// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
- #pragma implementation "toplevel.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
xattributes.override_redirect = True;
}
- if (HasFlag( wxNO_FULL_REPAINT_ON_RESIZE ))
+ if (!HasFlag( wxFULL_REPAINT_ON_RESIZE ))
{
xattributes_mask |= CWBitGravity;
xattributes.bit_gravity = NorthWestGravity;
wxSetIconsX11( wxGlobalDisplay(), GetMainWindow(), icons );
}
+bool wxTopLevelWindowX11::SetShape(const wxRegion& region)
+{
+ return wxDoSetShape( wxGlobalDisplay(),
+ (Window)GetMainWindow(),
+ region );
+}
+
void wxTopLevelWindowX11::SetTitle(const wxString& title)
{
m_title = title;
#define PROP_MOTIF_WM_HINTS_ELEMENTS 5
// Set the window manager decorations according to the
-// given wxWindows style
+// given wxWidgets style
bool wxSetWMDecorations(Window w, long style)
{
#if wxUSE_NANOX