+private:
+ wxListMainWindow *m_owner;
+
+public:
+ wxListRenameTimer( wxListMainWindow *owner );
+ void Notify();
+};
+
+//-----------------------------------------------------------------------------
+// wxListTextCtrl (internal)
+//-----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxListTextCtrl: public wxTextCtrl
+{
+private:
+ bool *m_accept;
+ wxString *m_res;
+ wxListMainWindow *m_owner;
+ wxString m_startValue;
+
+public:
+ wxListTextCtrl() {}
+ wxListTextCtrl( wxWindow *parent, const wxWindowID id,
+ bool *accept, wxString *res, wxListMainWindow *owner,
+ const wxString &value = "",
+ const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize,
+ int style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString &name = "listctrltextctrl" );
+ void OnChar( wxKeyEvent &event );
+ void OnKeyUp( wxKeyEvent &event );
+ void OnKillFocus( wxFocusEvent &event );
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxListTextCtrl);
+ DECLARE_EVENT_TABLE()
+};
+
+//-----------------------------------------------------------------------------
+// wxListMainWindow (internal)
+//-----------------------------------------------------------------------------
+
+WX_DECLARE_LIST(wxListHeaderData, wxListHeaderDataList);
+#include "wx/listimpl.cpp"
+WX_DEFINE_LIST(wxListHeaderDataList);
+
+class WXDLLEXPORT wxListMainWindow : public wxScrolledWindow
+{
+public:
+ wxListMainWindow();
+ wxListMainWindow( wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxString &name = _T("listctrlmainwindow") );
+
+ virtual ~wxListMainWindow();
+
+ bool HasFlag(int flag) const { return m_parent->HasFlag(flag); }
+
+ // return true if this is a virtual list control
+ bool IsVirtual() const { return HasFlag(wxLC_VIRTUAL); }
+
+ // return true if the control is in report mode
+ bool InReportView() const { return HasFlag(wxLC_REPORT); }
+
+ // return true if we are in single selection mode, false if multi sel
+ bool IsSingleSel() const { return HasFlag(wxLC_SINGLE_SEL); }
+
+ // do we have a header window?
+ bool HasHeader() const
+ { return HasFlag(wxLC_REPORT) && !HasFlag(wxLC_NO_HEADER); }
+
+ void HighlightAll( bool on );
+
+ // all these functions only do something if the line is currently visible
+
+ // change the line "selected" state, return TRUE if it really changed
+ bool HighlightLine( size_t line, bool highlight = TRUE);
+
+ // as HighlightLine() but do it for the range of lines: this is incredibly
+ // more efficient for virtual list controls!
+ //
+ // NB: unlike HighlightLine() this one does refresh the lines on screen
+ void HighlightLines( size_t lineFrom, size_t lineTo, bool on = TRUE );
+
+ // toggle the line state and refresh it
+ void ReverseHighlight( size_t line )
+ { HighlightLine(line, !IsHighlighted(line)); RefreshLine(line); }
+
+ // return true if the line is highlighted
+ bool IsHighlighted(size_t line) const;
+
+ // refresh one or several lines at once
+ void RefreshLine( size_t line );
+ void RefreshLines( size_t lineFrom, size_t lineTo );
+
+ // refresh all selected items
+ void RefreshSelected();
+
+ // refresh all lines below the given one: the difference with
+ // RefreshLines() is that the index here might not be a valid one (happens
+ // when the last line is deleted)
+ void RefreshAfter( size_t lineFrom );
+
+ // the methods which are forwarded to wxListLineData itself in list/icon
+ // modes but are here because the lines don't store their positions in the
+ // report mode
+
+ // get the bound rect for the entire line
+ wxRect GetLineRect(size_t line) const;
+
+ // get the bound rect of the label
+ wxRect GetLineLabelRect(size_t line) const;
+
+ // get the bound rect of the items icon (only may be called if we do have
+ // an icon!)
+ wxRect GetLineIconRect(size_t line) const;
+
+ // get the rect to be highlighted when the item has focus
+ wxRect GetLineHighlightRect(size_t line) const;
+
+ // get the size of the total line rect
+ wxSize GetLineSize(size_t line) const
+ { return GetLineRect(line).GetSize(); }
+
+ // return the hit code for the corresponding position (in this line)
+ long HitTestLine(size_t line, int x, int y) const;
+
+ // bring the selected item into view, scrolling to it if necessary
+ void MoveToItem(size_t item);
+
+ // bring the current item into view
+ void MoveToFocus() { MoveToItem(m_current); }
+
+ // start editing the label of the given item
+ void EditLabel( long item );
+
+ // suspend/resume redrawing the control
+ void Freeze();
+ void Thaw();
+
+ void OnRenameTimer();
+ void OnRenameAccept();
+
+ void OnMouse( wxMouseEvent &event );
+
+ // called to switch the selection from the current item to newCurrent,
+ void OnArrowChar( size_t newCurrent, const wxKeyEvent& event );
+
+ void OnChar( wxKeyEvent &event );
+ void OnKeyDown( wxKeyEvent &event );
+ void OnSetFocus( wxFocusEvent &event );
+ void OnKillFocus( wxFocusEvent &event );
+ void OnScroll(wxScrollWinEvent& event) ;
+
+ void OnPaint( wxPaintEvent &event );
+
+ void DrawImage( int index, wxDC *dc, int x, int y );
+ void GetImageSize( int index, int &width, int &height ) const;
+ int GetTextLength( const wxString &s ) const;
+
+ void SetImageList( wxImageList *imageList, int which );
+ void SetItemSpacing( int spacing, bool isSmall = FALSE );
+ int GetItemSpacing( bool isSmall = FALSE );
+
+ void SetColumn( int col, wxListItem &item );
+ void SetColumnWidth( int col, int width );
+ void GetColumn( int col, wxListItem &item ) const;
+ int GetColumnWidth( int col ) const;
+ int GetColumnCount() const { return m_columns.GetCount(); }
+
+ // returns the sum of the heights of all columns
+ int GetHeaderWidth() const;
+
+ int GetCountPerPage() const;
+
+ void SetItem( wxListItem &item );
+ void GetItem( wxListItem &item );
+ void SetItemState( long item, long state, long stateMask );
+ int GetItemState( long item, long stateMask );
+ void GetItemRect( long index, wxRect &rect );
+ bool GetItemPosition( long item, wxPoint& pos );
+ int GetSelectedItemCount();
+
+ // set the scrollbars and update the positions of the items
+ void RecalculatePositions(bool noRefresh = FALSE);
+
+ // refresh the window and the header
+ void RefreshAll();
+
+ long GetNextItem( long item, int geometry, int state );
+ void DeleteItem( long index );
+ void DeleteAllItems();
+ void DeleteColumn( int col );
+ void DeleteEverything();
+ void EnsureVisible( long index );
+ long FindItem( long start, const wxString& str, bool partial = FALSE );
+ long FindItem( long start, long data);
+ long HitTest( int x, int y, int &flags );
+ void InsertItem( wxListItem &item );
+ void InsertColumn( long col, wxListItem &item );
+ void SortItems( wxListCtrlCompare fn, long data );
+
+ size_t GetItemCount() const;
+ bool IsEmpty() const { return GetItemCount() == 0; }
+ void SetItemCount(long count);
+
+ // change the current (== focused) item, send a notification event
+ void ChangeCurrent(size_t current);
+ void ResetCurrent() { ChangeCurrent((size_t)-1); }
+ bool HasCurrent() const { return m_current != (size_t)-1; }
+
+ // send out a wxListEvent
+ void SendNotify( size_t line,
+ wxEventType command,
+ wxPoint point = wxDefaultPosition );
+
+ // override base class virtual to reset m_lineHeight when the font changes
+ virtual bool SetFont(const wxFont& font)
+ {
+ if ( !wxScrolledWindow::SetFont(font) )
+ return FALSE;
+
+ m_lineHeight = 0;