- palette->AddTool(PALETTE_ARROW, PaletteArrow, wxNullBitmap, TRUE, 0, -1, NULL, "Pointer");
- palette->AddTool(PALETTE_TEXT_TOOL, TextTool, wxNullBitmap, TRUE, 0, -1, NULL, "Text");
+ palette->AddTool(PALETTE_ARROW, PaletteArrow, wxNullBitmap, TRUE, 0, -1, NULL, _T("Pointer"));
+ palette->AddTool(PALETTE_TEXT_TOOL, TextTool, wxNullBitmap, TRUE, 0, -1, NULL, _T("Text"));