DoGetBestSize();
- if ( width == wxDefaultCoord )
- width = newSize.x;
- if ( height == wxDefaultCoord )
- height = newSize.y;
- }
-
- m_bmpNormal = bitmap;
-
OSStatus err = noErr;
ControlButtonContentInfo info;
Rect bounds = wxMacGetBoundsForControl( this, pos, size );
m_peer = new wxMacControl( this );
+ if ( bitmap.Ok() && HasFlag(wxBORDER_NONE) )
+ {
+ // in Mac OS X the icon controls (which are used for borderless bitmap
+ // buttons) can have only one of the few standard sizes and if they
+ // don't, the OS rescales them automatically resulting in really ugly
+ // images, so centre the image in a square of standard size instead
+
+ // the supported sizes, sorted in decreasng order
+ static const int stdSizes[] = { 128, 48, 32, 16, 0 };
+
+ const int width = bitmap.GetWidth();
+ const int height = bitmap.GetHeight();
+
+ int n;
+ for ( n = 0; n < (int)WXSIZEOF(stdSizes); n++ )
+ {
+ const int sizeStd = stdSizes[n];
+ if ( width > sizeStd || height > sizeStd )
+ {
+ // it will become -1 if the bitmap is larger than the biggest
+ // supported size, this is intentional
+ n--;
+
+ break;
+ }
+ }
+
+ if ( n != -1 )
+ {
+ const int sizeStd = stdSizes[n];
+ if ( width != sizeStd || height != sizeStd )
+ {
+ wxASSERT_MSG( width <= sizeStd && height <= sizeStd,
+ _T("bitmap shouldn't be cropped") );
+
+ m_bmpNormal.Create(sizeStd, sizeStd);
+ wxMemoryDC dcMem;
+ dcMem.SelectObject(m_bmpNormal);
+ dcMem.Clear();
+
+ dcMem.DrawBitmap(bitmap,
+ (sizeStd - width)/2, (sizeStd-height)/2,
+ true);
+ }
+ }
+ //else: let the system rescale the bitmap
+ }
+
+ if ( !m_bmpNormal.Ok() )
+ m_bmpNormal = bitmap;
+
+
#ifdef __WXMAC_OSX__
if ( HasFlag( wxBORDER_NONE ) )
{
wxMacCreateBitmapButton( &info, m_bmpNormal, kControlContentIconRef );
err = CreateIconControl(
- MAC_WXHWND(parent->MacGetTopLevelWindowRef()),
- &bounds, &info, false, m_peer->GetControlRefAddr() );
+ MAC_WXHWND(parent->MacGetTopLevelWindowRef()),
+ &bounds, &info, false, m_peer->GetControlRefAddr() );
}
else
#endif
{
wxMacCreateBitmapButton( &info, m_bmpNormal );
err = CreateBevelButtonControl(
- MAC_WXHWND(parent->MacGetTopLevelWindowRef()), &bounds, CFSTR(""),
- ((style & wxBU_AUTODRAW) ? kControlBevelButtonSmallBevel : kControlBevelButtonNormalBevel ),
- kControlBehaviorOffsetContents, &info, 0, 0, 0, m_peer->GetControlRefAddr() );
+ MAC_WXHWND(parent->MacGetTopLevelWindowRef()), &bounds, CFSTR(""),
+ ((style & wxBU_AUTODRAW) ? kControlBevelButtonSmallBevel : kControlBevelButtonNormalBevel ),
+ kControlBehaviorOffsetContents, &info, 0, 0, 0, m_peer->GetControlRefAddr() );
}
verify_noerr( err );