and brushes, it does not make sense to have a reference counting scheme
to do this cloning, because all validators should have separate
data.
-
This base function returns @NULL.
*/
virtual wxObject* Clone();
This functions switches on or turns off the error sound produced by the
validators if an invalid key is pressed.
*/
- void SetBellOnError(bool doIt = @true);
+ void SetBellOnError(bool doIt = true);
/**
Associates a window with the validator.