#include "wx/list.h"
#include "wx/cmndata.h"
#include "wx/string.h"
+#include "wx/frame.h"
#if wxUSE_PRINTING_ARCHITECTURE
#include "wx/print.h"
class WXDLLEXPORT wxDocTemplate;
class WXDLLEXPORT wxDocManager;
class WXDLLEXPORT wxPrintInfo;
-class WXDLLEXPORT wxCommand;
class WXDLLEXPORT wxCommandProcessor;
class WXDLLEXPORT wxFileHistory;
class WXDLLEXPORT wxConfigBase;
virtual bool Revert();
#if wxUSE_STD_IOSTREAM
- virtual ostream& SaveObject(ostream& stream);
- virtual istream& LoadObject(istream& stream);
+ virtual wxSTD ostream& SaveObject(wxSTD ostream& stream);
+ virtual wxSTD istream& LoadObject(wxSTD istream& stream);
#else
virtual wxOutputStream& SaveObject(wxOutputStream& stream);
virtual wxInputStream& LoadObject(wxInputStream& stream);
virtual wxDocTemplate *SelectDocumentPath(wxDocTemplate **templates,
int noTemplates, wxString& path, long flags, bool save = FALSE);
virtual wxDocTemplate *SelectDocumentType(wxDocTemplate **templates,
- int noTemplates);
+ int noTemplates, bool sort = FALSE);
virtual wxDocTemplate *SelectViewType(wxDocTemplate **templates,
- int noTemplates);
+ int noTemplates, bool sort = FALSE);
virtual wxDocTemplate *FindTemplateForPath(const wxString& path);
void AssociateTemplate(wxDocTemplate *temp);
virtual void ActivateView(wxView *view, bool activate = TRUE, bool deleting = FALSE);
virtual wxView *GetCurrentView() const;
- virtual wxList& GetDocuments() const { return (wxList&) m_docs; }
+ wxList& GetDocuments() { return m_docs; }
+ wxList& GetTemplates() { return m_templates; }
// Make a default document name
virtual bool MakeDefaultName(wxString& buf);
wxView *GetView() const { return m_childView; }
void SetDocument(wxDocument *doc) { m_childDocument = doc; }
void SetView(wxView *view) { m_childView = view; }
+ bool Destroy() { m_childView = (wxView *)NULL; return wxFrame::Destroy(); }
protected:
wxDocument* m_childDocument;
};
#endif // wxUSE_PRINTING_ARCHITECTURE
-// ----------------------------------------------------------------------------
-// Command processing framework
-// ----------------------------------------------------------------------------
-
-class WXDLLEXPORT wxCommand : public wxObject
-{
- DECLARE_CLASS(wxCommand)
-
-public:
- wxCommand(bool canUndoIt = FALSE, const wxString& name = "");
- ~wxCommand();
-
- // Override this to perform a command
- virtual bool Do() = 0;
-
- // Override this to undo a command
- virtual bool Undo() = 0;
-
- virtual bool CanUndo() const { return m_canUndo; }
- virtual wxString GetName() const { return m_commandName; }
-
-protected:
- bool m_canUndo;
- wxString m_commandName;
-};
-
-class WXDLLEXPORT wxCommandProcessor : public wxObject
-{
- DECLARE_DYNAMIC_CLASS(wxCommandProcessor)
-
-public:
- wxCommandProcessor(int maxCommands = 100);
- ~wxCommandProcessor();
-
- // Pass a command to the processor. The processor calls Do(); if
- // successful, is appended to the command history unless storeIt is FALSE.
- virtual bool Submit(wxCommand *command, bool storeIt = TRUE);
- virtual bool Undo();
- virtual bool Redo();
- virtual bool CanUndo() const;
- virtual bool CanRedo() const;
-
- // Call this to manage an edit menu.
- void SetEditMenu(wxMenu *menu) { m_commandEditMenu = menu; }
- wxMenu *GetEditMenu() const { return m_commandEditMenu; }
- virtual void SetMenuStrings();
- virtual void Initialize();
-
- wxList& GetCommands() const { return (wxList&) m_commands; }
- int GetMaxCommands() const { return m_maxNoCommands; }
- virtual void ClearCommands();
-
-protected:
- int m_maxNoCommands;
- wxList m_commands;
- wxNode* m_currentCommand;
- wxMenu* m_commandEditMenu;
-};
-
// ----------------------------------------------------------------------------
// File history management
// ----------------------------------------------------------------------------
#if wxUSE_STD_IOSTREAM
// For compatibility with existing file formats:
// converts from/to a stream to/from a temporary file.
-bool WXDLLEXPORT wxTransferFileToStream(const wxString& filename, ostream& stream);
-bool WXDLLEXPORT wxTransferStreamToFile(istream& stream, const wxString& filename);
+bool WXDLLEXPORT wxTransferFileToStream(const wxString& filename, wxSTD ostream& stream);
+bool WXDLLEXPORT wxTransferStreamToFile(wxSTD istream& stream, const wxString& filename);
#else
// For compatibility with existing file formats:
// converts from/to a stream to/from a temporary file.