-/* setup.h. Generated automatically by configure. */
-/* setup.h.in. Generated automatically from configure.in by autoheader. */
-/* Generate setup.h.in from this file using autoheader. */
-/* */
-/* Version: $Id$ */
-
-/* This define (__WX_SETUP_H__) is used both to insure setup.h is included
- * only once and to indicate that we are building using configure. */
-#ifndef __WX_SETUP_H__
-#define __WX_SETUP_H__
-
-#ifdef __GNUG__
- #pragma interface
-#endif
-
-
-/* Define to empty if the keyword does not work. */
-/* #undef const */
-
-/* Define to `int' if <sys/types.h> doesn't define. */
-/* #undef gid_t */
-
-/* Define if you don't have vprintf but do have _doprnt. */
-/* #undef HAVE_DOPRNT */
-
-/* Define if you have the vprintf function. */
-#define HAVE_VPRINTF 1
-
-/* Define as __inline if that's what the C compiler calls it. */
-/* #undef inline */
-
-/* Define to `int' if <sys/types.h> doesn't define. */
-/* #undef mode_t */
-
-/* Define to `long' if <sys/types.h> doesn't define. */
-/* #undef off_t */
-
-/* Define to `int' if <sys/types.h> doesn't define. */
-/* #undef pid_t */
-
-/* Define to `unsigned' if <sys/types.h> doesn't define. */
-/* #undef size_t */
-
-/* Define if you have the ANSI C header files. */
-#define STDC_HEADERS 1
-
-/* Define to `int' if <sys/types.h> doesn't define. */
-/* #undef uid_t */
-
-/* Define if your processor stores words with the most significant
- byte first (like Motorola and SPARC, unlike Intel and VAX). */
-/* #undef WORDS_BIGENDIAN */
-
-/* Define if the X Window System is missing or not being used. */
-/* #undef X_DISPLAY_MISSING */
-
-/* Define if lex declares yytext as a char * by default, not a char[]. */
-#define YYTEXT_POINTER 1
-
-#define __WXGTK12__ 1
-
-/*
- * Define to 1 for Unix[-like] system
- */
-#define wxUSE_UNIX 1
-
-#define __UNIX__ 1
-#define __LINUX__ 1
-/* #undef __SGI__ */
-/* #undef __HPUX__ */
-/* #undef __SYSV__ */
-/* #undef __SVR4__ */
-/* #undef __AIX__ */
-/* #undef __SUN__ */
-/* #undef __SOLARIS__ */
-/* #undef __SUNOS__ */
-/* #undef __ALPHA__ */
-/* #undef __OSF__ */
-/* #undef __BSD__ */
-/* #undef __FREEBSD__ */
-/* #undef __VMS__ */
-/* #undef __ULTRIX__ */
-/* #undef __DATA_GENERAL__ */
-/* #undef __EMX__ */
-
-/* #undef __WINDOWS__ */
-/* #undef __WIN95__ */
-/* #undef __WIN32__ */
-/* #undef __GNUWIN32__ */
-/* #undef WINVER */
-
-/*
- * Supports bool type
- */
-#define HAVE_BOOL 1
-
-/*
- * Use zlib
- */
-#define wxUSE_ZLIB 1
-/*
- * Use libpng
- */
-#define wxUSE_LIBPNG 1
-/*
- * Use libjpeg
- */
-#define wxUSE_LIBJPEG 1
-/*
- * Use libgif
- */
-#define wxUSE_LIBGIF 1
-/*
- * Use iODBC
- */
-#define wxUSE_ODBC 0
-#define wxODBC_FWD_ONLY_CURSORS 1
-/*
- * Use Threads
- */
-#define wxUSE_THREADS 1
-/*
- * Have glibc2
- */
-#define wxHAVE_GLIBC2 1
-/*
- * Use libXpm
- */
-#define wxHAVE_LIB_XPM 0
-/*
- * Use OpenGL
- */
-#define wxUSE_OPENGL 0
-
-/*
- * Use GUI
- */
-#define wxUSE_GUI 1
-/*
- * Defined if !wxUSE_GUI
- */
-/* #undef wxUSE_NOGUI */
-
-/*
- * Use constraints mechanism
- */
-#define wxUSE_CONSTRAINTS 1
-
-/*
- * Use validators
- */
-#define wxUSE_VALIDATORS 1
+/////////////////////////////////////////////////////////////////////////////
+// Name: wx/gtk/setup.h
+// Purpose: Configuration for the library
+// Author: Julian Smart
+// Modified by:
+// Created: 01/02/97
+// RCS-ID: $Id$
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef _WX_SETUP_H_
+#define _WX_SETUP_H_
+
+/* --- start common options --- */
+// ----------------------------------------------------------------------------
+// global settings
+// ----------------------------------------------------------------------------
+
+// define this to 0 when building wxBase library - this can also be done from
+// makefile/project file overriding the value here
+#ifndef wxUSE_GUI
+ #define wxUSE_GUI 1
+#endif // wxUSE_GUI
+
+// ----------------------------------------------------------------------------
+// compatibility settings
+// ----------------------------------------------------------------------------
+
+// This setting determines the compatibility with 2.6 API: set it to 0 to
+// flag all cases of using deprecated functions.
+//
+// Default is 1 but please try building your code with 0 as the default will
+// change to 0 in the next version and the deprecated functions will disappear
+// in the version after it completely.
+//
+// Recommended setting: 0 (please update your code)
+#define WXWIN_COMPATIBILITY_2_6 0
+
+// This setting determines the compatibility with 2.8 API: set it to 0 to
+// flag all cases of using deprecated functions.
+//
+// Default is 1 but please try building your code with 0 as the default will
+// change to 0 in the next version and the deprecated functions will disappear
+// in the version after it completely.
+//
+// Recommended setting: 0 (please update your code)
+#define WXWIN_COMPATIBILITY_2_8 1
+
+// MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
+// default system font is used for wxWindow::GetCharWidth/Height() instead of
+// the current font.
+//
+// Default is 0
+//
+// Recommended setting: 0
+#define wxDIALOG_UNIT_COMPATIBILITY 0
+
+// ----------------------------------------------------------------------------
+// debugging settings
+// ----------------------------------------------------------------------------
+
+// wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no
+// need to define it here. You may do it for two reasons: either completely
+// disable/compile out the asserts in release version (then do it inside #ifdef
+// NDEBUG) or, on the contrary, enable more asserts, including the usually
+// disabled ones, in the debug build (then do it inside #ifndef NDEBUG)
+//
+// #ifdef NDEBUG
+// #define wxDEBUG_LEVEL 0
+// #else
+// #define wxDEBUG_LEVEL 2
+// #endif
+
+// wxHandleFatalExceptions() may be used to catch the program faults at run
+// time and, instead of terminating the program with a usual GPF message box,
+// call the user-defined wxApp::OnFatalException() function. If you set
+// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
+//
+// This setting is for Win32 only and can only be enabled if your compiler
+// supports Win32 structured exception handling (currently only VC++ does)
+//
+// Default is 1
+//
+// Recommended setting: 1 if your compiler supports it.
+#define wxUSE_ON_FATAL_EXCEPTION 1
+
+// Set this to 1 to be able to generate a human-readable (unlike
+// machine-readable minidump created by wxCrashReport::Generate()) stack back
+// trace when your program crashes using wxStackWalker
+//
+// Default is 1 if supported by the compiler.
+//
+// Recommended setting: 1, set to 0 if your programs never crash
+#define wxUSE_STACKWALKER 1
+
+// Set this to 1 to compile in wxDebugReport class which allows you to create
+// and optionally upload to your web site a debug report consisting of back
+// trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
+//
+// Default is 1 if supported by the compiler.
+//
+// Recommended setting: 1, it is compiled into a separate library so there
+// is no overhead if you don't use it
+#define wxUSE_DEBUGREPORT 1
+
+// Generic comment about debugging settings: they are very useful if you don't
+// use any other memory leak detection tools such as Purify/BoundsChecker, but
+// are probably redundant otherwise. Also, Visual C++ CRT has the same features
+// as wxWidgets memory debugging subsystem built in since version 5.0 and you
+// may prefer to use it instead of built in memory debugging code because it is
+// faster and more fool proof.
+//
+// Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG
+// is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
+// and if __NO_VC_CRTDBG__ is not defined.
+
+// The rest of the options in this section are obsolete and not supported,
+// enable them at your own risk.
+
+// If 1, enables wxDebugContext, for writing error messages to file, etc. If
+// __WXDEBUG__ is not defined, will still use the normal memory operators.
+//
+// Default is 0
+//
+// Recommended setting: 0
+#define wxUSE_DEBUG_CONTEXT 0
-/*
- * Use accelerators
- */
-#define wxUSE_ACCEL 1
+// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
+// __WXDEBUG__ is also defined.
+//
+// WARNING: this code may not work with all architectures, especially if
+// alignment is an issue. This switch is currently ignored for mingw / cygwin
+//
+// Default is 0
+//
+// Recommended setting: 1 if you are not using a memory debugging tool, else 0
+#define wxUSE_MEMORY_TRACING 0
-/*
- * Use wxTextEntryDialog
- */
-#define wxUSE_TEXTDLG 1
+// In debug mode, cause new and delete to be redefined globally.
+// If this causes problems (e.g. link errors which is a common problem
+// especially if you use another library which also redefines the global new
+// and delete), set this to 0.
+// This switch is currently ignored for mingw / cygwin
+//
+// Default is 0
+//
+// Recommended setting: 0
+#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
-/*
- * Use startup tips
- */
-#define wxUSE_STARTUP_TIPS 1
+// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
+// this causes problems (e.g. link errors), set this to 0. You may need to set
+// this to 0 if using templates (at least for VC++). This switch is currently
+// ignored for MinGW/Cygwin.
+//
+// Default is 0
+//
+// Recommended setting: 0
+#define wxUSE_DEBUG_NEW_ALWAYS 0
-/*
- * Use progress dialog
- */
-#define wxUSE_PROGRESSDLG 1
-/*
- * Use directory chooser dialog
- */
-#define wxUSE_DIRDLG 1
+// ----------------------------------------------------------------------------
+// Unicode support
+// ----------------------------------------------------------------------------
-/*
- * Joystick support (Linux/GTK only)
- */
-#define wxUSE_JOYSTICK 0
-
-/*
- * Use this control
- */
-#define wxUSE_CARET 1
-/*
- * Use this control
- */
-#define wxUSE_BMPBUTTON 1
-/*
- * Use this control
- */
-#define wxUSE_CHECKBOX 1
-/*
- * Use this control
- */
-#define wxUSE_CHECKLISTBOX 1
-/*
- * Use this control
- */
-#define wxUSE_COMBOBOX 1
-/*
- * Use this control
- */
-#define wxUSE_CHOICE 1
-/*
- * Use this control
- */
-#define wxUSE_GAUGE 1
-/*
- * Use this control
- */
-#define wxUSE_GRID 1
-/*
- * Use this control
- */
-#define wxUSE_IMAGLIST 1
-/*
- * Use this control
- */
-#define wxUSE_LISTBOX 1
-/*
- * Use this control
- */
-#define wxUSE_LISTCTRL 1
-/*
- * Use this control
- */
-#define wxUSE_NOTEBOOK 1
-/*
- * Use this control
- */
-#define wxUSE_RADIOBOX 1
-/*
- * Use this control
- */
-#define wxUSE_RADIOBTN 1
-/*
- * Use this control
- */
-#define wxUSE_SASH 1
-/*
- * Use this control
- */
-#define wxUSE_SCROLLBAR 1
-/*
- * Use this control
- */
-#define wxUSE_SLIDER 1
-/*
- * Use this control
- */
-#define wxUSE_SPINBTN 1
-/*
- * Use this control
- */
-#define wxUSE_SPLITTER 1
-/*
- * Use this control
- */
-#define wxUSE_STATBMP 1
-/*
- * Use this control
- */
-#define wxUSE_STATBOX 1
-/*
- * Use this control
- */
-#define wxUSE_STATLINE 1
-/*
- * Use this control
- */
-#define wxUSE_STATUSBAR 1
-/*
- * Use Tab dialog class - obsolete, use wxNotebook instead
- */
-#define wxUSE_TAB_DIALOG 0
-/* compatibility */
-#define wxUSE_TABDIALOG wxUSE_TAB_DIALOG
-/*
- * Use this control
- */
-#define wxUSE_TOOLBAR 1
-
-#if defined(__WXWINE__) || defined(__GNUWIN32__)
- #if wxUSE_TOOLBAR
- #define wxUSE_BUTTONBAR 1
- #endif
+// These settings are obsolete: the library is always built in Unicode mode
+// now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
+// absolutely necessary -- updating it is strongly recommended as the ANSI mode
+// will disappear completely in future wxWidgets releases.
+#ifndef wxUSE_UNICODE
+ #define wxUSE_UNICODE 1
#endif
-/*
- * Use this control
- */
-#define wxUSE_TREECTRL 1
-
-/*
- * Use wxLongLong (a.k.a. int64) class
- */
-#define wxUSE_LONGLONG 0
-
-/*
- * Use wxFile class
- */
-#define wxUSE_FILE 1
-/*
- * Use wxTextFile class
- */
-#define wxUSE_TEXTFILE 1
-/*
- * Use log classes and logging functions
- */
+// wxUSE_WCHAR_T is required by wxWidgets now, don't change.
+#define wxUSE_WCHAR_T 1
+
+// ----------------------------------------------------------------------------
+// global features
+// ----------------------------------------------------------------------------
+
+// Compile library in exception-safe mode? If set to 1, the library will try to
+// behave correctly in presence of exceptions (even though it still will not
+// use the exceptions itself) and notify the user code about any unhandled
+// exceptions. If set to 0, propagation of the exceptions through the library
+// code will lead to undefined behaviour -- but the code itself will be
+// slightly smaller and faster.
+//
+// Note that like wxUSE_THREADS this option is automatically set to 0 if
+// wxNO_EXCEPTIONS is defined.
+//
+// Default is 1
+//
+// Recommended setting: depends on whether you intend to use C++ exceptions
+// in your own code (1 if you do, 0 if you don't)
+#define wxUSE_EXCEPTIONS 1
+
+// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
+//
+// Default is 0
+//
+// Recommended setting: 0 (this is still work in progress...)
+#define wxUSE_EXTENDED_RTTI 0
+
+// Support for message/error logging. This includes wxLogXXX() functions and
+// wxLog and derived classes. Don't set this to 0 unless you really know what
+// you are doing.
+//
+// Default is 1
+//
+// Recommended setting: 1 (always)
#define wxUSE_LOG 1
-/*
- * Use time and date classes
- */
-#define wxUSE_TIMEDATE 1
-/*
- * Use wave class
- */
-#define wxUSE_WAVE 0
-/*
- * Use config system
- */
-#define wxUSE_CONFIG 1
-/*
- * Use intl system
- */
-#define wxUSE_INTL 1
-/*
- * Use streams
- */
-#define wxUSE_STREAMS 1
-/*
- * Use sockets
- */
-#define wxUSE_SOCKETS 1
-/*
- * Use standard C++ streams if 1. If 0, use wxWin
- * streams implementation.
- */
-#define wxUSE_STD_IOSTREAM 0
-
-/*
- * Use font metric files in GetTextExtent for wxPostScriptDC
- * Use consistent PostScript fonts for AFM and printing (!)
- */
-#define wxUSE_AFM_FOR_POSTSCRIPT 1
-#define wxUSE_NORMALIZED_PS_FONTS 1
-
-/* compatibility */
-#define WX_NORMALIZED_PS_FONTS wxUSE_NORMALIZED_PS_FONTS
-
-/*
- * Use PostScript device context
- */
-#define wxUSE_POSTSCRIPT 1
-
-/*
- * Compile wxString with wide character (Unicode) support?
- */
-#define wxUSE_UNICODE 0
-
-/*
- * Work around a bug in GNU libc 5.x wcstombs() implementation.
- *
- * Note that you must link your programs with libc.a if you enable this and you
- * have libc 5 (you should enable this for libc6 where wcsrtombs() is
- * thread-safe version of wcstombs()).
- */
-#define wxUSE_WCSRTOMBS 0
-
-/*
- * On some platforms overloading on size_t/int doesn't work, yet we'd like
- * to define both size_t and int version of wxString::operator[] because it
- * should really be size_t, but a lot of old, broken code uses int indices.
- */
-#define wxUSE_SIZE_T_STRING_OPERATOR 0
-
-/*
- * Use the new experimental implementation of wxString::Printf()?
- *
- * Warning: enabling this may cause internal compiler errors with gcc!
- */
-#define wxUSE_EXPERIMENTAL_PRINTF 0
-
-/*
- * Use Interprocess communication
- */
-#define wxUSE_IPC 1
-/*
- * Use wxGetResource & wxWriteResource (change .Xdefaults)
- */
-#define wxUSE_X_RESOURCES 0
-/*
- * Use clipboard
- */
-#define wxUSE_CLIPBOARD 1
-/*
- * Use tooltips
- */
-#define wxUSE_TOOLTIPS 1
-/*
- * Use dnd
- */
-#define wxUSE_DRAG_AND_DROP 1
-/*
- * Use spline
- */
-#define wxUSE_SPLINES 1
-/*
- * Use wxObjectLoader class
- */
-#define wxUSE_DYNAMIC_LOADER 1
-
-/*
- * Use the mdi architecture
- */
-#define wxUSE_MDI_ARCHITECTURE 1
-/*
- * Use the document/view architecture
- */
-#define wxUSE_DOC_VIEW_ARCHITECTURE 1
-/*
- * Use the print/preview architecture
- */
-#define wxUSE_PRINTING_ARCHITECTURE 1
-
-/*
- * Use Prolog IO
- */
-#define wxUSE_PROLOGIO 1
-/*
- * Use wxWindows resource loading (.wxr-files) (Needs wxUSE_PROLOGIO 1)
- */
-#define wxUSE_RESOURCES 1
-
-/* for compatibility */
-#define wxUSE_WX_RESOURCES wxUSE_RESOURCES
-
-/*
- * Use wxWindows help facility (needs wxUSE_IPC 1)
- */
-#define wxUSE_HELP 1
-/*
- * Use iostream.h rather than iostream
- */
-#define wxUSE_IOSTREAMH 1
-/*
- * Use Apple Ieee-double converter
- */
-#define wxUSE_APPLE_IEEE 1
-/*
- * Compatibility with 1.66 API.
- * Level 0: no backward compatibility, all new features
- * Level 1: wxDC, OnSize (etc.) compatibility, but
- * some new features such as event tables
- */
-#define WXWIN_COMPATIBILITY 0
-/*
- * Compatibility with 2.0 API.
- */
-#define WXWIN_COMPATIBILITY_2 1
-/*
- * Enables debugging: memory tracing, assert, etc., contains debug level
- */
-#define WXDEBUG 1
-/*
- * Enables debugging version of wxObject::new and wxObject::delete (IF WXDEBUG)
- * WARNING: this code may not work with all architectures, especially
- * if alignment is an issue.
- */
-#define wxUSE_MEMORY_TRACING 0
-/*
- * Enable debugging version of global memory operators new and delete
- * Disable it, If this causes problems (e.g. link errors)
- */
-#define wxUSE_DEBUG_NEW_ALWAYS 0
-/*
- * VZ: What does this one do? (FIXME)
- */
-#define wxUSE_DEBUG_CONTEXT 0
-/*
- * In debug mode, causes new to be defined to
- * be WXDEBUG_NEW (see object.h). If this causes
- * problems (e.g. link errors), set this to 0.
- */
-#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
-/*
- * Matthews garbage collection (used for MrEd?)
- */
-#define WXGARBAGE_COLLECTION_ON 0
-/*
- * Use splines
- */
-#define wxUSE_SPLINES 1
-/*
- * wxUSE_DYNAMIC_CLASSES is TRUE for the Xt port
- */
-#define wxUSE_DYNAMIC_CLASSES 1
-
-/*
- * Support for metafiles
- */
-#define wxUSE_METAFILE 0
-
-/*
- * wxMiniFrame
- */
-#define wxUSE_MINIFRAME 1
-
-/*
- * wxHTML
- */
-#define wxUSE_HTML 1
-
-/*
- * (virtual) filesystems code
- */
-#define wxUSE_FS_INET 1
-#define wxUSE_FS_ZIP 1
-
-/*
- * A class that shows info window when app is busy
- * (works exactly like wxBusyCursor)
- */
-#define wxUSE_BUSYINFO 1
-
-/*
- * Zip stream for accessing files stored inside .zip archives
- */
-#define wxUSE_ZIPSTREAM 1
-
-
-/*
- * Disable this if your compiler can't cope
- * with omission of prototype parameters.
- */
-#define REMOVE_UNUSED_ARG 1
-/*
- * The const keyword is being introduced more in wxWindows.
- * You can use this setting to maintain backward compatibility.
- * If 0: will use const wherever possible.
- * If 1: will use const only where necessary
- * for precompiled headers to work.
- * If 2: will be totally backward compatible, but precompiled
- * headers may not work and program size will be larger.
- */
-#define CONST_COMPATIBILITY 0
-
-/* The type of 3rd argument to getsockname() - usually size_t or int */
-#define SOCKLEN_T socklen_t
-/* Define if you have dlopen() */
-#define HAVE_DLOPEN 1
-
-/* Define if you have nanosleep() */
-#define HAVE_NANOSLEEP 1
-
-/* Define if you have sched_yield */
-#define HAVE_SCHED_YIELD 1
-
-/* Define if you have pthread_cancel */
-#define HAVE_PTHREAD_CANCEL 1
-
-/* Define if you have all functions to set thread priority */
-#define HAVE_THREAD_PRIORITY_FUNCTIONS 1
-
-/* Define if you can specify exit functions to a thread */
-/* #undef HAVE_THREAD_CLEANUP_FUNCTIONS */
-
-/* Define if you have shl_load() */
-/* #undef HAVE_SHL_LOAD */
-
-/* Define if you have vsnprintf() */
-#define HAVE_VSNPRINTF 1
-
-/* Define if you have usleep() */
-/* #undef HAVE_USLEEP */
-
-/* Define if you have wcslen function */
-#define HAVE_WCSLEN 1
-
-/* The number of bytes in a char. */
-#define SIZEOF_CHAR 1
-
-/* The number of bytes in a int. */
-#define SIZEOF_INT 4
-
-/* The number of bytes in a int *. */
-#define SIZEOF_INT_P 4
+// Recommended setting: 1
+#define wxUSE_LOGWINDOW 1
+
+// Recommended setting: 1
+#define wxUSE_LOGGUI 1
+
+// Recommended setting: 1
+#define wxUSE_LOG_DIALOG 1
+
+// Support for command line parsing using wxCmdLineParser class.
+//
+// Default is 1
+//
+// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
+#define wxUSE_CMDLINE_PARSER 1
+
+// Support for multithreaded applications: if 1, compile in thread classes
+// (thread.h) and make the library a bit more thread safe. Although thread
+// support is quite stable by now, you may still consider recompiling the
+// library without it if you have no use for it - this will result in a
+// somewhat smaller and faster operation.
+//
+// Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
+// to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
+// build/msw/config.* file this value will have no effect.
+//
+// Default is 1
+//
+// Recommended setting: 0 unless you do plan to develop MT applications
+#define wxUSE_THREADS 1
-/* The number of bytes in a long. */
-#define SIZEOF_LONG 4
+// If enabled, compiles wxWidgets streams classes
+//
+// wx stream classes are used for image IO, process IO redirection, network
+// protocols implementation and much more and so disabling this results in a
+// lot of other functionality being lost.
+//
+// Default is 1
+//
+// Recommended setting: 1 as setting it to 0 disables many other things
+#define wxUSE_STREAMS 1
+
+// Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
+// Note that if the system's implementation does not support positional
+// parameters, setting this to 1 forces the use of the wxWidgets implementation
+// of wxVsnprintf. The standard vsnprintf() supports positional parameters on
+// many Unix systems but usually doesn't under Windows.
+//
+// Positional parameters are very useful when translating a program since using
+// them in formatting strings allow translators to correctly reorder the
+// translated sentences.
+//
+// Default is 1
+//
+// Recommended setting: 1 if you want to support multiple languages
+#define wxUSE_PRINTF_POS_PARAMS 1
+
+// Enable the use of compiler-specific thread local storage keyword, if any.
+// This is used for wxTLS_XXX() macros implementation and normally should use
+// the compiler-provided support as it's simpler and more efficient, but must
+// not use it if wxWidgets is used in a dynamically loaded Win32 (i.e. using
+// LoadLibrary()/GetProcAddress()) as this triggers a bug in compiler TLS
+// support that results in crashes when any TLS variables are used. So if you
+// are building a Win32 DLL using wxWidgets that can be loaded dynamically, set
+// this to 0.
+//
+// Default is 1, but set to 0 if the scenario above is applicable.
+#define wxUSE_COMPILER_TLS 1
+
+// ----------------------------------------------------------------------------
+// Interoperability with the standard library.
+// ----------------------------------------------------------------------------
+
+// Set wxUSE_STL to 1 to enable maximal interoperability with the standard
+// library, even at the cost of backwards compatibility.
+//
+// Default is 0
+//
+// Recommended setting: 0 as the options below already provide a relatively
+// good level of interoperability and changing this option arguably isn't worth
+// diverging from the official builds of the library.
+#define wxUSE_STL 0
+
+// This is not a real option but is used as the default value for
+// wxUSE_STD_IOSTREAM, wxUSE_STD_STRING and wxUSE_STD_CONTAINERS.
+//
+// Currently the Digital Mars and Watcom compilers come without standard C++
+// library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
+// them (e.g. from STLPort).
+//
+// VC++ 5.0 does include standard C++ library headers, however they produce
+// many warnings that can't be turned off when compiled at warning level 4.
+#if defined(__DMC__) || defined(__WATCOMC__) \
+ || (defined(_MSC_VER) && _MSC_VER < 1200)
+ #define wxUSE_STD_DEFAULT 0
+#else
+ #define wxUSE_STD_DEFAULT 1
+#endif
-/* The number of bytes in a long long. */
-#define SIZEOF_LONG_LONG 8
+// Use standard C++ containers to implement wxVector<>, wxStack<>, wxDList<>
+// and wxHashXXX<> classes. If disabled, wxWidgets own (mostly compatible but
+// usually more limited) implementations are used which allows to avoid the
+// dependency on the C++ run-time library.
+//
+// Notice that the compilers mentioned in wxUSE_STD_DEFAULT comment above don't
+// support using standard containers and that VC6 needs non-default options for
+// such build to avoid getting "fatal error C1076: compiler limit : internal
+// heap limit reached; use /Zm to specify a higher limit" in its own standard
+// headers, so you need to ensure you do increase the heap size before enabling
+// this option for this compiler.
+//
+// Default is 0 for compatibility reasons.
+//
+// Recommended setting: 1 unless compatibility with the official wxWidgets
+// build and/or the existing code is a concern.
+#define wxUSE_STD_CONTAINERS 0
+
+// Use standard C++ streams if 1 instead of wx streams in some places. If
+// disabled, wx streams are used everywhere and wxWidgets doesn't depend on the
+// standard streams library.
+//
+// Notice that enabling this does not replace wx streams with std streams
+// everywhere, in a lot of places wx streams are used no matter what.
+//
+// Default is 1 if compiler supports it.
+//
+// Recommended setting: 1 if you use the standard streams anyhow and so
+// dependency on the standard streams library is not a
+// problem
+#define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
+
+// Enable minimal interoperability with the standard C++ string class if 1.
+// "Minimal" means that wxString can be constructed from std::string or
+// std::wstring but can't be implicitly converted to them. You need to enable
+// the option below for the latter.
+//
+// Default is 1 for most compilers.
+//
+// Recommended setting: 1 unless you want to ensure your program doesn't use
+// the standard C++ library at all.
+#define wxUSE_STD_STRING wxUSE_STD_DEFAULT
+
+// Make wxString as much interchangeable with std::[w]string as possible, in
+// particular allow implicit conversion of wxString to either of these classes.
+// This comes at a price (or a benefit, depending on your point of view) of not
+// allowing implicit conversion to "const char *" and "const wchar_t *".
+//
+// Because a lot of existing code relies on these conversions, this option is
+// disabled by default but can be enabled for your build if you don't care
+// about compatibility.
+//
+// Default is 0 if wxUSE_STL has its default value or 1 if it is enabled.
+//
+// Recommended setting: 0 to remain compatible with the official builds of
+// wxWidgets.
+#define wxUSE_STD_STRING_CONV_IN_WXSTRING wxUSE_STL
+
+// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
+// them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
+//
+// Note that newer compilers (including VC++ 7.1 and later) don't support
+// wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
+//
+// Default is 0.
+//
+// Recommended setting: 0, only set to 1 if you use a really old compiler
+#define wxUSE_IOSTREAMH 0
+
+
+// ----------------------------------------------------------------------------
+// non GUI features selection
+// ----------------------------------------------------------------------------
+
+// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
+// integer which is implemented in terms of native 64 bit integers if any or
+// uses emulation otherwise.
+//
+// This class is required by wxDateTime and so you should enable it if you want
+// to use wxDateTime. For most modern platforms, it will use the native 64 bit
+// integers in which case (almost) all of its functions are inline and it
+// almost does not take any space, so there should be no reason to switch it
+// off.
+//
+// Recommended setting: 1
+#define wxUSE_LONGLONG 1
+
+// Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
+// storing binary data in wxConfig on most platforms.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (but can be safely disabled if you don't use it)
+#define wxUSE_BASE64 1
+
+// Set this to 1 to be able to use wxEventLoop even in console applications
+// (i.e. using base library only, without GUI). This is mostly useful for
+// processing socket events but is also necessary to use timers in console
+// applications
+//
+// Default is 1.
+//
+// Recommended setting: 1 (but can be safely disabled if you don't use it)
+#define wxUSE_CONSOLE_EVENTLOOP 1
+
+// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
+// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
+//
+// Default is 1
+//
+// Recommended setting: 1 (wxFile is highly recommended as it is required by
+// i18n code, wxFileConfig and others)
+#define wxUSE_FILE 1
+#define wxUSE_FFILE 1
+
+// Use wxFSVolume class providing access to the configured/active mount points
+//
+// Default is 1
+//
+// Recommended setting: 1 (but may be safely disabled if you don't use it)
+#define wxUSE_FSVOLUME 1
+
+// Use wxStandardPaths class which allows to retrieve some standard locations
+// in the file system
+//
+// Default is 1
+//
+// Recommended setting: 1 (may be disabled to save space, but not much)
+#define wxUSE_STDPATHS 1
+
+// use wxTextBuffer class: required by wxTextFile
+#define wxUSE_TEXTBUFFER 1
+
+// use wxTextFile class: requires wxFile and wxTextBuffer, required by
+// wxFileConfig
+#define wxUSE_TEXTFILE 1
+
+// i18n support: _() macro, wxLocale class. Requires wxTextFile.
+#define wxUSE_INTL 1
+
+// Provide wxFoo_l() functions similar to standard foo() functions but taking
+// an extra locale parameter.
+//
+// Notice that this is fully implemented only for the systems providing POSIX
+// xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
+// almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
+// only work for the current user locale and "C" locale. You can use
+// wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
+//
+// Default is 1
+//
+// Recommended setting: 1 but may be disabled if you are writing programs
+// running only in C locale anyhow
+#define wxUSE_XLOCALE 1
+
+// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
+// allow to manipulate dates, times and time intervals. wxDateTime replaces the
+// old wxTime and wxDate classes which are still provided for backwards
+// compatibility (and implemented in terms of wxDateTime).
+//
+// Note that this class is relatively new and is still officially in alpha
+// stage because some features are not yet (fully) implemented. It is already
+// quite useful though and should only be disabled if you are aiming at
+// absolutely minimal version of the library.
+//
+// Requires: wxUSE_LONGLONG
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_DATETIME 1
+
+// Set wxUSE_TIMER to 1 to compile wxTimer class
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_TIMER 1
+
+// Use wxStopWatch clas.
+//
+// Default is 1
+//
+// Recommended setting: 1 (needed by wxSocket)
+#define wxUSE_STOPWATCH 1
+
+// Set wxUSE_FSWATCHER to 1 if you want to enable wxFileSystemWatcher
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_FSWATCHER 1
+
+// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
+// which allow the application to store its settings in the persistent
+// storage. Setting this to 1 will also enable on-demand creation of the
+// global config object in wxApp.
+//
+// See also wxUSE_CONFIG_NATIVE below.
+//
+// Recommended setting: 1
+#define wxUSE_CONFIG 1
+
+// If wxUSE_CONFIG is 1, you may choose to use either the native config
+// classes under Windows (using .INI files under Win16 and the registry under
+// Win32) or the portable text file format used by the config classes under
+// Unix.
+//
+// Default is 1 to use native classes. Note that you may still use
+// wxFileConfig even if you set this to 1 - just the config object created by
+// default for the applications needs will be a wxRegConfig or wxIniConfig and
+// not wxFileConfig.
+//
+// Recommended setting: 1
+#define wxUSE_CONFIG_NATIVE 1
+
+// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
+// to connect/disconnect from the network and be notified whenever the dial-up
+// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_DIALUP_MANAGER 1
+
+// Compile in classes for run-time DLL loading and function calling.
+// Required by wxUSE_DIALUP_MANAGER.
+//
+// This setting is for Win32 only
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_DYNLIB_CLASS 1
+
+// experimental, don't use for now
+#define wxUSE_DYNAMIC_LOADER 1
+
+// Set to 1 to use socket classes
+#define wxUSE_SOCKETS 1
+
+// Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
+//
+// Notice that currently setting this option under Windows will result in
+// programs which can only run on recent OS versions (with ws2_32.dll
+// installed) which is why it is disabled by default.
+//
+// Default is 1.
+//
+// Recommended setting: 1 if you need IPv6 support
+#define wxUSE_IPV6 0
+
+// Set to 1 to enable virtual file systems (required by wxHTML)
+#define wxUSE_FILESYSTEM 1
+
+// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
+#define wxUSE_FS_ZIP 1
+
+// Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
+#define wxUSE_FS_ARCHIVE 1
+
+// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
+#define wxUSE_FS_INET 1
+
+// wxArchive classes for accessing archives such as zip and tar
+#define wxUSE_ARCHIVE_STREAMS 1
+
+// Set to 1 to compile wxZipInput/OutputStream classes.
+#define wxUSE_ZIPSTREAM 1
+
+// Set to 1 to compile wxTarInput/OutputStream classes.
+#define wxUSE_TARSTREAM 1
+
+// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
+// wxUSE_LIBPNG
+#define wxUSE_ZLIB 1
+
+// If enabled, the code written by Apple will be used to write, in a portable
+// way, float on the disk. See extended.c for the license which is different
+// from wxWidgets one.
+//
+// Default is 1.
+//
+// Recommended setting: 1 unless you don't like the license terms (unlikely)
+#define wxUSE_APPLE_IEEE 1
+
+// Joystick support class
+#define wxUSE_JOYSTICK 1
+
+// wxFontEnumerator class
+#define wxUSE_FONTENUM 1
+
+// wxFontMapper class
+#define wxUSE_FONTMAP 1
+
+// wxMimeTypesManager class
+#define wxUSE_MIMETYPE 1
+
+// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
+// or wxURL you need to set this to 1.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_PROTOCOL 1
+
+// The settings for the individual URL schemes
+#define wxUSE_PROTOCOL_FILE 1
+#define wxUSE_PROTOCOL_FTP 1
+#define wxUSE_PROTOCOL_HTTP 1
+
+// Define this to use wxURL class.
+#define wxUSE_URL 1
+
+// Define this to use native platform url and protocol support.
+// Currently valid only for MS-Windows.
+// Note: if you set this to 1, you can open ftp/http/gopher sites
+// and obtain a valid input stream for these sites
+// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
+// Doing so reduces the code size.
+//
+// This code is experimental and subject to change.
+#define wxUSE_URL_NATIVE 0
+
+// Support for wxVariant class used in several places throughout the library,
+// notably in wxDataViewCtrl API.
+//
+// Default is 1.
+//
+// Recommended setting: 1 unless you want to reduce the library size as much as
+// possible in which case setting this to 0 can gain up to 100KB.
+#define wxUSE_VARIANT 1
+
+// Support for wxAny class, the successor for wxVariant.
+//
+// Default is 1.
+//
+// Recommended setting: 1 unless you want to reduce the library size by a small amount,
+// or your compiler cannot for some reason cope with complexity of templates used.
+#define wxUSE_ANY 1
+
+// Support for regular expression matching via wxRegEx class: enable this to
+// use POSIX regular expressions in your code. You need to compile regex
+// library from src/regex to use it under Windows.
+//
+// Default is 0
+//
+// Recommended setting: 1 if your compiler supports it, if it doesn't please
+// contribute us a makefile for src/regex for it
+#define wxUSE_REGEX 1
+
+// wxSystemOptions class
+#define wxUSE_SYSTEM_OPTIONS 1
+
+// wxSound class
+#define wxUSE_SOUND 1
+
+// Use wxMediaCtrl
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_MEDIACTRL 1
+
+// Use wxWidget's XRC XML-based resource system. Recommended.
+//
+// Default is 1
+//
+// Recommended setting: 1 (requires wxUSE_XML)
+#define wxUSE_XRC 1
+
+// XML parsing classes. Note that their API will change in the future, so
+// using wxXmlDocument and wxXmlNode in your app is not recommended.
+//
+// Default is the same as wxUSE_XRC, i.e. 1 by default.
+//
+// Recommended setting: 1 (required by XRC)
+#define wxUSE_XML wxUSE_XRC
+
+// Use wxWidget's AUI docking system
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_AUI 1
+
+// Use wxWidget's Ribbon classes for interfaces
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_RIBBON 1
+
+// Use wxPropertyGrid.
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_PROPGRID 1
+
+// Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_STC 1
+
+// Use wxWidget's web viewing classes
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_WEBVIEW 1
+
+// Use the IE wxWebView backend
+//
+// Default is 1 on MSW
+//
+// Recommended setting: 1
+#ifdef __WXMSW__
+#define wxUSE_WEBVIEW_IE 1
+#else
+#define wxUSE_WEBVIEW_IE 0
+#endif
-/* The number of bytes in a short. */
-#define SIZEOF_SHORT 2
+// Use the WebKit wxWebView backend
+//
+// Default is 1 on GTK and OSX
+//
+// Recommended setting: 1
+#if defined(__WXGTK__) || defined(__WXOSX__)
+#define wxUSE_WEBVIEW_WEBKIT 1
+#else
+#define wxUSE_WEBVIEW_WEBKIT 0
+#endif
-/* Define if you have the dlopen function. */
-#define HAVE_DLOPEN 1
+// Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
+// 2D drawing API. (Still somewhat experimental)
+//
+// Please note that on Windows gdiplus.dll is loaded dynamically which means
+// that nothing special needs to be done as long as you don't use
+// wxGraphicsContext at all or only use it on XP and later systems but you
+// still do need to distribute it yourself for an application using
+// wxGraphicsContext to be runnable on pre-XP systems.
+//
+// Default is 1 except if you're using a non-Microsoft compiler under Windows
+// as only MSVC7+ is known to ship with gdiplus.h. For other compilers (e.g.
+// mingw32) you may need to install the headers (and just the headers)
+// yourself. If you do, change the setting below manually.
+//
+// Recommended setting: 1 if supported by the compilation environment
+
+// notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is
+// included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined
+#ifdef _MSC_VER
+# if _MSC_VER >= 1310
+ // MSVC7.1+ comes with new enough Platform SDK, enable
+ // wxGraphicsContext support for it
+# define wxUSE_GRAPHICS_CONTEXT 1
+# else
+ // MSVC 6 didn't include GDI+ headers so disable by default, enable it
+ // here if you use MSVC 6 with a newer SDK
+# define wxUSE_GRAPHICS_CONTEXT 0
+# endif
+#else
+ // Disable support for other Windows compilers, enable it if your compiler
+ // comes with new enough SDK or you installed the headers manually.
+ //
+ // Notice that this will be set by configure under non-Windows platforms
+ // anyhow so the value there is not important.
+# define wxUSE_GRAPHICS_CONTEXT 0
+#endif
-/* Define if you have the gethostname function. */
-/* #undef HAVE_GETHOSTNAME */
+// Enable wxGraphicsContext implementation using Cairo library.
+//
+// This is not needed under Windows and detected automatically by configure
+// under other systems, however you may set this to 1 manually if you installed
+// Cairo under Windows yourself and prefer to use it instead the native GDI+
+// implementation.
+//
+// Default is 0
+//
+// Recommended setting: 0
+#define wxUSE_CAIRO 0
+
+
+// ----------------------------------------------------------------------------
+// Individual GUI controls
+// ----------------------------------------------------------------------------
+
+// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
+// (without it, wxControl class is not compiled)
+//
+// Default is 1
+//
+// Recommended setting: 1 (don't change except for very special programs)
+#define wxUSE_CONTROLS 1
+
+// Support markup in control labels, i.e. provide wxControl::SetLabelMarkup().
+// Currently markup is supported only by a few controls and only some ports but
+// their number will increase with time.
+//
+// Default is 1
+//
+// Recommended setting: 1 (may be set to 0 if you want to save on code size)
+#define wxUSE_MARKUP 1
+
+// wxPopupWindow class is a top level transient window. It is currently used
+// to implement wxTipWindow
+//
+// Default is 1
+//
+// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
+#define wxUSE_POPUPWIN 1
+
+// wxTipWindow allows to implement the custom tooltips, it is used by the
+// context help classes. Requires wxUSE_POPUPWIN.
+//
+// Default is 1
+//
+// Recommended setting: 1 (may be set to 0)
+#define wxUSE_TIPWINDOW 1
+
+// Each of the settings below corresponds to one wxWidgets control. They are
+// all switched on by default but may be disabled if you are sure that your
+// program (including any standard dialogs it can show!) doesn't need them and
+// if you desperately want to save some space. If you use any of these you must
+// set wxUSE_CONTROLS as well.
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
+#define wxUSE_BANNERWINDOW 1 // wxBannerWindow
+#define wxUSE_BUTTON 1 // wxButton
+#define wxUSE_BMPBUTTON 1 // wxBitmapButton
+#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
+#define wxUSE_CHECKBOX 1 // wxCheckBox
+#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
+#define wxUSE_CHOICE 1 // wxChoice
+#define wxUSE_COLLPANE 1 // wxCollapsiblePane
+#define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
+#define wxUSE_COMBOBOX 1 // wxComboBox
+#define wxUSE_COMMANDLINKBUTTON 1 // wxCommandLinkButton
+#define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
+#define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
+#define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
+#define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
+#define wxUSE_FILECTRL 1 // wxFileCtrl
+#define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
+#define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
+#define wxUSE_GAUGE 1 // wxGauge
+#define wxUSE_HEADERCTRL 1 // wxHeaderCtrl
+#define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
+#define wxUSE_LISTBOX 1 // wxListBox
+#define wxUSE_LISTCTRL 1 // wxListCtrl
+#define wxUSE_RADIOBOX 1 // wxRadioBox
+#define wxUSE_RADIOBTN 1 // wxRadioButton
+#define wxUSE_RICHMSGDLG 1 // wxRichMessageDialog
+#define wxUSE_SCROLLBAR 1 // wxScrollBar
+#define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
+#define wxUSE_SLIDER 1 // wxSlider
+#define wxUSE_SPINBTN 1 // wxSpinButton
+#define wxUSE_SPINCTRL 1 // wxSpinCtrl
+#define wxUSE_STATBOX 1 // wxStaticBox
+#define wxUSE_STATLINE 1 // wxStaticLine
+#define wxUSE_STATTEXT 1 // wxStaticText
+#define wxUSE_STATBMP 1 // wxStaticBitmap
+#define wxUSE_TEXTCTRL 1 // wxTextCtrl
+#define wxUSE_TIMEPICKCTRL 1 // wxTimePickerCtrl
+#define wxUSE_TOGGLEBTN 1 // requires wxButton
+#define wxUSE_TREECTRL 1 // wxTreeCtrl
+#define wxUSE_TREELISTCTRL 1 // wxTreeListCtrl
+
+// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
+// below either wxStatusBar95 or a generic wxStatusBar will be used.
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_STATUSBAR 1
+
+// Two status bar implementations are available under Win32: the generic one
+// or the wrapper around native control. For native look and feel the native
+// version should be used.
+//
+// Default is 1 for the platforms where native status bar is supported.
+//
+// Recommended setting: 1 (there is no advantage in using the generic one)
+#define wxUSE_NATIVE_STATUSBAR 1
+
+// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
+// classes at all. Otherwise, use the native toolbar class unless
+// wxUSE_TOOLBAR_NATIVE is 0.
+//
+// Default is 1 for all settings.
+//
+// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
+#define wxUSE_TOOLBAR 1
+#define wxUSE_TOOLBAR_NATIVE 1
+
+// wxNotebook is a control with several "tabs" located on one of its sides. It
+// may be used to logically organise the data presented to the user instead of
+// putting everything in one huge dialog. It replaces wxTabControl and related
+// classes of wxWin 1.6x.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_NOTEBOOK 1
-/* Define if you have the nanosleep function. */
-#define HAVE_NANOSLEEP 1
+// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
+// the tabs
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_LISTBOOK 1
+
+// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
+// the tabs
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_CHOICEBOOK 1
+
+// wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
+// the tabs
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_TREEBOOK 1
+
+// wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
+// tabs
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_TOOLBOOK 1
+
+// wxTaskBarIcon is a small notification icon shown in the system toolbar or
+// dock.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (but can be set to 0 if you don't need it)
+#define wxUSE_TASKBARICON 1
+
+// wxGrid class
+//
+// Default is 1, set to 0 to cut down compilation time and binaries size if you
+// don't use it.
+//
+// Recommended setting: 1
+//
+#define wxUSE_GRID 1
+
+// wxMiniFrame class: a frame with narrow title bar
+//
+// Default is 1.
+//
+// Recommended setting: 1 (it doesn't cost almost anything)
+#define wxUSE_MINIFRAME 1
-/* Define if you have the shl_load function. */
-/* #undef HAVE_SHL_LOAD */
+// wxComboCtrl and related classes: combobox with custom popup window and
+// not necessarily a listbox.
+//
+// Default is 1.
+//
+// Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
+// it used by wxComboBox
+#define wxUSE_COMBOCTRL 1
+
+// wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
+// items.
+//
+// Default is 1.
+//
+// Recommended setting: 1 but can be safely set to 0, except where it is
+// needed as a base class for generic wxBitmapComboBox.
+#define wxUSE_ODCOMBOBOX 1
+
+// wxBitmapComboBox is a combobox that can have images in front of text items.
+//
+// Default is 1.
+//
+// Recommended setting: 1 but can be safely set to 0
+#define wxUSE_BITMAPCOMBOBOX 1
+
+// wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
+// up and down in it. It is also used as part of wxRearrangeDialog.
+//
+// Default is 1.
+//
+// Recommended setting: 1 but can be safely set to 0 (currently used only by
+// wxHeaderCtrl)
+#define wxUSE_REARRANGECTRL 1
+
+// ----------------------------------------------------------------------------
+// Miscellaneous GUI stuff
+// ----------------------------------------------------------------------------
+
+// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
+#define wxUSE_ACCEL 1
-/* Define if you have the uname function. */
-#define HAVE_UNAME 1
+// Use the standard art provider. The icons returned by this provider are
+// embedded into the library as XPMs so disabling it reduces the library size
+// somewhat but this should only be done if you use your own custom art
+// provider returning the icons or never use any icons not provided by the
+// native art provider (which might not be implemented at all for some
+// platforms) or by the Tango icons provider (if it's not itself disabled
+// below).
+//
+// Default is 1.
+//
+// Recommended setting: 1 unless you use your own custom art provider.
+#define wxUSE_ARTPROVIDER_STD 1
+
+// Use art provider providing Tango icons: this art provider has higher quality
+// icons than the default ones using smaller size XPM icons without
+// transparency but the embedded PNG icons add to the library size.
+//
+// Default is 1 under non-GTK ports. Under wxGTK the native art provider using
+// the GTK+ stock icons replaces it so it is normally not necessary.
+//
+// Recommended setting: 1 but can be turned off to reduce the library size.
+#define wxUSE_ARTPROVIDER_TANGO 1
+
+// Hotkey support (currently Windows only)
+#define wxUSE_HOTKEY 1
+
+// Use wxCaret: a class implementing a "cursor" in a text control (called caret
+// under Windows).
+//
+// Default is 1.
+//
+// Recommended setting: 1 (can be safely set to 0, not used by the library)
+#define wxUSE_CARET 1
+
+// Use wxDisplay class: it allows enumerating all displays on a system and
+// their geometries as well as finding the display on which the given point or
+// window lies.
+//
+// Default is 1.
+//
+// Recommended setting: 1 if you need it, can be safely set to 0 otherwise
+#define wxUSE_DISPLAY 1
+
+// Miscellaneous geometry code: needed for Canvas library
+#define wxUSE_GEOMETRY 1
+
+// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
+// wxListCtrl.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (set it to 0 if you don't use any of the controls
+// enumerated above, then this class is mostly useless too)
+#define wxUSE_IMAGLIST 1
+
+// Use wxInfoBar class.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (but can be disabled without problems as nothing
+// depends on it)
+#define wxUSE_INFOBAR 1
+
+// Use wxMenu, wxMenuBar, wxMenuItem.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (can't be disabled under MSW)
+#define wxUSE_MENUS 1
+
+// Use wxNotificationMessage.
+//
+// wxNotificationMessage allows to show non-intrusive messages to the user
+// using balloons, banners, popups or whatever is the appropriate method for
+// the current platform.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_NOTIFICATION_MESSAGE 1
+
+// wxRichToolTip is a customizable tooltip class which has more functionality
+// than the stock (but native, unlike this class) wxToolTip.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (but can be safely set to 0 if you don't need it)
+#define wxUSE_RICHTOOLTIP 1
+
+// Use wxSashWindow class.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_SASH 1
+
+// Use wxSplitterWindow class.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_SPLITTER 1
+
+// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_TOOLTIPS 1
+
+// wxValidator class and related methods
+#define wxUSE_VALIDATORS 1
-/* Define if you have the usleep function. */
-/* #undef HAVE_USLEEP */
+// Use reference counted ID management: this means that wxWidgets will track
+// the automatically allocated ids (those used when you use wxID_ANY when
+// creating a window, menu or toolbar item &c) instead of just supposing that
+// the program never runs out of them. This is mostly useful only under wxMSW
+// where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
+// long-running programs can run into problems with ids reuse without this. On
+// the other platforms, where the ids have the full int range, this shouldn't
+// be necessary.
+#ifdef __WXMSW__
+#define wxUSE_AUTOID_MANAGEMENT 1
+#else
+#define wxUSE_AUTOID_MANAGEMENT 0
+#endif
-/* Define if you have the vfork function. */
-#define HAVE_VFORK 1
+// ----------------------------------------------------------------------------
+// common dialogs
+// ----------------------------------------------------------------------------
+
+// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
+// file selector, printer dialog). Switching this off also switches off the
+// printing architecture and interactive wxPrinterDC.
+//
+// Default is 1
+//
+// Recommended setting: 1 (unless it really doesn't work)
+#define wxUSE_COMMON_DIALOGS 1
+
+// wxBusyInfo displays window with message when app is busy. Works in same way
+// as wxBusyCursor
+#define wxUSE_BUSYINFO 1
+
+// Use single/multiple choice dialogs.
+//
+// Default is 1
+//
+// Recommended setting: 1 (used in the library itself)
+#define wxUSE_CHOICEDLG 1
+
+// Use colour picker dialog
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_COLOURDLG 1
+
+// wxDirDlg class for getting a directory name from user
+#define wxUSE_DIRDLG 1
-/* Define if you have the vsnprintf function. */
-#define HAVE_VSNPRINTF 1
+// TODO: setting to choose the generic or native one
+
+// Use file open/save dialogs.
+//
+// Default is 1
+//
+// Recommended setting: 1 (used in many places in the library itself)
+#define wxUSE_FILEDLG 1
+
+// Use find/replace dialogs.
+//
+// Default is 1
+//
+// Recommended setting: 1 (but may be safely set to 0)
+#define wxUSE_FINDREPLDLG 1
+
+// Use font picker dialog
+//
+// Default is 1
+//
+// Recommended setting: 1 (used in the library itself)
+#define wxUSE_FONTDLG 1
+
+// Use wxMessageDialog and wxMessageBox.
+//
+// Default is 1
+//
+// Recommended setting: 1 (used in the library itself)
+#define wxUSE_MSGDLG 1
+
+// progress dialog class for lengthy operations
+#define wxUSE_PROGRESSDLG 1
-/* Define if you have the vsscanf function. */
-#define HAVE_VSSCANF 1
+// support for startup tips (wxShowTip &c)
+#define wxUSE_STARTUP_TIPS 1
-/* Define if you have the <X11/XKBlib.h> header file. */
-#define HAVE_X11_XKBLIB_H 1
+// text entry dialog and wxGetTextFromUser function
+#define wxUSE_TEXTDLG 1
-/* Define if you have the <fnmatch.h> header file. */
-#define HAVE_FNMATCH_H 1
+// number entry dialog
+#define wxUSE_NUMBERDLG 1
+
+// splash screen class
+#define wxUSE_SPLASH 1
+
+// wizards
+#define wxUSE_WIZARDDLG 1
+
+// Compile in wxAboutBox() function showing the standard "About" dialog.
+//
+// Default is 1
+//
+// Recommended setting: 1 but can be set to 0 to save some space if you don't
+// use this function
+#define wxUSE_ABOUTDLG 1
+
+// wxFileHistory class
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_FILE_HISTORY 1
+
+// ----------------------------------------------------------------------------
+// Metafiles support
+// ----------------------------------------------------------------------------
+
+// Windows supports the graphics format known as metafile which is, though not
+// portable, is widely used under Windows and so is supported by wxWin (under
+// Windows only, of course). Win16 (Win3.1) used the so-called "Window
+// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
+// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
+// default, WMFs will be used under Win16 and EMFs under Win32. This may be
+// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
+// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
+// in any metafile related classes at all.
+//
+// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
+//
+// Recommended setting: default or 0 for everything for portable programs.
+#define wxUSE_METAFILE 1
+#define wxUSE_ENH_METAFILE 1
+#define wxUSE_WIN_METAFILES_ALWAYS 0
+
+// ----------------------------------------------------------------------------
+// Big GUI components
+// ----------------------------------------------------------------------------
+
+// Set to 0 to disable MDI support.
+//
+// Requires wxUSE_NOTEBOOK under platforms other than MSW.
+//
+// Default is 1.
+//
+// Recommended setting: 1, can be safely set to 0.
+#define wxUSE_MDI 1
+
+// Set to 0 to disable document/view architecture
+#define wxUSE_DOC_VIEW_ARCHITECTURE 1
-/* Define if you have the <iostream> header file. */
-#define HAVE_IOSTREAM 1
+// Set to 0 to disable MDI document/view architecture
+//
+// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
+#define wxUSE_MDI_ARCHITECTURE 1
+
+// Set to 0 to disable print/preview architecture code
+#define wxUSE_PRINTING_ARCHITECTURE 1
+
+// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
+// much more.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
+// smaller library.
+#define wxUSE_HTML 1
+
+// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
+// headers and libraries to be able to compile the library with wxUSE_GLCANVAS
+// set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the
+// list of libraries used to link your application (although this is done
+// implicitly for Microsoft Visual C++ users).
+//
+// Default is 1 unless the compiler is known to ship without the necessary
+// headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE).
+//
+// Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0
+// otherwise.
+#define wxUSE_GLCANVAS 1
+
+// wxRichTextCtrl allows editing of styled text.
+//
+// Default is 1.
+//
+// Recommended setting: 1, set to 0 if you want compile a
+// smaller library.
+#define wxUSE_RICHTEXT 1
+
+// ----------------------------------------------------------------------------
+// Data transfer
+// ----------------------------------------------------------------------------
+
+// Use wxClipboard class for clipboard copy/paste.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_CLIPBOARD 1
+
+// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
+// drop
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_DATAOBJ 1
+
+// Use wxDropTarget and wxDropSource classes for drag and drop (this is
+// different from "built in" drag and drop in wxTreeCtrl which is always
+// available). Requires wxUSE_DATAOBJ.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_DRAG_AND_DROP 1
-/* Define if you have the <linux/joystick.h> header file. */
-/* #undef HAVE_LINUX_JOYSTICK_H */
+// Use wxAccessible for enhanced and customisable accessibility.
+// Depends on wxUSE_OLE.
+//
+// Default is 0.
+//
+// Recommended setting (at present): 0
+#define wxUSE_ACCESSIBILITY 0
+
+// ----------------------------------------------------------------------------
+// miscellaneous settings
+// ----------------------------------------------------------------------------
+
+// wxSingleInstanceChecker class allows to verify at startup if another program
+// instance is running.
+//
+// Default is 1
+//
+// Recommended setting: 1 (the class is tiny, disabling it won't save much
+// space)
+#define wxUSE_SNGLINST_CHECKER 1
+
+#define wxUSE_DRAGIMAGE 1
+
+#define wxUSE_IPC 1
+ // 0 for no interprocess comms
+#define wxUSE_HELP 1
+ // 0 for no help facility
+
+// Should we use MS HTML help for wxHelpController? If disabled, neither
+// wxCHMHelpController nor wxBestHelpController are available.
+//
+// Default is 1 under MSW, 0 is always used for the other platforms.
+//
+// Recommended setting: 1, only set to 0 if you have trouble compiling
+// wxCHMHelpController (could be a problem with really ancient compilers)
+#define wxUSE_MS_HTML_HELP 1
+
+
+// Use wxHTML-based help controller?
+#define wxUSE_WXHTML_HELP 1
-/* Define if you have the <sched.h> header file. */
-#define HAVE_SCHED_H 1
+#define wxUSE_CONSTRAINTS 1
+ // 0 for no window layout constraint system
-/* Define if you have the <strings.h> header file. */
-#define HAVE_STRINGS_H 1
+#define wxUSE_SPLINES 1
+ // 0 for no splines
-/* Define if you have the <unistd.h> header file. */
-#define HAVE_UNISTD_H 1
+#define wxUSE_MOUSEWHEEL 1
+ // Include mouse wheel support
-/* Define if you have the <wchar.h> header file. */
-#define HAVE_WCHAR_H 1
+// Compile wxUIActionSimulator class?
+#define wxUSE_UIACTIONSIMULATOR 1
-/* Define if you have the <wcstr.h> header file. */
-/* #undef HAVE_WCSTR_H */
+// ----------------------------------------------------------------------------
+// wxDC classes for various output formats
+// ----------------------------------------------------------------------------
-/* Name of package */
-#define PACKAGE "wxWindows"
+// Set to 1 for PostScript device context.
+#define wxUSE_POSTSCRIPT 0
-/* Version number of package */
-#define VERSION "2.1.0"
+// Set to 1 to use font metric files in GetTextExtent
+#define wxUSE_AFM_FOR_POSTSCRIPT 1
+// Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
+// to create files in SVG (Scalable Vector Graphics) format.
+#define wxUSE_SVG 1
+
+// Should wxDC provide SetTransformMatrix() and related methods?
+//
+// Default is 1 but can be set to 0 if this functionality is not used. Notice
+// that currently only wxMSW supports this so setting this to 0 doesn't change
+// much for non-MSW platforms (although it will still save a few bytes
+// probably).
+//
+// Recommended setting: 1.
+#define wxUSE_DC_TRANSFORM_MATRIX 1
+
+// ----------------------------------------------------------------------------
+// image format support
+// ----------------------------------------------------------------------------
+
+// wxImage supports many different image formats which can be configured at
+// compile-time. BMP is always supported, others are optional and can be safely
+// disabled if you don't plan to use images in such format sometimes saving
+// substantial amount of code in the final library.
+//
+// Some formats require an extra library which is included in wxWin sources
+// which is mentioned if it is the case.
+
+// Set to 1 for wxImage support (recommended).
+#define wxUSE_IMAGE 1
+
+// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
+#define wxUSE_LIBPNG 1
+
+// Set to 1 for JPEG format support (requires libjpeg)
+#define wxUSE_LIBJPEG 1
+
+// Set to 1 for TIFF format support (requires libtiff)
+#define wxUSE_LIBTIFF 1
+
+// Set to 1 for TGA format support (loading only)
+#define wxUSE_TGA 1
+
+// Set to 1 for GIF format support
+#define wxUSE_GIF 1
+
+// Set to 1 for PNM format support
+#define wxUSE_PNM 1
+
+// Set to 1 for PCX format support
+#define wxUSE_PCX 1
+
+// Set to 1 for IFF format support (Amiga format)
+#define wxUSE_IFF 0
+
+// Set to 1 for XPM format support
+#define wxUSE_XPM 1
+
+// Set to 1 for MS Icons and Cursors format support
+#define wxUSE_ICO_CUR 1
+
+// Set to 1 to compile in wxPalette class
+#define wxUSE_PALETTE 1
+
+// ----------------------------------------------------------------------------
+// wxUniversal-only options
+// ----------------------------------------------------------------------------
+
+// Set to 1 to enable compilation of all themes, this is the default
+#define wxUSE_ALL_THEMES 1
+
+// Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
+// is unset, if it is set these options are not used; notice that metal theme
+// uses Win32 one
+#define wxUSE_THEME_GTK 0
+#define wxUSE_THEME_METAL 0
+#define wxUSE_THEME_MONO 0
+#define wxUSE_THEME_WIN32 0
+
+
+/* --- end common options --- */
+
+/* --- start MSW options --- */
+// ----------------------------------------------------------------------------
+// Windows-only settings
+// ----------------------------------------------------------------------------
+
+// Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode
+// and want to run your programs under Windows 9x and not only NT/2000/XP.
+// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
+// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
+// that you will have to modify the makefiles to include unicows.lib import
+// library as the first library (see installation instructions in install.txt
+// to learn how to do it when building the library or samples).
+//
+// If your compiler doesn't have unicows.lib, you can get a version of it at
+// http://libunicows.sourceforge.net
+//
+// Default is 0
+//
+// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
+#ifndef wxUSE_UNICODE_MSLU
+ #define wxUSE_UNICODE_MSLU 0
+#endif
-#endif /* __WX_SETUP_H__ */
+// Set this to 1 if you want to use wxWidgets and MFC in the same program. This
+// will override some other settings (see below)
+//
+// Default is 0.
+//
+// Recommended setting: 0 unless you really have to use MFC
+#define wxUSE_MFC 0
+
+// Set this to 1 for generic OLE support: this is required for drag-and-drop,
+// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
+// can't compile/doesn't have the OLE headers.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_OLE 1
+
+// Set this to 1 to enable wxAutomationObject class.
+//
+// Default is 1.
+//
+// Recommended setting: 1 if you need to control other applications via OLE
+// Automation, can be safely set to 0 otherwise
+#define wxUSE_OLE_AUTOMATION 1
+
+// Set this to 1 to enable wxActiveXContainer class allowing to embed OLE
+// controls in wx.
+//
+// Default is 1.
+//
+// Recommended setting: 1, required by wxMediaCtrl
+#define wxUSE_ACTIVEX 1
+
+// wxDC caching implementation
+#define wxUSE_DC_CACHEING 1
+
+// Set this to 1 to enable wxDIB class used internally for manipulating
+// wxBitmap data.
+//
+// Default is 1, set it to 0 only if you don't use wxImage neither
+//
+// Recommended setting: 1 (without it conversion to/from wxImage won't work)
+#define wxUSE_WXDIB 1
+
+// Set to 0 to disable PostScript print/preview architecture code under Windows
+// (just use Windows printing).
+#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
+
+// Set this to 1 to compile in wxRegKey class.
+//
+// Default is 1
+//
+// Recommended setting: 1, this is used internally by wx in a few places
+#define wxUSE_REGKEY 1
+
+// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
+// which allows to put more than ~32Kb of text in it even under Win9x (NT
+// doesn't have such limitation).
+//
+// Default is 1 for compilers which support it
+//
+// Recommended setting: 1, only set it to 0 if your compiler doesn't have
+// or can't compile <richedit.h>
+#define wxUSE_RICHEDIT 1
+
+// Set this to 1 to use extra features of richedit v2 and later controls
+//
+// Default is 1 for compilers which support it
+//
+// Recommended setting: 1
+#define wxUSE_RICHEDIT2 1
+
+// Set this to 1 to enable support for the owner-drawn menu and listboxes. This
+// is required by wxUSE_CHECKLISTBOX.
+//
+// Default is 1.
+//
+// Recommended setting: 1, set to 0 for a small library size reduction
+#define wxUSE_OWNER_DRAWN 1
+
+// Set this to 1 to enable MSW-specific wxTaskBarIcon::ShowBalloon() method. It
+// is required by native wxNotificationMessage implementation.
+//
+// Default is 1 but disabled in wx/msw/chkconf.h if SDK is too old to contain
+// the necessary declarations.
+//
+// Recommended setting: 1, set to 0 for a tiny library size reduction
+#define wxUSE_TASKBARICON_BALLOONS 1
+
+// Set to 1 to compile MS Windows XP theme engine support
+#define wxUSE_UXTHEME 1
+
+// Set to 1 to use InkEdit control (Tablet PC), if available
+#define wxUSE_INKEDIT 0
+
+// Set to 1 to enable .INI files based wxConfig implementation (wxIniConfig)
+//
+// Default is 0.
+//
+// Recommended setting: 0, nobody uses .INI files any more
+#define wxUSE_INICONF 0
+
+// ----------------------------------------------------------------------------
+// Generic versions of native controls
+// ----------------------------------------------------------------------------
+
+// Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the
+// native wxDatePickerCtrl
+//
+// Default is 0.
+//
+// Recommended setting: 0, this is mainly used for testing
+#define wxUSE_DATEPICKCTRL_GENERIC 0
+
+// Set this to 1 to be able to use wxTimePickerCtrlGeneric in addition to the
+// native wxTimePickerCtrl for the platforms that have the latter (MSW).
+//
+// Default is 0.
+//
+// Recommended setting: 0, this is mainly used for testing
+#define wxUSE_TIMEPICKCTRL_GENERIC 0
+
+// ----------------------------------------------------------------------------
+// Crash debugging helpers
+// ----------------------------------------------------------------------------
+
+// Set this to 1 to be able to use wxCrashReport::Generate() to create mini
+// dumps of your program when it crashes (or at any other moment)
+//
+// Default is 1 if supported by the compiler (VC++ and recent BC++ only).
+//
+// Recommended setting: 1, set to 0 if your programs never crash
+#define wxUSE_CRASHREPORT 1
+/* --- end MSW options --- */
+
+// GTK-specific options used when not using configure. As we can't test for the
+// exact GTK version (without including GTK+ headers that we don't want to
+// include from our own public headers), just assume a recent GTK 2.x.
+#define __WXGTK20__
+#define __WXGTK26__
+#define __WXGTK210__
+#define __WXGTK218__
+//#define __WXGTK3__
+
+#endif // _WX_SETUP_H_