// functions, the user code can only get the objects of this type from
// somewhere and pass it somewhere else (possibly save them somewhere using
// ToString() and restore them using FromString())
-class WXDLLEXPORT wxNativeFontInfo
+
+class WXDLLIMPEXP_CORE wxNativeFontInfo
{
public:
#if wxUSE_PANGO
PangoFontDescription *description;
+
+ // Pango font description doesn't have these attributes, so we store them
+ // separately and handle them ourselves in {To,From}String() methods.
+ bool m_underlined;
+ bool m_strikethrough;
#elif defined(_WX_X_FONTLIKE)
// the members can't be accessed directly as we only parse the
// xFontName on demand
// set the XFLD
void SetXFontName(const wxString& xFontName);
#elif defined(__WXMSW__)
+ wxNativeFontInfo(const LOGFONT& lf_) : lf(lf_) { }
+
LOGFONT lf;
#elif defined(__WXPM__)
// OS/2 native structures that define a font
FATTRS fa;
FONTMETRICS fm;
FACENAMEDESC fn;
+#elif defined(__WXOSX__)
+public:
+ wxNativeFontInfo(const wxNativeFontInfo& info) { Init(info); }
+ wxNativeFontInfo( int size,
+ wxFontFamily family,
+ wxFontStyle style,
+ wxFontWeight weight,
+ bool underlined,
+ const wxString& faceName,
+ wxFontEncoding encoding)
+ { Init(size,family,style,weight,underlined,faceName,encoding); }
+
+ ~wxNativeFontInfo() { Free(); }
+
+ wxNativeFontInfo& operator=(const wxNativeFontInfo& info)
+ {
+ if (this != &info)
+ {
+ Free();
+ Init(info);
+ }
+ return *this;
+ }
+
+#if wxOSX_USE_CORE_TEXT
+ void Init(CTFontDescriptorRef descr);
+#endif
+ void Init(const wxNativeFontInfo& info);
+ void Init(int size,
+ wxFontFamily family,
+ wxFontStyle style,
+ wxFontWeight weight,
+ bool underlined,
+ const wxString& faceName ,
+ wxFontEncoding encoding);
+
+ void Free();
+ void EnsureValid();
+
+ bool m_descriptorValid;
+
+#if wxOSX_USE_ATSU_TEXT
+ bool m_atsuFontValid;
+ // the atsu font ID
+ wxUint32 m_atsuFontID;
+ // the qd styles that are not intrinsic to the font above
+ wxInt16 m_atsuAdditionalQDStyles;
+#if wxOSX_USE_CARBON
+ wxInt16 m_qdFontFamily;
+ wxInt16 m_qdFontStyle;
+#endif
+#endif
+
+ int m_pointSize;
+ wxFontFamily m_family;
+ wxFontStyle m_style;
+ wxFontWeight m_weight;
+ bool m_underlined;
+ bool m_strikethrough;
+ wxString m_faceName;
+ wxFontEncoding m_encoding;
+public :
#else // other platforms
//
// This is a generic implementation that should work on all ports
wxFontStyle style;
wxFontWeight weight;
bool underlined;
+ bool strikethrough;
wxString faceName;
wxFontEncoding encoding;
#endif // platforms
wxNativeFontInfo& operator=(const wxNativeFontInfo& info)
{
- Free();
- Init(info);
+ if (this != &info)
+ {
+ Free();
+ Init(info);
+ }
return *this;
}
#endif // wxUSE_PANGO
SetStyle((wxFontStyle)font.GetStyle());
SetWeight((wxFontWeight)font.GetWeight());
SetUnderlined(font.GetUnderlined());
+ SetStrikethrough(font.GetStrikethrough());
#if defined(__WXMSW__)
if ( font.IsUsingSizeInPixels() )
SetPixelSize(font.GetPixelSize());
wxFontStyle GetStyle() const;
wxFontWeight GetWeight() const;
bool GetUnderlined() const;
+ bool GetStrikethrough() const;
wxString GetFaceName() const;
wxFontFamily GetFamily() const;
wxFontEncoding GetEncoding() const;
void SetStyle(wxFontStyle style);
void SetWeight(wxFontWeight weight);
void SetUnderlined(bool underlined);
+ void SetStrikethrough(bool strikethrough);
bool SetFaceName(const wxString& facename);
void SetFamily(wxFontFamily family);
void SetEncoding(wxFontEncoding encoding);