+
+void StringTestCase::CaseChanges()
+{
+ wxString s1(wxT("Hello!"));
+ wxString s1u(s1);
+ wxString s1l(s1);
+ s1u.MakeUpper();
+ s1l.MakeLower();
+
+ CPPUNIT_ASSERT_EQUAL( wxT("HELLO!"), s1u );
+ CPPUNIT_ASSERT_EQUAL( wxT("hello!"), s1l );
+
+ wxString s2u, s2l;
+ s2u.MakeUpper();
+ s2l.MakeLower();
+
+ CPPUNIT_ASSERT_EQUAL( "", s2u );
+ CPPUNIT_ASSERT_EQUAL( "", s2l );
+
+
+ wxString s3("good bye");
+ CPPUNIT_ASSERT_EQUAL( "Good bye", s3.Capitalize() );
+ s3.MakeCapitalized();
+ CPPUNIT_ASSERT_EQUAL( "Good bye", s3 );
+
+ CPPUNIT_ASSERT_EQUAL( "Abc", wxString("ABC").Capitalize() );
+
+ CPPUNIT_ASSERT_EQUAL( "", wxString().Capitalize() );
+}
+
+void StringTestCase::Compare()
+{
+ wxString s1 = wxT("AHH");
+ wxString eq = wxT("AHH");
+ wxString neq1 = wxT("HAH");
+ wxString neq2 = wxT("AH");
+ wxString neq3 = wxT("AHHH");
+ wxString neq4 = wxT("AhH");
+
+ CPPUNIT_ASSERT( s1 == eq );
+ CPPUNIT_ASSERT( s1 != neq1 );
+ CPPUNIT_ASSERT( s1 != neq2 );
+ CPPUNIT_ASSERT( s1 != neq3 );
+ CPPUNIT_ASSERT( s1 != neq4 );
+
+ CPPUNIT_ASSERT( s1 == wxT("AHH") );
+ CPPUNIT_ASSERT( s1 != wxT("no") );
+ CPPUNIT_ASSERT( s1 < wxT("AZ") );
+ CPPUNIT_ASSERT( s1 <= wxT("AZ") );
+ CPPUNIT_ASSERT( s1 <= wxT("AHH") );
+ CPPUNIT_ASSERT( s1 > wxT("AA") );
+ CPPUNIT_ASSERT( s1 >= wxT("AA") );
+ CPPUNIT_ASSERT( s1 >= wxT("AHH") );
+
+ // test comparison with C strings in Unicode build (must work in ANSI as
+ // well, of course):
+ CPPUNIT_ASSERT( s1 == "AHH" );
+ CPPUNIT_ASSERT( s1 != "no" );
+ CPPUNIT_ASSERT( s1 < "AZ" );
+ CPPUNIT_ASSERT( s1 <= "AZ" );
+ CPPUNIT_ASSERT( s1 <= "AHH" );
+ CPPUNIT_ASSERT( s1 > "AA" );
+ CPPUNIT_ASSERT( s1 >= "AA" );
+ CPPUNIT_ASSERT( s1 >= "AHH" );
+
+// wxString _s1 = wxT("A\0HH");
+// wxString _eq = wxT("A\0HH");
+// wxString _neq1 = wxT("H\0AH");
+// wxString _neq2 = wxT("A\0H");
+// wxString _neq3 = wxT("A\0HHH");
+// wxString _neq4 = wxT("A\0hH");
+ s1.insert(1,1,'\0');
+ eq.insert(1,1,'\0');
+ neq1.insert(1,1,'\0');
+ neq2.insert(1,1,'\0');
+ neq3.insert(1,1,'\0');
+ neq4.insert(1,1,'\0');
+
+ CPPUNIT_ASSERT( s1 == eq );
+ CPPUNIT_ASSERT( s1 != neq1 );
+ CPPUNIT_ASSERT( s1 != neq2 );
+ CPPUNIT_ASSERT( s1 != neq3 );
+ CPPUNIT_ASSERT( s1 != neq4 );
+}
+
+void StringTestCase::CompareNoCase()
+{
+ wxString s1 = wxT("AHH");
+ wxString eq = wxT("AHH");
+ wxString eq2 = wxT("AhH");
+ wxString eq3 = wxT("ahh");
+ wxString neq = wxT("HAH");
+ wxString neq2 = wxT("AH");
+ wxString neq3 = wxT("AHHH");
+
+ #define CPPUNIT_CNCEQ_ASSERT(s1, s2) CPPUNIT_ASSERT( s1.CmpNoCase(s2) == 0)
+ #define CPPUNIT_CNCNEQ_ASSERT(s1, s2) CPPUNIT_ASSERT( s1.CmpNoCase(s2) != 0)
+
+ CPPUNIT_CNCEQ_ASSERT( s1, eq );
+ CPPUNIT_CNCEQ_ASSERT( s1, eq2 );
+ CPPUNIT_CNCEQ_ASSERT( s1, eq3 );
+
+ CPPUNIT_CNCNEQ_ASSERT( s1, neq );
+ CPPUNIT_CNCNEQ_ASSERT( s1, neq2 );
+ CPPUNIT_CNCNEQ_ASSERT( s1, neq3 );
+
+
+// wxString _s1 = wxT("A\0HH");
+// wxString _eq = wxT("A\0HH");
+// wxString _eq2 = wxT("A\0hH");
+// wxString _eq3 = wxT("a\0hh");
+// wxString _neq = wxT("H\0AH");
+// wxString _neq2 = wxT("A\0H");
+// wxString _neq3 = wxT("A\0HHH");
+
+ s1.insert(1,1,'\0');
+ eq.insert(1,1,'\0');
+ eq2.insert(1,1,'\0');
+ eq3.insert(1,1,'\0');
+ neq.insert(1,1,'\0');
+ neq2.insert(1,1,'\0');
+ neq3.insert(1,1,'\0');
+
+ CPPUNIT_CNCEQ_ASSERT( s1, eq );
+ CPPUNIT_CNCEQ_ASSERT( s1, eq2 );
+ CPPUNIT_CNCEQ_ASSERT( s1, eq3 );
+
+ CPPUNIT_CNCNEQ_ASSERT( s1, neq );
+ CPPUNIT_CNCNEQ_ASSERT( s1, neq2 );
+ CPPUNIT_CNCNEQ_ASSERT( s1, neq3 );
+}
+
+void StringTestCase::Contains()
+{
+ static const struct ContainsData
+ {
+ const wxChar *hay;
+ const wxChar *needle;
+ bool contains;
+ } containsData[] =
+ {
+ { wxT(""), wxT(""), true },
+ { wxT(""), wxT("foo"), false },
+ { wxT("foo"), wxT(""), true },
+ { wxT("foo"), wxT("f"), true },
+ { wxT("foo"), wxT("o"), true },
+ { wxT("foo"), wxT("oo"), true },
+ { wxT("foo"), wxT("ooo"), false },
+ { wxT("foo"), wxT("oooo"), false },
+ { wxT("foo"), wxT("fooo"), false },
+ };
+
+ for ( size_t n = 0; n < WXSIZEOF(containsData); n++ )
+ {
+ const ContainsData& cd = containsData[n];
+ CPPUNIT_ASSERT_EQUAL( cd.contains, wxString(cd.hay).Contains(cd.needle) );
+ }
+}
+
+// flags used in ToLongData.flags
+enum
+{
+ Number_Ok = 0,
+ Number_Invalid = 1,
+ Number_Unsigned = 2, // if not specified, works for signed conversion
+ Number_Signed = 4, // if not specified, works for unsigned
+ Number_LongLong = 8, // only for long long tests
+ Number_Long = 16 // only for long tests
+};
+
+static const struct ToLongData
+{
+ const wxChar *str;
+#ifdef wxLongLong_t
+ wxLongLong_t value;
+#else
+ long value;
+#endif // wxLongLong_t
+ int flags;
+
+ long LValue() const { return value; }
+ unsigned long ULValue() const { return value; }
+#ifdef wxLongLong_t
+ wxLongLong_t LLValue() const { return value; }
+ wxULongLong_t ULLValue() const { return (wxULongLong_t)value; }
+#endif // wxLongLong_t
+
+ bool IsOk() const { return !(flags & Number_Invalid); }
+} longData[] =
+{
+ { wxT("1"), 1, Number_Ok },
+ { wxT("0"), 0, Number_Ok },
+ { wxT("a"), 0, Number_Invalid },
+ { wxT("12345"), 12345, Number_Ok },
+ { wxT("--1"), 0, Number_Invalid },
+
+ { wxT("-1"), -1, Number_Signed | Number_Long },
+ // this is surprizing but consistent with strtoul() behaviour
+ { wxT("-1"), ULONG_MAX, Number_Unsigned | Number_Long },
+
+ // this must overflow, even with 64 bit long
+ { wxT("922337203685477580711"), 0, Number_Invalid },
+
+#ifdef wxLongLong_t
+ { wxT("2147483648"), wxLL(2147483648), Number_LongLong },
+ { wxT("-2147483648"), wxLL(-2147483648), Number_LongLong | Number_Signed },
+ { wxT("9223372036854775808"), wxULL(9223372036854775808), Number_LongLong |
+ Number_Unsigned },
+#endif // wxLongLong_t
+};
+
+void StringTestCase::ToLong()
+{
+ long l;
+ for ( size_t n = 0; n < WXSIZEOF(longData); n++ )
+ {
+ const ToLongData& ld = longData[n];
+
+ if ( ld.flags & (Number_LongLong | Number_Unsigned) )
+ continue;
+
+ // NOTE: unless you're using some exotic locale, ToCLong and ToLong
+ // should behave the same for our test data set:
+
+ CPPUNIT_ASSERT_EQUAL( ld.IsOk(), wxString(ld.str).ToCLong(&l) );
+ if ( ld.IsOk() )
+ CPPUNIT_ASSERT_EQUAL( ld.LValue(), l );
+
+ CPPUNIT_ASSERT_EQUAL( ld.IsOk(), wxString(ld.str).ToLong(&l) );
+ if ( ld.IsOk() )
+ CPPUNIT_ASSERT_EQUAL( ld.LValue(), l );
+ }
+
+ // special case: check that the output is not modified if the parsing
+ // failed completely
+ l = 17;
+ CPPUNIT_ASSERT( !wxString("foo").ToLong(&l) );
+ CPPUNIT_ASSERT_EQUAL( 17, l );
+
+ // also check that it is modified if we did parse something successfully in
+ // the beginning of the string
+ CPPUNIT_ASSERT( !wxString("9 cats").ToLong(&l) );
+ CPPUNIT_ASSERT_EQUAL( 9, l );
+}
+
+void StringTestCase::ToULong()
+{
+ unsigned long ul;
+ for ( size_t n = 0; n < WXSIZEOF(longData); n++ )
+ {
+ const ToLongData& ld = longData[n];
+
+ if ( ld.flags & (Number_LongLong | Number_Signed) )
+ continue;
+
+ // NOTE: unless you're using some exotic locale, ToCLong and ToLong
+ // should behave the same for our test data set:
+
+ CPPUNIT_ASSERT_EQUAL( ld.IsOk(), wxString(ld.str).ToCULong(&ul) );
+ if ( ld.IsOk() )
+ CPPUNIT_ASSERT_EQUAL( ld.ULValue(), ul );
+
+ CPPUNIT_ASSERT_EQUAL( ld.IsOk(), wxString(ld.str).ToULong(&ul) );
+ if ( ld.IsOk() )
+ CPPUNIT_ASSERT_EQUAL( ld.ULValue(), ul );
+ }
+}
+
+#ifdef wxLongLong_t
+
+void StringTestCase::ToLongLong()
+{
+ wxLongLong_t l;
+ for ( size_t n = 0; n < WXSIZEOF(longData); n++ )
+ {
+ const ToLongData& ld = longData[n];
+
+ if ( ld.flags & (Number_Long | Number_Unsigned) )
+ continue;
+
+ CPPUNIT_ASSERT_EQUAL( ld.IsOk(), wxString(ld.str).ToLongLong(&l) );
+ if ( ld.IsOk() )
+ CPPUNIT_ASSERT_EQUAL( ld.LLValue(), l );
+ }
+}
+
+void StringTestCase::ToULongLong()
+{
+ wxULongLong_t ul;
+ for ( size_t n = 0; n < WXSIZEOF(longData); n++ )
+ {
+ const ToLongData& ld = longData[n];
+
+ if ( ld.flags & (Number_Long | Number_Signed) )
+ continue;
+
+ CPPUNIT_ASSERT_EQUAL( ld.IsOk(), wxString(ld.str).ToULongLong(&ul) );
+ if ( ld.IsOk() )
+ CPPUNIT_ASSERT_EQUAL( ld.ULLValue(), ul );
+ }
+}
+
+#endif // wxLongLong_t
+
+void StringTestCase::ToDouble()
+{
+ double d;
+ static const struct ToDoubleData
+ {
+ const wxChar *str;
+ double value;
+ bool ok;
+ } doubleData[] =
+ {
+ { wxT("1"), 1, true },
+ { wxT("1.23"), 1.23, true },
+ { wxT(".1"), .1, true },
+ { wxT("1."), 1, true },
+ { wxT("1.."), 0, false },
+ { wxT("0"), 0, true },
+ { wxT("a"), 0, false },
+ { wxT("12345"), 12345, true },
+ { wxT("-1"), -1, true },
+ { wxT("--1"), 0, false },
+ { wxT("-3E-5"), -3E-5, true },
+ { wxT("-3E-abcde5"), 0, false },
+ };
+
+ // test ToCDouble() first:
+
+ size_t n;
+ for ( n = 0; n < WXSIZEOF(doubleData); n++ )
+ {
+ const ToDoubleData& ld = doubleData[n];
+ CPPUNIT_ASSERT_EQUAL( ld.ok, wxString(ld.str).ToCDouble(&d) );
+ if ( ld.ok )
+ CPPUNIT_ASSERT_EQUAL( ld.value, d );
+ }
+
+
+ // test ToDouble() now:
+ // NOTE: for the test to be reliable, we need to set the locale explicitely
+ // so that we know the decimal point character to use
+
+ if (!wxLocale::IsAvailable(wxLANGUAGE_FRENCH))
+ return; // you should have french support installed to continue this test!
+
+ wxLocale *locale = new wxLocale;
+
+ // don't load default catalog, it may be unavailable:
+ CPPUNIT_ASSERT( locale->Init(wxLANGUAGE_FRENCH, wxLOCALE_CONV_ENCODING) );
+
+ static const struct ToDoubleData doubleData2[] =
+ {
+ { wxT("1"), 1, true },
+ { wxT("1,23"), 1.23, true },
+ { wxT(",1"), .1, true },
+ { wxT("1,"), 1, true },
+ { wxT("1,,"), 0, false },
+ { wxT("0"), 0, true },
+ { wxT("a"), 0, false },
+ { wxT("12345"), 12345, true },
+ { wxT("-1"), -1, true },
+ { wxT("--1"), 0, false },
+ { wxT("-3E-5"), -3E-5, true },
+ { wxT("-3E-abcde5"), 0, false },
+ };
+
+ for ( n = 0; n < WXSIZEOF(doubleData2); n++ )
+ {
+ const ToDoubleData& ld = doubleData2[n];
+ CPPUNIT_ASSERT_EQUAL( ld.ok, wxString(ld.str).ToDouble(&d) );
+ if ( ld.ok )
+ CPPUNIT_ASSERT_EQUAL( ld.value, d );
+ }
+
+ delete locale;
+}
+
+void StringTestCase::StringBuf()
+{
+ // check that buffer can be used to write into the string
+ wxString s;
+ wxStrcpy(wxStringBuffer(s, 10), wxT("foo"));
+
+ CPPUNIT_ASSERT_EQUAL(3, s.length());
+ CPPUNIT_ASSERT(wxT('f') == s[0u]);
+ CPPUNIT_ASSERT(wxT('o') == s[1]);
+ CPPUNIT_ASSERT(wxT('o') == s[2]);
+
+ {
+ // also check that the buffer initially contains the original string
+ // contents
+ wxStringBuffer buf(s, 10);
+ CPPUNIT_ASSERT_EQUAL( wxT('f'), buf[0] );
+ CPPUNIT_ASSERT_EQUAL( wxT('o'), buf[1] );
+ CPPUNIT_ASSERT_EQUAL( wxT('o'), buf[2] );
+ CPPUNIT_ASSERT_EQUAL( wxT('\0'), buf[3] );
+ }
+
+ {
+ wxStringBufferLength buf(s, 10);
+ CPPUNIT_ASSERT_EQUAL( wxT('f'), buf[0] );
+ CPPUNIT_ASSERT_EQUAL( wxT('o'), buf[1] );
+ CPPUNIT_ASSERT_EQUAL( wxT('o'), buf[2] );
+ CPPUNIT_ASSERT_EQUAL( wxT('\0'), buf[3] );
+
+ // and check that it can be used to write only the specified number of
+ // characters to the string
+ wxStrcpy(buf, wxT("barrbaz"));
+ buf.SetLength(4);
+ }
+
+ CPPUNIT_ASSERT_EQUAL(4, s.length());
+ CPPUNIT_ASSERT(wxT('b') == s[0u]);
+ CPPUNIT_ASSERT(wxT('a') == s[1]);
+ CPPUNIT_ASSERT(wxT('r') == s[2]);
+ CPPUNIT_ASSERT(wxT('r') == s[3]);
+
+ // check that creating buffer of length smaller than string works, i.e. at
+ // least doesn't crash (it would if we naively copied the entire original
+ // string contents in the buffer)
+ *wxStringBuffer(s, 1) = '!';
+}
+
+void StringTestCase::UTF8Buf()
+{
+#if wxUSE_UNICODE
+ // "czech" in Czech ("cestina"):
+ static const char *textUTF8 = "\304\215e\305\241tina";
+ static const wchar_t textUTF16[] = {0x10D, 0x65, 0x161, 0x74, 0x69, 0x6E, 0x61, 0};
+
+ wxString s;
+ wxStrcpy(wxUTF8StringBuffer(s, 9), textUTF8);
+ CPPUNIT_ASSERT(s == textUTF16);
+
+ {
+ wxUTF8StringBufferLength buf(s, 20);
+ wxStrcpy(buf, textUTF8);
+ buf.SetLength(5);
+ }
+ CPPUNIT_ASSERT(s == wxString(textUTF16, 0, 3));
+#endif // wxUSE_UNICODE
+}
+
+
+
+void StringTestCase::CStrDataTernaryOperator()
+{
+ DoCStrDataTernaryOperator(true);
+ DoCStrDataTernaryOperator(false);
+}
+
+template<typename T> bool CheckStr(const wxString& expected, T s)
+{
+ return expected == wxString(s);
+}
+
+void StringTestCase::DoCStrDataTernaryOperator(bool cond)
+{
+ // test compilation of wxCStrData when used with operator?: (the asserts
+ // are not very important, we're testing if the code compiles at all):
+
+ wxString s("foo");
+
+ const wchar_t *wcStr = L"foo";
+ CPPUNIT_ASSERT( CheckStr(s, (cond ? s.c_str() : wcStr)) );
+ CPPUNIT_ASSERT( CheckStr(s, (cond ? s.c_str() : L"foo")) );
+ CPPUNIT_ASSERT( CheckStr(s, (cond ? wcStr : s.c_str())) );
+ CPPUNIT_ASSERT( CheckStr(s, (cond ? L"foo" : s.c_str())) );
+
+ const char *mbStr = "foo";
+ CPPUNIT_ASSERT( CheckStr(s, (cond ? s.c_str() : mbStr)) );
+ CPPUNIT_ASSERT( CheckStr(s, (cond ? s.c_str() : "foo")) );
+ CPPUNIT_ASSERT( CheckStr(s, (cond ? mbStr : s.c_str())) );
+ CPPUNIT_ASSERT( CheckStr(s, (cond ? "foo" : s.c_str())) );
+
+ wxString empty("");
+ CPPUNIT_ASSERT( CheckStr(empty, (cond ? empty.c_str() : wxEmptyString)) );
+ CPPUNIT_ASSERT( CheckStr(empty, (cond ? wxEmptyString : empty.c_str())) );
+}
+
+void StringTestCase::CStrDataOperators()
+{
+ wxString s("hello");
+
+ CPPUNIT_ASSERT( s.c_str()[0] == 'h' );
+ CPPUNIT_ASSERT( s.c_str()[1] == 'e' );
+
+ // IMPORTANT: at least with the CRT coming with MSVC++ 2008 trying to access
+ // the final character results in an assert failure (with debug CRT)
+ //CPPUNIT_ASSERT( s.c_str()[5] == '\0' );
+
+ CPPUNIT_ASSERT( *s.c_str() == 'h' );
+ CPPUNIT_ASSERT( *(s.c_str() + 2) == 'l' );
+ //CPPUNIT_ASSERT( *(s.c_str() + 5) == '\0' );
+}
+
+bool CheckStrChar(const wxString& expected, char *s)
+ { return CheckStr(expected, s); }
+bool CheckStrWChar(const wxString& expected, wchar_t *s)
+ { return CheckStr(expected, s); }
+bool CheckStrConstChar(const wxString& expected, const char *s)
+ { return CheckStr(expected, s); }
+bool CheckStrConstWChar(const wxString& expected, const wchar_t *s)
+ { return CheckStr(expected, s); }
+
+void StringTestCase::CStrDataImplicitConversion()
+{
+ wxString s("foo");
+
+ CPPUNIT_ASSERT( CheckStrConstWChar(s, s.c_str()) );
+ CPPUNIT_ASSERT( CheckStrConstChar(s, s.c_str()) );
+
+ // implicit conversion of wxString is not available in STL build
+#if !wxUSE_STL
+ CPPUNIT_ASSERT( CheckStrConstWChar(s, s) );
+ CPPUNIT_ASSERT( CheckStrConstChar(s, s) );
+#endif
+}
+
+void StringTestCase::ExplicitConversion()
+{
+ wxString s("foo");
+
+ CPPUNIT_ASSERT( CheckStr(s, s.mb_str()) );
+ CPPUNIT_ASSERT( CheckStrConstChar(s, s.mb_str()) );
+ CPPUNIT_ASSERT( CheckStrChar(s, s.char_str()) );
+
+ CPPUNIT_ASSERT( CheckStr(s, s.wc_str()) );
+ CPPUNIT_ASSERT( CheckStrConstWChar(s, s.wc_str()) );
+ CPPUNIT_ASSERT( CheckStrWChar(s, s.wchar_str()) );
+}
+
+void StringTestCase::IndexedAccess()
+{
+ wxString s("bar");
+ CPPUNIT_ASSERT_EQUAL( 'r', (char)s[2] );
+
+ // this tests for a possible bug in UTF-8 based wxString implementation:
+ // the 3rd character of the underlying byte string is going to change, but
+ // the 3rd character of wxString should remain the same
+ s[0] = L'\xe9';
+ CPPUNIT_ASSERT_EQUAL( 'r', (char)s[2] );
+}
+
+void StringTestCase::BeforeAndAfter()
+{
+ const wxString s(L"letter=\xe9;\xe7a=l\xe0");
+
+ CPPUNIT_ASSERT_EQUAL( "letter", s.BeforeFirst('=') );
+ CPPUNIT_ASSERT_EQUAL( s, s.BeforeFirst('!') );
+ CPPUNIT_ASSERT_EQUAL( L"letter=\xe9", s.BeforeFirst(';') );
+
+ CPPUNIT_ASSERT_EQUAL( L"letter=\xe9;\xe7a", s.BeforeLast('=') );
+ CPPUNIT_ASSERT_EQUAL( "", s.BeforeLast('!') );
+ CPPUNIT_ASSERT_EQUAL( L"letter=\xe9", s.BeforeLast(';') );
+
+ CPPUNIT_ASSERT_EQUAL( L"\xe9;\xe7a=l\xe0", s.AfterFirst('=') );
+ CPPUNIT_ASSERT_EQUAL( "", s.AfterFirst('!') );
+ CPPUNIT_ASSERT_EQUAL( L"\xe7a=l\xe0", s.AfterFirst(';') );
+
+ CPPUNIT_ASSERT_EQUAL( L"l\xe0", s.AfterLast('=') );
+ CPPUNIT_ASSERT_EQUAL( s, s.AfterLast('!') );
+ CPPUNIT_ASSERT_EQUAL( L"\xe7a=l\xe0", s.AfterLast(';') );
+}
+
+void StringTestCase::ScopedBuffers()
+{
+ // wxString relies on efficient buffers, verify they work as they should
+
+ const char *literal = "Hello World!";
+
+ // non-owned buffer points to the string passed to it
+ wxScopedCharBuffer sbuf = wxScopedCharBuffer::CreateNonOwned(literal);
+ CPPUNIT_ASSERT( sbuf.data() == literal );
+
+ // a copy of scoped non-owned buffer still points to the same string
+ wxScopedCharBuffer sbuf2(sbuf);
+ CPPUNIT_ASSERT( sbuf.data() == sbuf2.data() );
+
+ // but assigning it to wxCharBuffer makes a full copy
+ wxCharBuffer buf(sbuf);
+ CPPUNIT_ASSERT( buf.data() != literal );
+ CPPUNIT_ASSERT_EQUAL( literal, buf.data() );
+
+ wxCharBuffer buf2 = sbuf;
+ CPPUNIT_ASSERT( buf2.data() != literal );
+ CPPUNIT_ASSERT_EQUAL( literal, buf.data() );
+}