// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(__APPLE__)
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "framebase.h"
#endif
virtual wxMenuBar *GetMenuBar() const { return m_frameMenuBar; }
#endif // wxUSE_MENUS
-#ifdef WXWIN_COMPATIBILITY_2_2
- // call this to simulate a menu command
- bool Command(int winid) { return ProcessCommand(winid); }
-#endif // WXWIN_COMPATIBILITY_2_2
-
// process menu command: returns TRUE if processed
bool ProcessCommand(int winid);
// toolbar functions
// -----------------
+
#if wxUSE_TOOLBAR
// create main toolbar bycalling OnCreateToolBar()
- virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER|wxTB_HORIZONTAL,
+ virtual wxToolBar* CreateToolBar(long style = -1,
wxWindowID winid = -1,
const wxString& name = wxToolBarNameStr);
// return a new toolbar
// -------------------------------
// event handlers
- void OnIdle(wxIdleEvent& event);
+#if wxUSE_MENUS
+#if wxUSE_STATUSBAR
void OnMenuOpen(wxMenuEvent& event);
+ void OnMenuClose(wxMenuEvent& event);
void OnMenuHighlight(wxMenuEvent& event);
+#endif // wxUSE_STATUSBAR
-#if wxUSE_MENUS
- // send wxUpdateUIEvents for all menu items (called from OnIdle())
- void DoMenuUpdates();
- void DoMenuUpdates(wxMenu* menu, wxWindow* focusWin);
+ // send wxUpdateUIEvents for all menu items in the menubar,
+ // or just for menu if non-NULL
+ void DoMenuUpdates(wxMenu* menu = NULL);
#endif // wxUSE_MENUS
+ // do the UI update processing for this window
+ virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
+
+ // Implement internal behaviour (menu updating on some platforms)
+ virtual void OnInternalIdle();
+
// if there is no real wxTopLevelWindow on this platform we have to define
// some wxTopLevelWindowBase pure virtual functions here to avoid breaking
// old ports (wxMotif) which don't define them in wxFrame
// if you are hiding the help, TRUE otherwise
virtual void DoGiveHelp(const wxString& text, bool show);
+#if WXWIN_COMPATIBILITY_2_2
+ // call this to simulate a menu command
+ bool Command(int winid) { return ProcessCommand(winid); }
+#endif // WXWIN_COMPATIBILITY_2_2
+
protected:
// the frame main menu/status/tool bars
// ------------------------------------
virtual void AttachMenuBar(wxMenuBar *menubar);
wxMenuBar *m_frameMenuBar;
+
+#if wxUSE_STATUSBAR
+ // the saved status bar text overwritten by DoGiveHelp()
+ wxString m_oldStatusText;
+#endif // wxUSE_STATUSBAR
#endif // wxUSE_MENUS
#if wxUSE_STATUSBAR
wxToolBar *m_frameToolBar;
#endif // wxUSE_TOOLBAR
+#if wxUSE_MENUS && wxUSE_STATUSBAR
DECLARE_EVENT_TABLE()
+#endif // wxUSE_MENUS && wxUSE_STATUSBAR
+
DECLARE_NO_COPY_CLASS(wxFrameBase)
};