#ifdef __WINDOWS__
#include "wx/msw/private.h"
+ #include "wx/msw/missing.h"
#include "wx/msw/mslu.h"
// sys/cygwin.h is needed for cygwin_conv_to_full_win32_path()
{
static wxChar buf[_MAXPATHLEN];
- // Local copy
- wxStrcpy (buf, path);
-
int l = wxStrlen(path);
int i = l - 1;
+ if ( i >= _MAXPATHLEN )
+ return NULL;
+
+ // Local copy
+ wxStrcpy (buf, path);
// Search backward for a backward or forward slash
while (i > -1)
{
wxChar buf[_MAXPATHLEN];
- // Local copy
- wxStrcpy(buf, path);
-
int l = path.length();
int i = l - 1;
+ if ( i >= _MAXPATHLEN )
+ return wxString();
+
+ // Local copy
+ wxStrcpy(buf, path);
+
// Search backward for a backward or forward slash
while (i > -1)
{
wxCHECK_MSG( gs_dir, "", "You must call wxFindFirstFile before!" );
wxString result;
- gs_dir->GetNext(&result);
-
- if ( result.empty() )
+ if ( !gs_dir->GetNext(&result) || result.empty() )
{
wxDELETE(gs_dir);
return result;
buf = new wxChar[sz + 1];
}
- bool ok wxDUMMY_INITIALIZE(false);
+ bool ok = false;
// for the compilers which have Unicode version of _getcwd(), call it
// directly, for the others call the ANSI version and do the translation
#ifdef __WXWINCE__
return wxString(wxT("\\Windows"));
#elif defined(__WINDOWS__) && !defined(__WXMICROWIN__)
- wxChar buf[256];
- GetWindowsDirectory(buf, 256);
+ wxChar buf[MAX_PATH];
+ if ( !GetWindowsDirectory(buf, MAX_PATH) )
+ {
+ wxLogLastError(wxS("GetWindowsDirectory"));
+ }
+
return wxString(buf);
#elif defined(__WXMAC__) && wxOSX_USE_CARBON
return wxMacFindFolderNoSeparator(kOnSystemDisk, 'macs', false);