// for all others, include the necessary headers
#ifndef WX_PRECOMP
+ #include "wx/frame.h"
#include "wx/stattext.h"
#include "wx/log.h"
#include "wx/app.h"
#include "wx/sizer.h"
#endif
+#include "wx/textctrl.h"
#include "wx/wizard.h"
#include "wiztest.xpm"
#include "wiztest2.xpm"
+#include "../sample.xpm"
+
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// ids for menu items
enum
{
+ Wizard_About = wxID_ABOUT,
Wizard_Quit = wxID_EXIT,
Wizard_RunModal = wxID_HIGHEST,
+
Wizard_RunNoSizer,
Wizard_RunModeless,
- Wizard_About = wxID_ABOUT
+
+ Wizard_LargeWizard,
+ Wizard_ExpandBitmap
};
// ----------------------------------------------------------------------------
wxALL,
5 // Border
);
- SetSizer(mainSizer);
- mainSizer->Fit(this);
+ SetSizerAndFit(mainSizer);
}
virtual bool TransferDataFromWindow()
5 // Border
);
- SetSizer(mainSizer);
- mainSizer->Fit(this);
+ SetSizerAndFit(mainSizer);
}
// wizard event handlers
);
#endif // wxUSE_CHECKLISTBOX
- SetSizer(mainSizer);
- mainSizer->Fit(this);
+ wxSize textSize = wxSize(150, 200);
+ if (((wxFrame*) wxTheApp->GetTopWindow())->GetMenuBar()->IsChecked(Wizard_LargeWizard))
+ textSize = wxSize(150, wxGetClientDisplayRect().GetHeight() - 200);
+
+
+ wxTextCtrl* textCtrl = new wxTextCtrl(this, wxID_ANY, wxEmptyString, wxDefaultPosition, textSize, wxTE_MULTILINE);
+ mainSizer->Add(textCtrl, 0, wxALL|wxEXPAND, 5);
+
+ SetSizerAndFit(mainSizer);
}
// implement wxWizardPage functions
// `Main program' equivalent: the program execution "starts" here
bool MyApp::OnInit()
{
+ if ( !wxApp::OnInit() )
+ return false;
+
MyFrame *frame = new MyFrame(_T("wxWizard Sample"));
// and show it (the frames, unlike simple controls, are not shown when
wxBitmap(wiztest_xpm),wxDefaultPosition,
wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER)
{
+ SetIcon(wxIcon(sample_xpm));
+
+ // Allow the bitmap to be expanded to fit the page height
+ if (frame->GetMenuBar()->IsChecked(Wizard_ExpandBitmap))
+ SetBitmapPlacement(wxWIZARD_VALIGN_CENTRE);
+
+ // Enable scrolling adaptation
+ if (frame->GetMenuBar()->IsChecked(Wizard_LargeWizard))
+ SetLayoutAdaptationMode(wxDIALOG_ADAPTATION_MODE_ENABLED);
+
// a wizard page may be either an object of predefined class
m_page1 = new wxWizardPageSimple(this);
menuFile->AppendSeparator();
menuFile->Append(Wizard_Quit, _T("E&xit\tAlt-X"), _T("Quit this program"));
+ wxMenu *menuOptions = new wxMenu;
+ menuOptions->AppendCheckItem(Wizard_LargeWizard, _T("&Scroll Wizard Pages"));
+ menuOptions->AppendCheckItem(Wizard_ExpandBitmap, _T("Si&ze Bitmap To Page"));
+
wxMenu *helpMenu = new wxMenu;
helpMenu->Append(Wizard_About, _T("&About...\tF1"), _T("Show about dialog"));
// now append the freshly created menu to the menu bar...
wxMenuBar *menuBar = new wxMenuBar();
menuBar->Append(menuFile, _T("&File"));
+ menuBar->Append(menuOptions, _T("&Options"));
menuBar->Append(helpMenu, _T("&Help"));
// ... and attach this menu bar to the frame