]> git.saurik.com Git - wxWidgets.git/blobdiff - src/aui/auibook.cpp
remove always-true test of unsigned >= 0
[wxWidgets.git] / src / aui / auibook.cpp
index 3cdc6a6f0680d97220609fdf4eb75e97e8a91506..bc109ddec5ba1212ac6c0bbe863afd120f05145a 100644 (file)
@@ -68,8 +68,6 @@ IMPLEMENT_DYNAMIC_CLASS(wxAuiNotebookEvent, wxEvent)
 // these functions live in dockart.cpp -- they'll eventually
 // be moved to a new utility cpp file
 
 // these functions live in dockart.cpp -- they'll eventually
 // be moved to a new utility cpp file
 
-wxColor wxAuiStepColour(const wxColor& c, int percent);
-
 wxBitmap wxAuiBitmapFromBits(const unsigned char bits[], int w, int h,
                              const wxColour& color);
 
 wxBitmap wxAuiBitmapFromBits(const unsigned char bits[], int w, int h,
                              const wxColour& color);
 
@@ -92,8 +90,8 @@ static void DrawButtons(wxDC& dc,
     if (button_state == wxAUI_BUTTON_STATE_HOVER ||
         button_state == wxAUI_BUTTON_STATE_PRESSED)
     {
     if (button_state == wxAUI_BUTTON_STATE_HOVER ||
         button_state == wxAUI_BUTTON_STATE_PRESSED)
     {
-        dc.SetBrush(wxBrush(wxAuiStepColour(bkcolour, 120)));
-        dc.SetPen(wxPen(wxAuiStepColour(bkcolour, 75)));
+        dc.SetBrush(wxBrush(bkcolour.ChangeLightness(120)));
+        dc.SetPen(wxPen(bkcolour.ChangeLightness(75)));
 
         // draw the background behind the button
         dc.DrawRectangle(rect.x, rect.y, 15, 15);
 
         // draw the background behind the button
         dc.DrawRectangle(rect.x, rect.y, 15, 15);
@@ -145,33 +143,33 @@ private:
 // -- bitmaps --
 
 #if defined( __WXMAC__ )
 // -- bitmaps --
 
 #if defined( __WXMAC__ )
- static unsigned char close_bits[]={
+ static const unsigned char close_bits[]={
      0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3,
      0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3,
      0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF };
 #elif defined( __WXGTK__)
      0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3,
      0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3,
      0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF };
 #elif defined( __WXGTK__)
- static unsigned char close_bits[]={
+ static const unsigned char close_bits[]={
      0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8,
      0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef,
      0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
 #else
      0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8,
      0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef,
      0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
 #else
- static unsigned char close_bits[]={
+ static const unsigned char close_bits[]={
      0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xf3, 0xcf, 0xf9,
      0x9f, 0xfc, 0x3f, 0xfe, 0x3f, 0xfe, 0x9f, 0xfc, 0xcf, 0xf9, 0xe7, 0xf3,
      0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
 #endif
 
      0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xf3, 0xcf, 0xf9,
      0x9f, 0xfc, 0x3f, 0xfe, 0x3f, 0xfe, 0x9f, 0xfc, 0xcf, 0xf9, 0xe7, 0xf3,
      0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
 #endif
 
-static unsigned char left_bits[] = {
+static const unsigned char left_bits[] = {
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0x7f, 0xfe, 0x3f, 0xfe,
    0x1f, 0xfe, 0x0f, 0xfe, 0x1f, 0xfe, 0x3f, 0xfe, 0x7f, 0xfe, 0xff, 0xfe,
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
 
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0x7f, 0xfe, 0x3f, 0xfe,
    0x1f, 0xfe, 0x0f, 0xfe, 0x1f, 0xfe, 0x3f, 0xfe, 0x7f, 0xfe, 0xff, 0xfe,
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
 
-static unsigned char right_bits[] = {
+static const unsigned char right_bits[] = {
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdf, 0xff, 0x9f, 0xff, 0x1f, 0xff,
    0x1f, 0xfe, 0x1f, 0xfc, 0x1f, 0xfe, 0x1f, 0xff, 0x9f, 0xff, 0xdf, 0xff,
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
 
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdf, 0xff, 0x9f, 0xff, 0x1f, 0xff,
    0x1f, 0xfe, 0x1f, 0xfc, 0x1f, 0xfe, 0x1f, 0xff, 0x9f, 0xff, 0xdf, 0xff,
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
 
-static unsigned char list_bits[] = {
+static const unsigned char list_bits[] = {
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
    0x0f, 0xf8, 0xff, 0xff, 0x0f, 0xf8, 0x1f, 0xfc, 0x3f, 0xfe, 0x7f, 0xff,
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
    0x0f, 0xf8, 0xff, 0xff, 0x0f, 0xf8, 0x1f, 0xfc, 0x3f, 0xfe, 0x7f, 0xff,
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
@@ -205,11 +203,11 @@ wxAuiDefaultTabArt::wxAuiDefaultTabArt()
         (255-base_colour.Green()) +
         (255-base_colour.Blue()) < 60)
     {
         (255-base_colour.Green()) +
         (255-base_colour.Blue()) < 60)
     {
-        base_colour = wxAuiStepColour(base_colour, 92);
+        base_colour = base_colour.ChangeLightness(92);
     }
 
     m_base_colour = base_colour;
     }
 
     m_base_colour = base_colour;
-    wxColor border_colour = wxAuiStepColour(base_colour, 75);
+    wxColor border_colour = base_colour.ChangeLightness(75);
 
     m_border_pen = wxPen(border_colour);
     m_base_colour_pen = wxPen(m_base_colour);
 
     m_border_pen = wxPen(border_colour);
     m_base_colour_pen = wxPen(m_base_colour);
@@ -236,12 +234,7 @@ wxAuiDefaultTabArt::~wxAuiDefaultTabArt()
 
 wxAuiTabArt* wxAuiDefaultTabArt::Clone()
 {
 
 wxAuiTabArt* wxAuiDefaultTabArt::Clone()
 {
-    wxAuiDefaultTabArt* art = new wxAuiDefaultTabArt;
-    art->SetNormalFont(m_normal_font);
-    art->SetSelectedFont(m_selected_font);
-    art->SetMeasuringFont(m_measuring_font);
-
-    return art;
+    return new wxAuiDefaultTabArt(*this);
 }
 
 void wxAuiDefaultTabArt::SetFlags(unsigned int flags)
 }
 
 void wxAuiDefaultTabArt::SetFlags(unsigned int flags)
@@ -286,8 +279,8 @@ void wxAuiDefaultTabArt::DrawBackground(wxDC& dc,
 {
     // draw background
 
 {
     // draw background
 
-    wxColor top_color       = wxAuiStepColour(m_base_colour, 90);
-    wxColor bottom_color   = wxAuiStepColour(m_base_colour, 170);
+    wxColor top_color       = m_base_colour.ChangeLightness(90);
+    wxColor bottom_color   = m_base_colour.ChangeLightness(170);
     wxRect r;
 
    if (m_flags &wxAUI_NB_BOTTOM)
     wxRect r;
 
    if (m_flags &wxAUI_NB_BOTTOM)
@@ -488,7 +481,7 @@ void wxAuiDefaultTabArt::DrawTab(wxDC& dc,
 
         // -- draw top gradient fill for glossy look
         wxColor top_color = m_base_colour;
 
         // -- draw top gradient fill for glossy look
         wxColor top_color = m_base_colour;
-        wxColor bottom_color = wxAuiStepColour(top_color, 160);
+        wxColor bottom_color = top_color.ChangeLightness(160);
         dc.GradientFillLinear(r, bottom_color, top_color, wxNORTH);
 
         r.y += r.height;
         dc.GradientFillLinear(r, bottom_color, top_color, wxNORTH);
 
         r.y += r.height;
@@ -510,7 +503,7 @@ void wxAuiDefaultTabArt::DrawTab(wxDC& dc,
     if (page.active)
     {
         if (m_flags &wxAUI_NB_BOTTOM)
     if (page.active)
     {
         if (m_flags &wxAUI_NB_BOTTOM)
-            dc.SetPen(wxPen(wxColour(wxAuiStepColour(m_base_colour, 170))));
+            dc.SetPen(wxPen(m_base_colour.ChangeLightness(170)));
         // TODO: else if (m_flags &wxAUI_NB_LEFT) {}
         // TODO: else if (m_flags &wxAUI_NB_RIGHT) {}
         else //for wxAUI_NB_TOP
         // TODO: else if (m_flags &wxAUI_NB_LEFT) {}
         // TODO: else if (m_flags &wxAUI_NB_RIGHT) {}
         else //for wxAUI_NB_TOP
@@ -595,10 +588,15 @@ void wxAuiDefaultTabArt::DrawTab(wxDC& dc,
             bmp = m_active_close_bmp;
         }
 
             bmp = m_active_close_bmp;
         }
 
+        int offsetY = tab_y-1;
+        if (m_flags & wxAUI_NB_BOTTOM)
+            offsetY = 1;
+
         wxRect rect(tab_x + tab_width - close_button_width - 1,
         wxRect rect(tab_x + tab_width - close_button_width - 1,
-                    tab_y + (tab_height/2) - (bmp.GetHeight()/2),
+                    offsetY + (tab_height/2) - (bmp.GetHeight()/2),
                     close_button_width,
                     tab_height);
                     close_button_width,
                     tab_height);
+
         IndentPressedBitmap(&rect, close_button_state);
         dc.DrawBitmap(bmp, rect.x, rect.y, true);
 
         IndentPressedBitmap(&rect, close_button_state);
         dc.DrawBitmap(bmp, rect.x, rect.y, true);
 
@@ -728,7 +726,7 @@ void wxAuiDefaultTabArt::DrawButton(wxDC& dc,
 
 int wxAuiDefaultTabArt::ShowDropDown(wxWindow* wnd,
                                      const wxAuiNotebookPageArray& pages,
 
 int wxAuiDefaultTabArt::ShowDropDown(wxWindow* wnd,
                                      const wxAuiNotebookPageArray& pages,
-                                     int active_idx)
+                                     int /*active_idx*/)
 {
     wxMenu menuPopup;
 
 {
     wxMenu menuPopup;
 
@@ -743,12 +741,10 @@ int wxAuiDefaultTabArt::ShowDropDown(wxWindow* wnd,
         if (caption.IsEmpty())
             caption = wxT(" ");
 
         if (caption.IsEmpty())
             caption = wxT(" ");
 
-        menuPopup.AppendCheckItem(1000+i, caption);
-    }
-
-    if (active_idx != -1)
-    {
-        menuPopup.Check(1000+active_idx, true);
+        wxMenuItem* item = new wxMenuItem(NULL, 1000+i, caption);
+        if (page.bitmap.IsOk())
+            item->SetBitmap(page.bitmap);
+        menuPopup.Append(item);
     }
 
     // find out where to put the popup menu of window items
     }
 
     // find out where to put the popup menu of window items
@@ -2053,7 +2049,7 @@ bool wxAuiTabContainer::TabHitTest(int x, int y, wxWindow** hit) const
         return false;
 
     wxAuiTabContainerButton* btn = NULL;
         return false;
 
     wxAuiTabContainerButton* btn = NULL;
-    if (ButtonHitTest(x, y, &btn))
+    if (ButtonHitTest(x, y, &btn) && !(btn->cur_state & wxAUI_BUTTON_STATE_DISABLED))
     {
         if (m_buttons.Index(*btn) != wxNOT_FOUND)
             return false;
     {
         if (m_buttons.Index(*btn) != wxNOT_FOUND)
             return false;
@@ -2091,8 +2087,7 @@ bool wxAuiTabContainer::ButtonHitTest(int x, int y,
     {
         wxAuiTabContainerButton& button = m_buttons.Item(i);
         if (button.rect.Contains(x,y) &&
     {
         wxAuiTabContainerButton& button = m_buttons.Item(i);
         if (button.rect.Contains(x,y) &&
-            !(button.cur_state & (wxAUI_BUTTON_STATE_HIDDEN |
-                                   wxAUI_BUTTON_STATE_DISABLED)))
+            !(button.cur_state & wxAUI_BUTTON_STATE_HIDDEN ))
         {
             if (hit)
                 *hit = &button;
         {
             if (hit)
                 *hit = &button;
@@ -2300,7 +2295,8 @@ void wxAuiTabCtrl::OnLeftUp(wxMouseEvent& evt)
     {
         // make sure we're still clicking the button
         wxAuiTabContainerButton* button = NULL;
     {
         // make sure we're still clicking the button
         wxAuiTabContainerButton* button = NULL;
-        if (!ButtonHitTest(evt.m_x, evt.m_y, &button))
+        if (!ButtonHitTest(evt.m_x, evt.m_y, &button) ||
+            button->cur_state & wxAUI_BUTTON_STATE_DISABLED)
             return;
 
         if (button != m_pressed_button)
             return;
 
         if (button != m_pressed_button)
@@ -2395,7 +2391,7 @@ void wxAuiTabCtrl::OnMotion(wxMouseEvent& evt)
 
     // check if the mouse is hovering above a button
     wxAuiTabContainerButton* button;
 
     // check if the mouse is hovering above a button
     wxAuiTabContainerButton* button;
-    if (ButtonHitTest(pos.x, pos.y, &button))
+    if (ButtonHitTest(pos.x, pos.y, &button) && !(button->cur_state & wxAUI_BUTTON_STATE_DISABLED))
     {
         if (m_hover_button && button != m_hover_button)
         {
     {
         if (m_hover_button && button != m_hover_button)
         {
@@ -2693,6 +2689,9 @@ public:
         if (!m_tabs)
             return;
 
         if (!m_tabs)
             return;
 
+        if (m_tabs->IsFrozen() || m_tabs->GetParent()->IsFrozen())
+            return;
+
         m_tab_rect = wxRect(m_rect.x, m_rect.y, m_rect.width, m_tab_ctrl_height);
         if (m_tabs->GetFlags() & wxAUI_NB_BOTTOM)
         {
         m_tab_rect = wxRect(m_rect.x, m_rect.y, m_rect.width, m_tab_ctrl_height);
         if (m_tabs->GetFlags() & wxAUI_NB_BOTTOM)
         {
@@ -2908,7 +2907,23 @@ void wxAuiNotebook::SetArtProvider(wxAuiTabArt* art)
 {
     m_tabs.SetArtProvider(art);
 
 {
     m_tabs.SetArtProvider(art);
 
-    UpdateTabCtrlHeight();
+    // Update the height and do nothing else if it did something but otherwise
+    // (i.e. if the new art provider uses the same height as the old one) we
+    // need to manually set the art provider for all tabs ourselves.
+    if ( !UpdateTabCtrlHeight() )
+    {
+        wxAuiPaneInfoArray& all_panes = m_mgr.GetAllPanes();
+        const size_t pane_count = all_panes.GetCount();
+        for (size_t i = 0; i < pane_count; ++i)
+        {
+            wxAuiPaneInfo& pane = all_panes.Item(i);
+            if (pane.name == wxT("dummy"))
+                continue;
+            wxTabFrame* tab_frame = (wxTabFrame*)pane.window;
+            wxAuiTabCtrl* tabctrl = tab_frame->m_tabs;
+            tabctrl->SetArtProvider(art->Clone());
+        }
+    }
 }
 
 // SetTabCtrlHeight() is the highest-level override of the
 }
 
 // SetTabCtrlHeight() is the highest-level override of the
@@ -2949,34 +2964,36 @@ void wxAuiNotebook::SetUniformBitmapSize(const wxSize& size)
 }
 
 // UpdateTabCtrlHeight() does the actual tab resizing. It's meant
 }
 
 // UpdateTabCtrlHeight() does the actual tab resizing. It's meant
-// to be used interally
-void wxAuiNotebook::UpdateTabCtrlHeight()
+// to be used internally
+bool wxAuiNotebook::UpdateTabCtrlHeight()
 {
     // get the tab ctrl height we will use
     int height = CalculateTabCtrlHeight();
 
     // if the tab control height needs to change, update
     // all of our tab controls with the new height
 {
     // get the tab ctrl height we will use
     int height = CalculateTabCtrlHeight();
 
     // if the tab control height needs to change, update
     // all of our tab controls with the new height
-    if (m_tab_ctrl_height != height)
-    {
-        wxAuiTabArt* art = m_tabs.GetArtProvider();
+    if (m_tab_ctrl_height == height)
+        return false;
 
 
-        m_tab_ctrl_height = height;
+    wxAuiTabArt* art = m_tabs.GetArtProvider();
 
 
-        wxAuiPaneInfoArray& all_panes = m_mgr.GetAllPanes();
-        size_t i, pane_count = all_panes.GetCount();
-        for (i = 0; i < pane_count; ++i)
-        {
-            wxAuiPaneInfo& pane = all_panes.Item(i);
-            if (pane.name == wxT("dummy"))
-                continue;
-            wxTabFrame* tab_frame = (wxTabFrame*)pane.window;
-            wxAuiTabCtrl* tabctrl = tab_frame->m_tabs;
-            tab_frame->SetTabCtrlHeight(m_tab_ctrl_height);
-            tabctrl->SetArtProvider(art->Clone());
-            tab_frame->DoSizing();
-        }
+    m_tab_ctrl_height = height;
+
+    wxAuiPaneInfoArray& all_panes = m_mgr.GetAllPanes();
+    size_t i, pane_count = all_panes.GetCount();
+    for (i = 0; i < pane_count; ++i)
+    {
+        wxAuiPaneInfo& pane = all_panes.Item(i);
+        if (pane.name == wxT("dummy"))
+            continue;
+        wxTabFrame* tab_frame = (wxTabFrame*)pane.window;
+        wxAuiTabCtrl* tabctrl = tab_frame->m_tabs;
+        tab_frame->SetTabCtrlHeight(m_tab_ctrl_height);
+        tabctrl->SetArtProvider(art->Clone());
+        tab_frame->DoSizing();
     }
     }
+
+    return true;
 }
 
 void wxAuiNotebook::UpdateHintWindowSize()
 }
 
 void wxAuiNotebook::UpdateHintWindowSize()
@@ -3261,12 +3278,11 @@ bool wxAuiNotebook::RemovePage(size_t page_idx)
 
     RemoveEmptyTabFrames();
 
 
     RemoveEmptyTabFrames();
 
-    // set new active pane
+    m_curpage = wxNOT_FOUND;
+
+    // set new active pane unless we're being destroyed anyhow
     if (new_active && !m_isBeingDeleted)
     if (new_active && !m_isBeingDeleted)
-    {
-        m_curpage = -1;
         SetSelectionToWindow(new_active);
         SetSelectionToWindow(new_active);
-    }
 
     return true;
 }
 
     return true;
 }
@@ -4158,6 +4174,8 @@ void wxAuiNotebook::RemoveEmptyTabFrames()
 
 void wxAuiNotebook::OnChildFocusNotebook(wxChildFocusEvent& evt)
 {
 
 void wxAuiNotebook::OnChildFocusNotebook(wxChildFocusEvent& evt)
 {
+    evt.Skip();
+
     // if we're dragging a tab, don't change the current selection.
     // This code prevents a bug that used to happen when the hint window
     // was hidden.  In the bug, the focus would return to the notebook
     // if we're dragging a tab, don't change the current selection.
     // This code prevents a bug that used to happen when the hint window
     // was hidden.  In the bug, the focus would return to the notebook
@@ -4482,4 +4500,11 @@ bool wxAuiNotebook::ShowWindowMenu()
         return false;
 }
 
         return false;
 }
 
+void wxAuiNotebook::Thaw()
+{
+    DoSizing();
+
+    wxControl::Thaw();
+}
+
 #endif // wxUSE_AUI
 #endif // wxUSE_AUI