-// First, when I say I "from XXX.idl", I mean I go into the COM Browser
-// ($Microsoft Visual Studio$/Common/Tools/OLEVIEW.EXE), open
-// "type libraries", open a specific type library (for quartz for example its
-// "ActiveMovie control type library (V1.0)"), save it as an .idl, compile the
-// idl using the midl compiler that comes with visual studio
-// ($Microsoft Visual Studio$/VC98/bin/midl.exe on VC6) with the /h argument
-// to make it generate stubs (a .h & .c file), then clean up the generated
-// interfaces I want with the STDMETHOD wrappers and then put them into
-// mediactrl.cpp.
+// First, when I say I "from XXX.idl", I mean I go into the COM Browser
+// ($Microsoft Visual Studio$/Common/Tools/OLEVIEW.EXE), open
+// "type libraries", open a specific type library (for quartz for example its
+// "ActiveMovie control type library (V1.0)"), save it as an .idl, compile the
+// idl using the midl compiler that comes with visual studio
+// ($Microsoft Visual Studio$/VC98/bin/midl.exe on VC6) with the /h argument
+// to make it generate stubs (a .h & .c file), then clean up the generated
+// interfaces I want with the STDMETHOD wrappers and then put them into
+// mediactrl.cpp.