#ifndef _WX_GLCANVAS_H_
#define _WX_GLCANVAS_H_
-#include <wx/setup.h>
+#include "wx/setup.h"
#if wxUSE_GLCANVAS
-#include <wx/gdicmn.h>
-#include <wx/palette.h>
-#include <wx/scrolwin.h>
+#include "wx/gdicmn.h"
+#include "wx/palette.h"
+#include "wx/scrolwin.h"
#include <GL/glx.h>