#ifndef WX_PRECOMP
#include "wx/pen.h"
#include "wx/bitmap.h"
+ #include "wx/colour.h"
#endif //WX_PRECOMP
-#include "wx/colour.h"
-
#import <AppKit/NSColor.h>
// ========================================================================
m_style = wxSTIPPLE;
}
WX_NSColor GetNSColor();
- int GetCocoaLineDash(const float **pattern);
+ int GetCocoaLineDash(const CGFloat **pattern);
protected:
void FreeCocoaNSColor();
void FreeCocoaDash();
wxDash *m_dash;
wxBitmap m_stipple;
WX_NSColor m_cocoaNSColor;
- float *m_cocoaDash;
+ CGFloat *m_cocoaDash;
// Predefined dash patterns
static const int scm_countDot;
- static const float scm_patternDot[];
+ static const CGFloat scm_patternDot[];
static const int scm_countLongDash;
- static const float scm_patternLongDash[];
+ static const CGFloat scm_patternLongDash[];
static const int scm_countShortDash;
- static const float scm_patternShortDash[];
+ static const CGFloat scm_patternShortDash[];
static const int scm_countDotDash;
- static const float scm_patternDotDash[];
+ static const CGFloat scm_patternDotDash[];
private:
// Don't allow assignment
wxPenRefData& operator=(const wxPenRefData& data);
};
const int wxPenRefData::scm_countDot = 1;
-const float wxPenRefData::scm_patternDot[] = {
+const CGFloat wxPenRefData::scm_patternDot[] = {
1.0
};
const int wxPenRefData::scm_countLongDash = 1;
-const float wxPenRefData::scm_patternLongDash[] = {
+const CGFloat wxPenRefData::scm_patternLongDash[] = {
10.0
};
const int wxPenRefData::scm_countShortDash = 1;
-const float wxPenRefData::scm_patternShortDash[] = {
+const CGFloat wxPenRefData::scm_patternShortDash[] = {
5.0
};
const int wxPenRefData::scm_countDotDash = 4;
-const float wxPenRefData::scm_patternDotDash[] = {
+const CGFloat wxPenRefData::scm_patternDotDash[] = {
1.0
, 1.0
, 5.0
return m_cocoaNSColor;
}
-int wxPenRefData::GetCocoaLineDash(const float **pattern)
+int wxPenRefData::GetCocoaLineDash(const CGFloat **pattern)
{
int count;
switch( m_style )
{
if(!m_cocoaDash)
{
- m_cocoaDash = new float[count];
+ m_cocoaDash = new CGFloat[count];
for(int i=0; i<count; i++)
m_cocoaDash[i] = m_dash[i];
}
return (M_PENDATA ? M_PENDATA->GetNSColor() : nil);
}
-int wxPen::GetCocoaLineDash(const float **pattern)
+int wxPen::GetCocoaLineDash(const CGFloat **pattern)
{
if(M_PENDATA)
return M_PENDATA->GetCocoaLineDash(pattern);