#endif
// For compilers that support precompilation, includes "wx.h".
-#include <wx/wxprec.h>
+#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#include <wx/wx.h>
#endif
-#include <wx/wxexpr.h>
+#include <wx/deprecated/setup.h>
+#include <wx/deprecated/wxexpr.h>
#include "studio.h"
#include "doc.h"
memDC.SelectObject(*newBitmap);
memDC.SetPen(* wxBLACK_PEN);
memDC.SetBrush(* wxWHITE_BRUSH);
- memDC.SetBackground(wxBrush(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE), wxSOLID));
+ memDC.SetBackground(wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE), wxSOLID));
memDC.SetLogicalFunction(wxCOPY);
memDC.Clear();
memDC.SetUserScale(scaleFactor, scaleFactor);
- memDC.SetBackground(wxBrush(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE), wxSOLID));
+ memDC.SetBackground(wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE), wxSOLID));
memDC.Clear();
symbol->GetShape()->Show(TRUE);