+ int index = FindRegisteredDataType(typeName);
+ if ( index == wxNOT_FOUND )
+ {
+ // check whether this is one of the standard ones, in which case
+ // register it "on the fly"
+ if ( typeName == wxGRID_VALUE_STRING )
+ {
+ RegisterDataType(wxGRID_VALUE_STRING,
+ new wxGridCellStringRenderer,
+ new wxGridCellTextEditor);
+ }
+ else if ( typeName == wxGRID_VALUE_BOOL )
+ {
+ RegisterDataType(wxGRID_VALUE_BOOL,
+ new wxGridCellBoolRenderer,
+ new wxGridCellBoolEditor);
+ }
+ else if ( typeName == wxGRID_VALUE_NUMBER )
+ {
+ RegisterDataType(wxGRID_VALUE_NUMBER,
+ new wxGridCellNumberRenderer,
+ new wxGridCellNumberEditor);
+ }
+ else if ( typeName == wxGRID_VALUE_FLOAT )
+ {
+ RegisterDataType(wxGRID_VALUE_FLOAT,
+ new wxGridCellFloatRenderer,
+ new wxGridCellFloatEditor);
+ }
+ else if ( typeName == wxGRID_VALUE_CHOICE )
+ {
+ RegisterDataType(wxGRID_VALUE_CHOICE,
+ new wxGridCellStringRenderer,
+ new wxGridCellChoiceEditor);
+ }
+ else
+ {
+ return wxNOT_FOUND;
+ }
+
+ // we get here only if just added the entry for this type, so return
+ // the last index
+ index = m_typeinfo.GetCount() - 1;
+ }
+
+ return index;
+}
+
+int wxGridTypeRegistry::FindOrCloneDataType(const wxString& typeName)
+{
+ int index = FindDataType(typeName);
+ if ( index == wxNOT_FOUND )
+ {
+ // the first part of the typename is the "real" type, anything after ':'
+ // are the parameters for the renderer
+ index = FindDataType(typeName.BeforeFirst(_T(':')));
+ if ( index == wxNOT_FOUND )
+ {
+ return wxNOT_FOUND;
+ }
+
+ wxGridCellRenderer *renderer = GetRenderer(index);
+ wxGridCellRenderer *rendererOld = renderer;
+ renderer = renderer->Clone();
+ rendererOld->DecRef();
+
+ wxGridCellEditor *editor = GetEditor(index);
+ wxGridCellEditor *editorOld = editor;
+ editor = editor->Clone();
+ editorOld->DecRef();
+
+ // do it even if there are no parameters to reset them to defaults
+ wxString params = typeName.AfterFirst(_T(':'));
+ renderer->SetParameters(params);
+ editor->SetParameters(params);
+
+ // register the new typename
+ RegisterDataType(typeName, renderer, editor);
+
+ // we just registered it, it's the last one
+ index = m_typeinfo.GetCount() - 1;
+ }
+
+ return index;
+}
+
+wxGridCellRenderer* wxGridTypeRegistry::GetRenderer(int index)
+{
+ wxGridCellRenderer* renderer = m_typeinfo[index]->m_renderer;
+ if (renderer)
+ renderer->IncRef();
+ return renderer;
+}